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authorMW2007-08-29 16:48:44 +0000
committerMW2007-08-29 16:48:44 +0000
commit9c0a8550884aa0e4be40a0969e74eb6c02263b8f (patch)
tree5d88e29502e384901d00ef9e689c23e17ded517e
parentFixed the problem of prims not being loaded from the database (that my last c... (diff)
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Remove a debug line.
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index ab7bda8..e1469d2 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -184,8 +184,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
184 } 184 }
185 } 185 }
186 MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + prims.Rows.Count + " primitives"); 186 MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + prims.Rows.Count + " primitives");
187 MainLog.Instance.Verbose("DATASTORE", "Sqlite - Number of sceneObjects" + retvals.Count); 187 return retvals;
188 return retvals;
189 } 188 }
190 189
191 public void StoreTerrain(double[,] ter) 190 public void StoreTerrain(double[,] ter)