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author | MW | 2007-02-02 17:59:51 +0000 |
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committer | MW | 2007-02-02 17:59:51 +0000 |
commit | f21990ea062dc6520512f47d88f0406a9e60e41b (patch) | |
tree | 85577779237affddcdac964676d8f9918e915a96 | |
parent | (no commit message) (diff) | |
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-rw-r--r-- | Texture_manager.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Texture_manager.cs b/Texture_manager.cs index 0d88041..7177cb6 100644 --- a/Texture_manager.cs +++ b/Texture_manager.cs | |||
@@ -161,14 +161,15 @@ namespace OpenSim | |||
161 | 161 | ||
162 | private void initialise() | 162 | private void initialise() |
163 | { | 163 | { |
164 | //for now read in our test image | 164 | |
165 | TextureImage im=new TextureImage(); | 165 | TextureImage im=new TextureImage(); |
166 | im.filename="testpic2.jp2"; | 166 | im.filename="testpic2.jp2"; |
167 | im.Full_ID=new LLUUID("00000000-0000-0000-5005-000000000005"); | 167 | im.Full_ID=new LLUUID("00000000-0000-0000-5005-000000000005"); |
168 | this.LoadImage(im); | 168 | this.LoadImage(im); |
169 | this.textures.Add(im.Full_ID,im); | 169 | this.textures.Add(im.Full_ID,im); |
170 | 170 | ||
171 | im=new TextureImage(); | 171 | //Change these filenames to images you want to use. |
172 | im=new TextureImage(); | ||
172 | im.filename="map_base.jp2"; | 173 | im.filename="map_base.jp2"; |
173 | im.Full_ID=new LLUUID("00000000-0000-0000-7007-000000000006"); | 174 | im.Full_ID=new LLUUID("00000000-0000-0000-7007-000000000006"); |
174 | this.LoadImage(im); | 175 | this.LoadImage(im); |