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author | Adam Frisby | 2007-04-07 16:30:16 +0000 |
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committer | Adam Frisby | 2007-04-07 16:30:16 +0000 |
commit | 55aaf8060f34b46169ce96ab159928d7a4c72adc (patch) | |
tree | fa7ea88dd3a9ef543b394fe48559e3a375909049 | |
parent | Port to a 2D Heightmap complete (diff) | |
download | opensim-SC_OLD-55aaf8060f34b46169ce96ab159928d7a4c72adc.zip opensim-SC_OLD-55aaf8060f34b46169ce96ab159928d7a4c72adc.tar.gz opensim-SC_OLD-55aaf8060f34b46169ce96ab159928d7a4c72adc.tar.bz2 opensim-SC_OLD-55aaf8060f34b46169ce96ab159928d7a4c72adc.tar.xz |
Added setHeights1D to allow importing from a 1D array
-rw-r--r-- | OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs index de0ab50..cbc99bc 100644 --- a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -30,6 +30,15 @@ namespace OpenSim.Terrain | |||
30 | return heights; | 30 | return heights; |
31 | } | 31 | } |
32 | 32 | ||
33 | public void setHeights1D(float[] heights) | ||
34 | { | ||
35 | int i; | ||
36 | for (i = 0; i < w * h; i++) | ||
37 | { | ||
38 | map[i / w, i % w] = heights[i]; | ||
39 | } | ||
40 | } | ||
41 | |||
33 | /// <summary> | 42 | /// <summary> |
34 | /// Swaps the references between the height and water buffers to allow you to edit the water heightmap. Remember to swap back when you are done. | 43 | /// Swaps the references between the height and water buffers to allow you to edit the water heightmap. Remember to swap back when you are done. |
35 | /// </summary> | 44 | /// </summary> |