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authorTeravus Ovares2008-01-28 04:31:40 +0000
committerTeravus Ovares2008-01-28 04:31:40 +0000
commit035d8078475dc2893ef50dc11193a7016956ffc5 (patch)
treea983f27ef2c79ab2afe4c8478c12503316fa90f7
parent* Mostly ODE update. Things are a bit more behaved then the last experiment... (diff)
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* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 610d4de..4175978 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.OdePlugin
80 private const uint m_regionWidth = 256; 80 private const uint m_regionWidth = 256;
81 private const uint m_regionHeight = 256; 81 private const uint m_regionHeight = 256;
82 82
83 private static float ODE_STEPSIZE = 0.025f; 83 private static float ODE_STEPSIZE = 0.020f;
84 private static bool RENDER_FLAG = false; 84 private static bool RENDER_FLAG = false;
85 private static float metersInSpace = 29.9f; 85 private static float metersInSpace = 29.9f;
86 private IntPtr contactgroup; 86 private IntPtr contactgroup;