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author | Robert Adams | 2013-08-07 11:18:23 -0700 |
---|---|---|
committer | Robert Adams | 2013-09-11 09:11:46 -0700 |
commit | dff0fb56902f62b070ec6fd05769babfad32ed2e (patch) | |
tree | badef88245dcc6ee3b8bf7d9373da31396e1aa44 | |
parent | BulletSim: initial implementation of physChangeLinkFixed that resets a linkse... (diff) | |
download | opensim-SC_OLD-dff0fb56902f62b070ec6fd05769babfad32ed2e.zip opensim-SC_OLD-dff0fb56902f62b070ec6fd05769babfad32ed2e.tar.gz opensim-SC_OLD-dff0fb56902f62b070ec6fd05769babfad32ed2e.tar.bz2 opensim-SC_OLD-dff0fb56902f62b070ec6fd05769babfad32ed2e.tar.xz |
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs | 17 | ||||
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | 11 |
2 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs index 47ab842..8f12189 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetCompound.cs | |||
@@ -90,10 +90,9 @@ public sealed class BSLinksetCompound : BSLinkset | |||
90 | // its internal properties. | 90 | // its internal properties. |
91 | public override void Refresh(BSPrimLinkable requestor) | 91 | public override void Refresh(BSPrimLinkable requestor) |
92 | { | 92 | { |
93 | base.Refresh(requestor); | ||
94 | |||
95 | // Something changed so do the rebuilding thing | 93 | // Something changed so do the rebuilding thing |
96 | // ScheduleRebuild(); | 94 | ScheduleRebuild(requestor); |
95 | base.Refresh(requestor); | ||
97 | } | 96 | } |
98 | 97 | ||
99 | // Schedule a refresh to happen after all the other taint processing. | 98 | // Schedule a refresh to happen after all the other taint processing. |
@@ -127,7 +126,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
127 | if (IsRoot(child)) | 126 | if (IsRoot(child)) |
128 | { | 127 | { |
129 | // The root is going dynamic. Rebuild the linkset so parts and mass get computed properly. | 128 | // The root is going dynamic. Rebuild the linkset so parts and mass get computed properly. |
130 | ScheduleRebuild(LinksetRoot); | 129 | Refresh(LinksetRoot); |
131 | } | 130 | } |
132 | return ret; | 131 | return ret; |
133 | } | 132 | } |
@@ -144,7 +143,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
144 | if (IsRoot(child)) | 143 | if (IsRoot(child)) |
145 | { | 144 | { |
146 | // Schedule a rebuild to verify that the root shape is set to the real shape. | 145 | // Schedule a rebuild to verify that the root shape is set to the real shape. |
147 | ScheduleRebuild(LinksetRoot); | 146 | Refresh(LinksetRoot); |
148 | } | 147 | } |
149 | return ret; | 148 | return ret; |
150 | } | 149 | } |
@@ -227,7 +226,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
227 | // there will already be a rebuild scheduled. | 226 | // there will already be a rebuild scheduled. |
228 | DetailLog("{0},BSLinksetCompound.UpdateProperties,couldNotUpdateChild.schedulingRebuild,whichUpdated={1}", | 227 | DetailLog("{0},BSLinksetCompound.UpdateProperties,couldNotUpdateChild.schedulingRebuild,whichUpdated={1}", |
229 | updated.LocalID, whichUpdated); | 228 | updated.LocalID, whichUpdated); |
230 | ScheduleRebuild(updated); | 229 | Refresh(updated); |
231 | } | 230 | } |
232 | } | 231 | } |
233 | } | 232 | } |
@@ -245,7 +244,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
245 | DetailLog("{0},BSLinksetCompound.RemoveDependencies,refreshIfChild,rID={1},rBody={2},isRoot={3}", | 244 | DetailLog("{0},BSLinksetCompound.RemoveDependencies,refreshIfChild,rID={1},rBody={2},isRoot={3}", |
246 | child.LocalID, LinksetRoot.LocalID, LinksetRoot.PhysBody, IsRoot(child)); | 245 | child.LocalID, LinksetRoot.LocalID, LinksetRoot.PhysBody, IsRoot(child)); |
247 | 246 | ||
248 | ScheduleRebuild(child); | 247 | Refresh(child); |
249 | 248 | ||
250 | return ret; | 249 | return ret; |
251 | } | 250 | } |
@@ -263,7 +262,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
263 | DetailLog("{0},BSLinksetCompound.AddChildToLinkset,call,child={1}", LinksetRoot.LocalID, child.LocalID); | 262 | DetailLog("{0},BSLinksetCompound.AddChildToLinkset,call,child={1}", LinksetRoot.LocalID, child.LocalID); |
264 | 263 | ||
265 | // Rebuild the compound shape with the new child shape included | 264 | // Rebuild the compound shape with the new child shape included |
266 | ScheduleRebuild(child); | 265 | Refresh(child); |
267 | } | 266 | } |
268 | return; | 267 | return; |
269 | } | 268 | } |
@@ -292,7 +291,7 @@ public sealed class BSLinksetCompound : BSLinkset | |||
292 | else | 291 | else |
293 | { | 292 | { |
294 | // Rebuild the compound shape with the child removed | 293 | // Rebuild the compound shape with the child removed |
295 | ScheduleRebuild(LinksetRoot); | 294 | Refresh(LinksetRoot); |
296 | } | 295 | } |
297 | } | 296 | } |
298 | return; | 297 | return; |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs index f3b70c3..db323c2 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | |||
@@ -158,6 +158,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
158 | // refresh will happen once after all the other taints are applied. | 158 | // refresh will happen once after all the other taints are applied. |
159 | public override void Refresh(BSPrimLinkable requestor) | 159 | public override void Refresh(BSPrimLinkable requestor) |
160 | { | 160 | { |
161 | ScheduleRebuild(requestor); | ||
161 | base.Refresh(requestor); | 162 | base.Refresh(requestor); |
162 | 163 | ||
163 | } | 164 | } |
@@ -194,7 +195,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
194 | if (IsRoot(child)) | 195 | if (IsRoot(child)) |
195 | { | 196 | { |
196 | // The root is going dynamic. Rebuild the linkset so parts and mass get computed properly. | 197 | // The root is going dynamic. Rebuild the linkset so parts and mass get computed properly. |
197 | ScheduleRebuild(LinksetRoot); | 198 | Refresh(LinksetRoot); |
198 | } | 199 | } |
199 | return ret; | 200 | return ret; |
200 | } | 201 | } |
@@ -213,7 +214,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
213 | if (IsRoot(child)) | 214 | if (IsRoot(child)) |
214 | { | 215 | { |
215 | // Schedule a rebuild to verify that the root shape is set to the real shape. | 216 | // Schedule a rebuild to verify that the root shape is set to the real shape. |
216 | ScheduleRebuild(LinksetRoot); | 217 | Refresh(LinksetRoot); |
217 | } | 218 | } |
218 | return ret; | 219 | return ret; |
219 | } | 220 | } |
@@ -241,7 +242,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
241 | // Just undo all the constraints for this linkset. Rebuild at the end of the step. | 242 | // Just undo all the constraints for this linkset. Rebuild at the end of the step. |
242 | ret = PhysicallyUnlinkAllChildrenFromRoot(LinksetRoot); | 243 | ret = PhysicallyUnlinkAllChildrenFromRoot(LinksetRoot); |
243 | // Cause the constraints, et al to be rebuilt before the next simulation step. | 244 | // Cause the constraints, et al to be rebuilt before the next simulation step. |
244 | ScheduleRebuild(LinksetRoot); | 245 | Refresh(LinksetRoot); |
245 | } | 246 | } |
246 | return ret; | 247 | return ret; |
247 | } | 248 | } |
@@ -259,7 +260,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
259 | DetailLog("{0},BSLinksetConstraints.AddChildToLinkset,call,child={1}", LinksetRoot.LocalID, child.LocalID); | 260 | DetailLog("{0},BSLinksetConstraints.AddChildToLinkset,call,child={1}", LinksetRoot.LocalID, child.LocalID); |
260 | 261 | ||
261 | // Cause constraints and assorted properties to be recomputed before the next simulation step. | 262 | // Cause constraints and assorted properties to be recomputed before the next simulation step. |
262 | ScheduleRebuild(LinksetRoot); | 263 | Refresh(LinksetRoot); |
263 | } | 264 | } |
264 | return; | 265 | return; |
265 | } | 266 | } |
@@ -283,7 +284,7 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
283 | PhysicallyUnlinkAChildFromRoot(rootx, childx); | 284 | PhysicallyUnlinkAChildFromRoot(rootx, childx); |
284 | }); | 285 | }); |
285 | // See that the linkset parameters are recomputed at the end of the taint time. | 286 | // See that the linkset parameters are recomputed at the end of the taint time. |
286 | ScheduleRebuild(LinksetRoot); | 287 | Refresh(LinksetRoot); |
287 | } | 288 | } |
288 | else | 289 | else |
289 | { | 290 | { |