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author | onefang | 2019-07-24 16:27:08 +1000 |
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committer | onefang | 2019-07-24 16:27:08 +1000 |
commit | b4b52f5f75d39e4b9b0dc9ad42c339bdc3dc75c2 (patch) | |
tree | b7803bd145789c6fed7b6fda83d6968b90465907 | |
parent | For the "teleport from above" case, do the right thing. (diff) | |
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Move the terrain.raw file out of tree to a sim specific name.
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 3c45b68..4b55860 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -1355,15 +1355,24 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1355 | 1355 | ||
1356 | if (terr != null) | 1356 | if (terr != null) |
1357 | { | 1357 | { |
1358 | string file = Util.cacheDir() + "/terrain_"; | ||
1359 | try | ||
1360 | { | ||
1361 | file = file + Uri.EscapeDataString(Scene.Name) + ".raw"; | ||
1362 | } | ||
1363 | catch (Exception ex) | ||
1364 | { | ||
1365 | file = file + ".raw"; | ||
1366 | } | ||
1358 | // m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + Scene.RegionInfo.RegionName); | 1367 | // m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + Scene.RegionInfo.RegionName); |
1359 | if (File.Exists(Util.dataDir() + "/terrain.raw")) | 1368 | if (File.Exists(file)) |
1360 | { | 1369 | { |
1361 | File.Delete(Util.dataDir() + "/terrain.raw"); | 1370 | File.Delete(file); |
1362 | } | 1371 | } |
1363 | terr.SaveToFile(Util.dataDir() + "/terrain.raw"); | 1372 | terr.SaveToFile(file); |
1364 | 1373 | ||
1365 | byte[] bdata; | 1374 | byte[] bdata; |
1366 | using(FileStream input = new FileStream(Util.dataDir() + "/terrain.raw",FileMode.Open)) | 1375 | using(FileStream input = new FileStream(file, FileMode.Open)) |
1367 | { | 1376 | { |
1368 | bdata = new byte[input.Length]; | 1377 | bdata = new byte[input.Length]; |
1369 | input.Read(bdata, 0, (int)input.Length); | 1378 | input.Read(bdata, 0, (int)input.Length); |