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author | Adam Frisby | 2007-06-20 21:57:22 +0000 |
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committer | Adam Frisby | 2007-06-20 21:57:22 +0000 |
commit | 8194d822301481c56c2e48857e6609409613dd6d (patch) | |
tree | b2036fe5cc82334623810c67bee7b0da180ba231 /Common/OpenSim.Framework/Interfaces | |
parent | * Bonus commit: "terrain save" now supports a 'PNG' method. (diff) | |
download | opensim-SC_OLD-8194d822301481c56c2e48857e6609409613dd6d.zip opensim-SC_OLD-8194d822301481c56c2e48857e6609409613dd6d.tar.gz opensim-SC_OLD-8194d822301481c56c2e48857e6609409613dd6d.tar.bz2 opensim-SC_OLD-8194d822301481c56c2e48857e6609409613dd6d.tar.xz |
* Terrain modification more robust, uses area sizes matching those employed by the client display.
* Terrain tools now account for the duration the cursor was held for.
* Terrain tools now support new brushes (completing the common set)
** Smooth brush
** Flatten brush
** Revert brush
** Noise brush
Diffstat (limited to 'Common/OpenSim.Framework/Interfaces')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index 3b965bf..ea38f06 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Interfaces | |||
37 | { | 37 | { |
38 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 38 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
39 | public delegate void RezObject(AssetBase primAsset, LLVector3 pos); | 39 | public delegate void RezObject(AssetBase primAsset, LLVector3 pos); |
40 | public delegate void ModifyTerrain(byte action, float north, float west); | 40 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west); |
41 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | 41 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); |
42 | public delegate void StartAnim(LLUUID animID, int seq); | 42 | public delegate void StartAnim(LLUUID animID, int seq); |
43 | public delegate void LinkObjects(uint parent, List<uint> children); | 43 | public delegate void LinkObjects(uint parent, List<uint> children); |