diff options
author | MW | 2007-05-27 18:52:42 +0000 |
---|---|---|
committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'Common/OpenSim.Framework/Interfaces/IClientAPI.cs')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index b6ae232..add6c00 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Framework.Interfaces | |||
35 | event StartAnim OnStartAnim; | 35 | event StartAnim OnStartAnim; |
36 | event LinkObjects OnLinkObjects; | 36 | event LinkObjects OnLinkObjects; |
37 | event GenericCall4 OnDeRezObject; | 37 | event GenericCall4 OnDeRezObject; |
38 | event ModifyTerrain OnModifyTerrain; | ||
39 | event GenericCall OnRegionHandShakeReply; | 38 | event GenericCall OnRegionHandShakeReply; |
40 | event GenericCall OnRequestWearables; | 39 | event GenericCall OnRequestWearables; |
41 | event GenericCall2 OnCompleteMovementToRegion; | 40 | event GenericCall2 OnCompleteMovementToRegion; |
@@ -57,6 +56,13 @@ namespace OpenSim.Framework.Interfaces | |||
57 | get; | 56 | get; |
58 | set; | 57 | set; |
59 | } | 58 | } |
59 | |||
60 | LLUUID AgentId | ||
61 | { | ||
62 | get; | ||
63 | } | ||
64 | |||
65 | void OutPacket(Packet newPack); | ||
60 | void SendAppearance(AvatarWearable[] wearables); | 66 | void SendAppearance(AvatarWearable[] wearables); |
61 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 67 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
62 | } | 68 | } |