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author | Dalien Talbot | 2007-11-11 22:19:33 +0000 |
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committer | Dalien Talbot | 2007-11-11 22:19:33 +0000 |
commit | aeb7b8cc18bf14664e1a08739fe7527fed09f11a (patch) | |
tree | 8458242426571151b37058e74da1edb9887536f4 | |
parent | set svn:eol-style (diff) | |
download | opensim-SC_OLD-aeb7b8cc18bf14664e1a08739fe7527fed09f11a.zip opensim-SC_OLD-aeb7b8cc18bf14664e1a08739fe7527fed09f11a.tar.gz opensim-SC_OLD-aeb7b8cc18bf14664e1a08739fe7527fed09f11a.tar.bz2 opensim-SC_OLD-aeb7b8cc18bf14664e1a08739fe7527fed09f11a.tar.xz |
Fixing null pointer exception from Mathias Soeken:
e.Scene is copied to locale variable scene and replaced when it is null,
but in the LLVector3 constructor in the next line, e.Scene is used, so
it can be null.
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 52491ed..f12612e 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Modules | |||
124 | // Filled in since it's easier than rewriting right now. | 124 | // Filled in since it's easier than rewriting right now. |
125 | LLVector3 fromPos = e.Position; | 125 | LLVector3 fromPos = e.Position; |
126 | LLVector3 fromRegionPos = e.Position + | 126 | LLVector3 fromRegionPos = e.Position + |
127 | new LLVector3(e.Scene.RegionInfo.RegionLocX*256, e.Scene.RegionInfo.RegionLocY*256, | 127 | new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, |
128 | 0); | 128 | 0); |
129 | string fromName = e.From; | 129 | string fromName = e.From; |
130 | string message = e.Message; | 130 | string message = e.Message; |
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules | |||
140 | { | 140 | { |
141 | fromPos = avatar.AbsolutePosition; | 141 | fromPos = avatar.AbsolutePosition; |
142 | fromRegionPos = fromPos + | 142 | fromRegionPos = fromPos + |
143 | new LLVector3(e.Scene.RegionInfo.RegionLocX*256, e.Scene.RegionInfo.RegionLocY*256, 0); | 143 | new LLVector3(scene.RegionInfo.RegionLocX*256, scene.RegionInfo.RegionLocY*256, 0); |
144 | fromName = avatar.Firstname + " " + avatar.Lastname; | 144 | fromName = avatar.Firstname + " " + avatar.Lastname; |
145 | fromAgentID = e.Sender.AgentId; | 145 | fromAgentID = e.Sender.AgentId; |
146 | avatar = null; | 146 | avatar = null; |