diff options
author | Tom Grimshaw | 2010-06-26 18:43:01 -0700 |
---|---|---|
committer | Tom Grimshaw | 2010-06-26 18:43:01 -0700 |
commit | c97e9f86219cd79e6fee7266174e78825c405476 (patch) | |
tree | f542aa79abec38d79f89cc561b7b2cd650b756af | |
parent | add HasChanged to ITerrainModule (diff) | |
download | opensim-SC_OLD-c97e9f86219cd79e6fee7266174e78825c405476.zip opensim-SC_OLD-c97e9f86219cd79e6fee7266174e78825c405476.tar.gz opensim-SC_OLD-c97e9f86219cd79e6fee7266174e78825c405476.tar.bz2 opensim-SC_OLD-c97e9f86219cd79e6fee7266174e78825c405476.tar.xz |
Reverting the ITerrainModule changes. Turns out this was useless.
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 3 |
2 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index ffd86a4..1e7ea7b 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -93,11 +93,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
93 | get { return m_commander; } | 93 | get { return m_commander; } |
94 | } | 94 | } |
95 | 95 | ||
96 | public bool HasChanged() | ||
97 | { | ||
98 | return m_tainted; | ||
99 | } | ||
100 | |||
101 | #endregion | 96 | #endregion |
102 | 97 | ||
103 | #region INonSharedRegionModule Members | 98 | #region INonSharedRegionModule Members |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 98996e2..5947afb 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -42,8 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) | 42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) |
43 | /// </summary> | 43 | /// </summary> |
44 | void TaintTerrain(); | 44 | void TaintTerrain(); |
45 | 45 | ||
46 | bool HasChanged(); | ||
47 | /// <summary> | 46 | /// <summary> |
48 | /// Load a terrain from a stream. | 47 | /// Load a terrain from a stream. |
49 | /// </summary> | 48 | /// </summary> |