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author | onefang | 2019-06-01 01:58:47 +1000 |
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committer | onefang | 2019-06-01 01:58:47 +1000 |
commit | f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17 (patch) | |
tree | a7cb23e5cf348cf7846c9a10876de84639ff2355 | |
parent | Have some "avatar has left" mesasge hit the INFO console. (diff) | |
download | opensim-SC_OLD-f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17.zip opensim-SC_OLD-f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17.tar.gz opensim-SC_OLD-f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17.tar.bz2 opensim-SC_OLD-f3b8aaa9e949e9eebd35dd61dfec49649d7f0c17.tar.xz |
A little tweaking of log levels.
3 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 65d4c4a..6df0075 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -644,7 +644,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
644 | { | 644 | { |
645 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); | 645 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
646 | m_loaders[terLoader.FileExtension] = terLoader; | 646 | m_loaders[terLoader.FileExtension] = terLoader; |
647 | m_log.Info("L ... " + typeName); | 647 | m_log.Debug("L ... " + typeName); |
648 | } | 648 | } |
649 | } | 649 | } |
650 | catch(AmbiguousMatchException) | 650 | catch(AmbiguousMatchException) |
@@ -660,12 +660,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
660 | if (!m_plugineffects.ContainsKey(pluginName)) | 660 | if (!m_plugineffects.ContainsKey(pluginName)) |
661 | { | 661 | { |
662 | m_plugineffects.Add(pluginName, effect); | 662 | m_plugineffects.Add(pluginName, effect); |
663 | m_log.Info("E ... " + pluginName); | 663 | m_log.Debug("E ... " + pluginName); |
664 | } | 664 | } |
665 | else | 665 | else |
666 | { | 666 | { |
667 | m_plugineffects[pluginName] = effect; | 667 | m_plugineffects[pluginName] = effect; |
668 | m_log.Info("E ... " + pluginName + " (Replaced)"); | 668 | m_log.Debug("E ... " + pluginName + " (Replaced)"); |
669 | } | 669 | } |
670 | } | 670 | } |
671 | } | 671 | } |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index a1fff62..b1eb0a5 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules | |||
101 | // Register all the Wind Model Plug-ins | 101 | // Register all the Wind Model Plug-ins |
102 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) | 102 | foreach (IWindModelPlugin windPlugin in AddinManager.GetExtensionObjects("/OpenSim/WindModule", false)) |
103 | { | 103 | { |
104 | m_log.InfoFormat("[WIND] Found Plugin: {0}", windPlugin.Name); | 104 | m_log.DebugFormat("[WIND] Found Plugin: {0}", windPlugin.Name); |
105 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); | 105 | m_availableWindPlugins.Add(windPlugin.Name, windPlugin); |
106 | } | 106 | } |
107 | 107 | ||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules | |||
110 | { | 110 | { |
111 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; | 111 | m_activeWindPlugin = m_availableWindPlugins[m_dWindPluginName]; |
112 | 112 | ||
113 | m_log.InfoFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); | 113 | m_log.DebugFormat("[WIND] {0} plugin found, initializing.", m_dWindPluginName); |
114 | 114 | ||
115 | if (m_windConfig != null) | 115 | if (m_windConfig != null) |
116 | { | 116 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 6304778..6046e73 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
88 | 88 | ||
89 | if (neighbour != null) | 89 | if (neighbour != null) |
90 | { | 90 | { |
91 | m_log.DebugFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", | 91 | m_log.InfoFormat("{0} Region {1} successfully informed neighbour {2} at {3}-{4} that it is up", |
92 | LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); | 92 | LogHeader, m_scene.Name, neighbour.RegionName, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); |
93 | 93 | ||
94 | m_scene.EventManager.TriggerOnRegionUp(neighbour); | 94 | m_scene.EventManager.TriggerOnRegionUp(neighbour); |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | } | 131 | } |
132 | } | 132 | } |
133 | 133 | ||
134 | m_log.DebugFormat( | 134 | m_log.InfoFormat( |
135 | "{0} Informing {1} neighbours that region {2} is up", | 135 | "{0} Informing {1} neighbours that region {2} is up", |
136 | LogHeader, onlineNeighbours.Count, m_scene.Name); | 136 | LogHeader, onlineNeighbours.Count, m_scene.Name); |
137 | 137 | ||