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author | UbitUmarov | 2015-08-25 17:54:49 +0100 |
---|---|---|
committer | UbitUmarov | 2015-08-25 17:54:49 +0100 |
commit | ef3deffeeb0664443f7bef6cc7f2f6844355364b (patch) | |
tree | ba45a67eff4101a0ab7c24b45727e3a774dd8f30 | |
parent | change terrain internal representation to float. ushort work with legal (diff) | |
download | opensim-SC_OLD-ef3deffeeb0664443f7bef6cc7f2f6844355364b.zip opensim-SC_OLD-ef3deffeeb0664443f7bef6cc7f2f6844355364b.tar.gz opensim-SC_OLD-ef3deffeeb0664443f7bef6cc7f2f6844355364b.tar.bz2 opensim-SC_OLD-ef3deffeeb0664443f7bef6cc7f2f6844355364b.tar.xz |
remove rest of ushort test code
-rw-r--r-- | OpenSim/Framework/TerrainData.cs | 125 |
1 files changed, 31 insertions, 94 deletions
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs index 976c1f0..c66c1ad 100644 --- a/OpenSim/Framework/TerrainData.cs +++ b/OpenSim/Framework/TerrainData.cs | |||
@@ -108,12 +108,6 @@ namespace OpenSim.Framework | |||
108 | // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256. | 108 | // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256. |
109 | Compressed2D = 27, | 109 | Compressed2D = 27, |
110 | 110 | ||
111 | // as Compressed2D but using ushort[] in place of int16[] | ||
112 | Compressed2Du = 28, | ||
113 | |||
114 | // as Compressed2D but using ushort[] in place of int16[] with Gzip compression | ||
115 | Compressed2DuGzip = 29, | ||
116 | |||
117 | // A revision that is not listed above or any revision greater than this value is 'Legacy256'. | 111 | // A revision that is not listed above or any revision greater than this value is 'Legacy256'. |
118 | RevisionHigh = 1234 | 112 | RevisionHigh = 1234 |
119 | } | 113 | } |
@@ -373,21 +367,12 @@ namespace OpenSim.Framework | |||
373 | { | 367 | { |
374 | case DBTerrainRevision.Variable2DGzip: | 368 | case DBTerrainRevision.Variable2DGzip: |
375 | FromCompressedTerrainSerializationV2DGZip(pBlob); | 369 | FromCompressedTerrainSerializationV2DGZip(pBlob); |
376 | m_log.DebugFormat("{0} HeightmapTerrainData create from Gzip Compressed2D (unsigned shorts) serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); | 370 | m_log.DebugFormat("{0} HeightmapTerrainData create from Variable2DGzip serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); |
377 | break; | 371 | break; |
378 | 372 | ||
379 | case DBTerrainRevision.Variable2D: | 373 | case DBTerrainRevision.Variable2D: |
380 | FromCompressedTerrainSerializationV2D(pBlob); | 374 | FromCompressedTerrainSerializationV2D(pBlob); |
381 | m_log.DebugFormat("{0} HeightmapTerrainData create from Gzip Compressed2D (unsigned shorts) serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); | 375 | m_log.DebugFormat("{0} HeightmapTerrainData create from Variable2D serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); |
382 | break; | ||
383 | |||
384 | case DBTerrainRevision.Compressed2DuGzip: | ||
385 | FromCompressedTerrainSerialization2DuGZip(pBlob); | ||
386 | m_log.DebugFormat("{0} HeightmapTerrainData create from Gzip Compressed2D (unsigned shorts) serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); | ||
387 | break; | ||
388 | case DBTerrainRevision.Compressed2Du: | ||
389 | FromCompressedTerrainSerialization2D(pBlob); | ||
390 | m_log.DebugFormat("{0} HeightmapTerrainData create from Compressed2D (unsigned shorts) serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY); | ||
391 | break; | 376 | break; |
392 | case DBTerrainRevision.Compressed2D: | 377 | case DBTerrainRevision.Compressed2D: |
393 | FromCompressedTerrainSerialization2D(pBlob); | 378 | FromCompressedTerrainSerialization2D(pBlob); |
@@ -425,7 +410,7 @@ namespace OpenSim.Framework | |||
425 | return ret; | 410 | return ret; |
426 | } | 411 | } |
427 | 412 | ||
428 | // Just create an array of doubles. Presumes the caller implicitly knows the size. | 413 | // Presumes the caller implicitly knows the size. |
429 | public void FromLegacyTerrainSerialization(byte[] pBlob) | 414 | public void FromLegacyTerrainSerialization(byte[] pBlob) |
430 | { | 415 | { |
431 | // In case database info doesn't match real terrain size, initialize the whole terrain. | 416 | // In case database info doesn't match real terrain size, initialize the whole terrain. |
@@ -464,8 +449,6 @@ namespace OpenSim.Framework | |||
464 | // int32 sizeY | 449 | // int32 sizeY |
465 | // float[,] array | 450 | // float[,] array |
466 | 451 | ||
467 | // may have endian issues like older | ||
468 | |||
469 | public Array ToCompressedTerrainSerializationV2D() | 452 | public Array ToCompressedTerrainSerializationV2D() |
470 | { | 453 | { |
471 | Array ret = null; | 454 | Array ret = null; |
@@ -493,6 +476,10 @@ namespace OpenSim.Framework | |||
493 | { | 476 | { |
494 | 477 | ||
495 | } | 478 | } |
479 | |||
480 | m_log.DebugFormat("{0} V2D {1} bytes", | ||
481 | LogHeader, ret.Length); | ||
482 | |||
496 | return ret; | 483 | return ret; |
497 | } | 484 | } |
498 | 485 | ||
@@ -534,7 +521,7 @@ namespace OpenSim.Framework | |||
534 | { | 521 | { |
535 | 522 | ||
536 | } | 523 | } |
537 | m_log.InfoFormat("{0} terrain GZiped to {1} bytes (V2DGzip)", | 524 | m_log.DebugFormat("{0} V2DGzip {1} bytes", |
538 | LogHeader, ret.Length); | 525 | LogHeader, ret.Length); |
539 | return ret; | 526 | return ret; |
540 | } | 527 | } |
@@ -575,20 +562,19 @@ namespace OpenSim.Framework | |||
575 | } | 562 | } |
576 | ClearTaint(); | 563 | ClearTaint(); |
577 | 564 | ||
578 | m_log.InfoFormat("{0} Read (compressed2D) heightmap. Heightmap size=<{1},{2}>. Region size=<{3},{4}>. CompFact={5}", | 565 | m_log.DebugFormat("{0} Read (compressed2D) heightmap. Heightmap size=<{1},{2}>. Region size=<{3},{4}>. CompFact={5}", |
579 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY, hmCompressionFactor); | 566 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY, hmCompressionFactor); |
580 | } | 567 | } |
581 | } | 568 | } |
582 | 569 | ||
583 | // Initialize heightmap from blob consisting of: | 570 | // Initialize heightmap from blob consisting of: |
584 | // int32, int32, int32, int32, ushort[] | 571 | // int32, int32, int32, float[] |
585 | // where the first int32 is format code, next two int32s are the X and y of heightmap data and | 572 | // where the first int32 is format code, next two int32s are the X and y of heightmap data |
586 | // the forth int is the compression factor for the following int16s | ||
587 | // This is just sets heightmap info. The actual size of the region was set on this instance's | 573 | // This is just sets heightmap info. The actual size of the region was set on this instance's |
588 | // creation and any heights not initialized by theis blob are set to the default height. | 574 | // creation and any heights not initialized by theis blob are set to the default height. |
589 | public void FromCompressedTerrainSerialization2Du(byte[] pBlob) | 575 | public void FromCompressedTerrainSerializationV2D(byte[] pBlob) |
590 | { | 576 | { |
591 | Int32 hmFormatCode, hmSizeX, hmSizeY, hmCompressionFactor; | 577 | Int32 hmFormatCode, hmSizeX, hmSizeY; |
592 | try | 578 | try |
593 | { | 579 | { |
594 | using (MemoryStream mstr = new MemoryStream(pBlob)) | 580 | using (MemoryStream mstr = new MemoryStream(pBlob)) |
@@ -598,9 +584,6 @@ namespace OpenSim.Framework | |||
598 | hmFormatCode = br.ReadInt32(); | 584 | hmFormatCode = br.ReadInt32(); |
599 | hmSizeX = br.ReadInt32(); | 585 | hmSizeX = br.ReadInt32(); |
600 | hmSizeY = br.ReadInt32(); | 586 | hmSizeY = br.ReadInt32(); |
601 | hmCompressionFactor = br.ReadInt32(); | ||
602 | |||
603 | m_compressionFactor = hmCompressionFactor; | ||
604 | 587 | ||
605 | // In case database info doesn't match real terrain size, initialize the whole terrain. | 588 | // In case database info doesn't match real terrain size, initialize the whole terrain. |
606 | ClearLand(); | 589 | ClearLand(); |
@@ -609,7 +592,7 @@ namespace OpenSim.Framework | |||
609 | { | 592 | { |
610 | for (int xx = 0; xx < hmSizeX; xx++) | 593 | for (int xx = 0; xx < hmSizeX; xx++) |
611 | { | 594 | { |
612 | float val = FromCompressedHeight(br.ReadUInt16()); | 595 | float val = br.ReadSingle(); |
613 | if (xx < SizeX && yy < SizeY) | 596 | if (xx < SizeX && yy < SizeY) |
614 | m_heightmap[xx, yy] = val; | 597 | m_heightmap[xx, yy] = val; |
615 | } | 598 | } |
@@ -620,59 +603,41 @@ namespace OpenSim.Framework | |||
620 | catch (Exception e) | 603 | catch (Exception e) |
621 | { | 604 | { |
622 | ClearTaint(); | 605 | ClearTaint(); |
623 | m_log.ErrorFormat("{0} Read (compressed2Dus) terrain error: {1} - terrain may be damaged", | 606 | m_log.ErrorFormat("{0} 2D error: {1} - terrain may be damaged", |
624 | LogHeader, e.Message); | 607 | LogHeader, e.Message); |
625 | return; | 608 | return; |
626 | } | 609 | } |
627 | ClearTaint(); | 610 | ClearTaint(); |
628 | 611 | ||
629 | m_log.InfoFormat("{0} Read compressed2D terrain. Heightmap size=<{1},{2}>. Region size=<{3},{4}>. CompFact={5}", | 612 | m_log.DebugFormat("{0} V2D Heightmap size=<{1},{2}>. Region size=<{3},{4}>", |
630 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY, hmCompressionFactor); | 613 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY); |
631 | 614 | ||
632 | } | 615 | } |
633 | 616 | ||
634 | // as above but Gzip compressed | 617 | // as above but Gzip compressed |
635 | public void FromCompressedTerrainSerialization2DuGZip(byte[] pBlob) | 618 | public void FromCompressedTerrainSerializationV2DGZip(byte[] pBlob) |
636 | { | 619 | { |
637 | m_log.InfoFormat("{0} GZip {1} bytes for terrain", | 620 | m_log.InfoFormat("{0} VD2Gzip {1} bytes input", |
638 | LogHeader, pBlob.Length); | 621 | LogHeader, pBlob.Length); |
639 | byte[] gzipout = null; | 622 | |
623 | Int32 hmFormatCode, hmSizeX, hmSizeY; | ||
624 | |||
640 | try | 625 | try |
641 | { | 626 | { |
642 | using (MemoryStream inputStream = new MemoryStream(pBlob)) | 627 | using (MemoryStream outputStream = new MemoryStream()) |
643 | { | 628 | { |
644 | using (GZipStream decompressionStream = new GZipStream(inputStream, CompressionMode.Decompress)) | 629 | using (MemoryStream inputStream = new MemoryStream(pBlob)) |
645 | { | 630 | { |
646 | using (MemoryStream outputStream = new MemoryStream()) | 631 | using (GZipStream decompressionStream = new GZipStream(inputStream, CompressionMode.Decompress)) |
647 | { | 632 | { |
648 | decompressionStream.Flush(); | 633 | decompressionStream.Flush(); |
649 | decompressionStream.CopyTo(outputStream); | 634 | decompressionStream.CopyTo(outputStream); |
650 | gzipout = outputStream.ToArray(); | ||
651 | } | 635 | } |
652 | } | 636 | } |
653 | } | ||
654 | } | ||
655 | catch | ||
656 | { | ||
657 | } | ||
658 | 637 | ||
659 | FromCompressedTerrainSerialization2Du(gzipout); | 638 | outputStream.Seek(0, SeekOrigin.Begin); |
660 | } | ||
661 | 639 | ||
662 | // Initialize heightmap from blob consisting of: | 640 | using (BinaryReader br = new BinaryReader(outputStream)) |
663 | // int32, int32, int32, int32, ushort[] | ||
664 | // where the first int32 is format code, next two int32s are the X and y of heightmap data and | ||
665 | // the forth int is the compression factor for the following int16s | ||
666 | // This is just sets heightmap info. The actual size of the region was set on this instance's | ||
667 | // creation and any heights not initialized by theis blob are set to the default height. | ||
668 | public void FromCompressedTerrainSerializationV2D(byte[] pBlob) | ||
669 | { | ||
670 | Int32 hmFormatCode, hmSizeX, hmSizeY, hmCompressionFactor; | ||
671 | try | ||
672 | { | ||
673 | using (MemoryStream mstr = new MemoryStream(pBlob)) | ||
674 | { | ||
675 | using (BinaryReader br = new BinaryReader(mstr)) | ||
676 | { | 641 | { |
677 | hmFormatCode = br.ReadInt32(); | 642 | hmFormatCode = br.ReadInt32(); |
678 | hmSizeX = br.ReadInt32(); | 643 | hmSizeX = br.ReadInt32(); |
@@ -693,46 +658,18 @@ namespace OpenSim.Framework | |||
693 | } | 658 | } |
694 | } | 659 | } |
695 | } | 660 | } |
696 | catch (Exception e) | 661 | catch( Exception e) |
697 | { | 662 | { |
698 | ClearTaint(); | 663 | ClearTaint(); |
699 | m_log.ErrorFormat("{0} Read (Variable size format) terrain error: {1} - terrain may be damaged", | 664 | m_log.ErrorFormat("{0} V2DGzip error: {1} - terrain may be damaged", |
700 | LogHeader, e.Message); | 665 | LogHeader, e.Message); |
701 | return; | 666 | return; |
702 | } | 667 | } |
703 | ClearTaint(); | ||
704 | 668 | ||
705 | m_log.InfoFormat("{0} Read Variable size format terrain. Heightmap size=<{1},{2}>. Region size=<{3},{4}>", | 669 | ClearTaint(); |
670 | m_log.DebugFormat("{0} V2DGzip. Heightmap size=<{1},{2}>. Region size=<{3},{4}>", | ||
706 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY); | 671 | LogHeader, hmSizeX, hmSizeY, SizeX, SizeY); |
707 | 672 | ||
708 | } | 673 | } |
709 | // as above but Gzip compressed | ||
710 | public void FromCompressedTerrainSerializationV2DGZip(byte[] pBlob) | ||
711 | { | ||
712 | m_log.InfoFormat("{0} GZip {1} bytes for terrain", | ||
713 | LogHeader, pBlob.Length); | ||
714 | |||
715 | byte[] gzipout = null; | ||
716 | try | ||
717 | { | ||
718 | using (MemoryStream inputStream = new MemoryStream(pBlob)) | ||
719 | { | ||
720 | using (GZipStream decompressionStream = new GZipStream(inputStream, CompressionMode.Decompress)) | ||
721 | { | ||
722 | using (MemoryStream outputStream = new MemoryStream()) | ||
723 | { | ||
724 | decompressionStream.Flush(); | ||
725 | decompressionStream.CopyTo(outputStream); | ||
726 | gzipout = outputStream.ToArray(); | ||
727 | } | ||
728 | } | ||
729 | } | ||
730 | } | ||
731 | catch | ||
732 | { | ||
733 | } | ||
734 | |||
735 | FromCompressedTerrainSerializationV2D(gzipout); | ||
736 | } | ||
737 | } | 674 | } |
738 | } | 675 | } |