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author | UbitUmarov | 2016-11-11 16:04:20 +0000 |
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committer | UbitUmarov | 2016-11-11 16:04:20 +0000 |
commit | c5d85b5465e6c2d6de2836b739324b634f57cc86 (patch) | |
tree | 0c401e5d6fec23b1735f060b3574a4b533413bcc | |
parent | reduce useraccouts cache time (diff) | |
download | opensim-SC_OLD-c5d85b5465e6c2d6de2836b739324b634f57cc86.zip opensim-SC_OLD-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.gz opensim-SC_OLD-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.bz2 opensim-SC_OLD-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.xz |
reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example
-rw-r--r-- | bin/OpenSim.ini.example | 10 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 69 |
2 files changed, 54 insertions, 25 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 961c141..f6466b5 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -696,12 +696,6 @@ | |||
696 | ;; then you might want to try setting this to false. | 696 | ;; then you might want to try setting this to false. |
697 | ; mesh_sculpted_prim = true | 697 | ; mesh_sculpted_prim = true |
698 | 698 | ||
699 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false | ||
700 | ;; If you would like physics joints to be enabled through a special naming | ||
701 | ;; convention in the client, set this to true. | ||
702 | ;; (see NINJA Physics, http://opensimulator.org/wiki/NINJA_Physics) | ||
703 | ; use_NINJA_physics_joints = false | ||
704 | |||
705 | [RemoteAdmin] | 699 | [RemoteAdmin] |
706 | ;; This is the remote admin module, which uses XMLRPC requests to | 700 | ;; This is the remote admin module, which uses XMLRPC requests to |
707 | ;; manage regions from a web interface. | 701 | ;; manage regions from a web interface. |
@@ -1138,15 +1132,19 @@ | |||
1138 | 1132 | ||
1139 | ;; several options to control NPCs creation | 1133 | ;; several options to control NPCs creation |
1140 | 1134 | ||
1135 | ;# {AllowNotOwned} {} {allow NPCs to be created not Owned} {true false} false | ||
1141 | ;; allow NPCs to be created not Owned {true false} default: true | 1136 | ;; allow NPCs to be created not Owned {true false} default: true |
1142 | ; AllowNotOwned = false | 1137 | ; AllowNotOwned = false |
1143 | 1138 | ||
1139 | ;# {AllowSenseAsAvatar} {} {allow NPCs to set to be sensed as Avatars} {true false} false | ||
1144 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true | 1140 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true |
1145 | ; AllowSenseAsAvatar = false | 1141 | ; AllowSenseAsAvatar = false |
1146 | 1142 | ||
1143 | ;# {AllowCloneOtherAvatars} {} {allow NPCs to created cloning any avatar in region} {true false} false | ||
1147 | ;; allow NPCs to created cloning any avatar in region {true false} default: true | 1144 | ;; allow NPCs to created cloning any avatar in region {true false} default: true |
1148 | ; AllowCloneOtherAvatars = false | 1145 | ; AllowCloneOtherAvatars = false |
1149 | 1146 | ||
1147 | ;# {NoNPCGroup} {} {if true NPCs will have no group title, if false display "- NPC -"} {true false} false | ||
1150 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true | 1148 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true |
1151 | ; NoNPCGroup = false | 1149 | ; NoNPCGroup = false |
1152 | 1150 | ||
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 6b04424..906c7bc 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -128,9 +128,16 @@ | |||
128 | ; Increasing this number will increase memory usage. | 128 | ; Increasing this number will increase memory usage. |
129 | MaxPrimUndos = 20 | 129 | MaxPrimUndos = 20 |
130 | 130 | ||
131 | ; Minimum size for non-physical prims.This can be overridden in the region config file (as | ||
132 | ; NonPhysicalPrimMin!). | ||
133 | ; NonPhysicalPrimMin = 0.001 | ||
134 | |||
131 | ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overridden in the region config file (as NonPhysicalPrimMax!). | 135 | ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overridden in the region config file (as NonPhysicalPrimMax!). |
132 | NonPhysicalPrimMax = 256 | 136 | NonPhysicalPrimMax = 256 |
133 | 137 | ||
138 | ; Minimum size where a prim can be physical. This can be overridden in the region config file. | ||
139 | ; PhysicalPrimMin = 0.01 | ||
140 | |||
134 | ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. | 141 | ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. |
135 | PhysicalPrimMax = 64 | 142 | PhysicalPrimMax = 64 |
136 | 143 | ||
@@ -304,6 +311,7 @@ | |||
304 | ; ## SCRIPT ENGINE | 311 | ; ## SCRIPT ENGINE |
305 | ; ## | 312 | ; ## |
306 | 313 | ||
314 | ;; Default script engine to use. Currently, we only have XEngine | ||
307 | DefaultScriptEngine = "XEngine" | 315 | DefaultScriptEngine = "XEngine" |
308 | 316 | ||
309 | ; Http proxy setting for llHTTPRequest and dynamic texture loading, if | 317 | ; Http proxy setting for llHTTPRequest and dynamic texture loading, if |
@@ -320,7 +328,8 @@ | |||
320 | ; ## | 328 | ; ## |
321 | ; ## EMAIL MODULE | 329 | ; ## EMAIL MODULE |
322 | ; ## | 330 | ; ## |
323 | 331 | ;; The email module requires some configuration. It needs an SMTP | |
332 | ;; server to send mail through. | ||
324 | ;emailmodule = DefaultEmailModule | 333 | ;emailmodule = DefaultEmailModule |
325 | 334 | ||
326 | ; ## | 335 | ; ## |
@@ -395,15 +404,23 @@ | |||
395 | 404 | ||
396 | 405 | ||
397 | [Map] | 406 | [Map] |
407 | ; Map tile options. | ||
408 | ; If true, then maptiles are generated using the MapImageModule below. | ||
409 | ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden | ||
410 | ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need | ||
411 | ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ | ||
412 | ;GenerateMaptiles = true | ||
413 | |||
398 | ;WorldMapModule = "WorldMap" | 414 | ;WorldMapModule = "WorldMap" |
415 | |||
416 | ; The module to use in order to generate map images. | ||
417 | ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can | ||
418 | ; generate better images. | ||
399 | ;MapImageModule = "MapImageModule" | 419 | ;MapImageModule = "MapImageModule" |
400 | 420 | ||
401 | ; World map blacklist timeout in seconds | 421 | ; World map blacklist timeout in seconds |
402 | ;BlacklistTimeout = 600 | 422 | ;BlacklistTimeout = 600 |
403 | 423 | ||
404 | ; Set to false to not generate any maptiles | ||
405 | ;GenerateMaptiles = true | ||
406 | |||
407 | ; Refresh (in seconds) the map tile periodically | 424 | ; Refresh (in seconds) the map tile periodically |
408 | ;MaptileRefresh = 0 | 425 | ;MaptileRefresh = 0 |
409 | 426 | ||
@@ -431,6 +448,8 @@ | |||
431 | ; ## PERMISSIONS | 448 | ; ## PERMISSIONS |
432 | ; ## | 449 | ; ## |
433 | 450 | ||
451 | ; Permission modules to use, separated by comma. | ||
452 | ; Possible modules are DefaultPermissionsModule, PrimLimitsModule | ||
434 | ;permissionmodules = "DefaultPermissionsModule" | 453 | ;permissionmodules = "DefaultPermissionsModule" |
435 | 454 | ||
436 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy | 455 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy |
@@ -439,12 +458,22 @@ | |||
439 | ; Default is true | 458 | ; Default is true |
440 | serverside_object_permissions = true | 459 | serverside_object_permissions = true |
441 | 460 | ||
442 | allow_grid_gods = false | 461 | |
443 | 462 | ; This allows some control over permissions | |
444 | ; This allows somne control over permissions | ||
445 | ; please note that this still doesn't duplicate SL, and is not intended to | 463 | ; please note that this still doesn't duplicate SL, and is not intended to |
464 | |||
465 | ; This allows grid users with a UserLevel of 200 or more to assume god | ||
466 | ; powers in the regions in this simulator. | ||
467 | allow_grid_gods = false | ||
468 | |||
469 | ; Allow region owners to assume god powers in their regions | ||
446 | ;region_owner_is_god = true | 470 | ;region_owner_is_god = true |
471 | |||
472 | ; Allow region managers to assume god powers in regions they manage | ||
447 | ;region_manager_is_god = false | 473 | ;region_manager_is_god = false |
474 | |||
475 | ; Allow parcel owners to assume god powers in their parcels | ||
476 | ; you really may not want this... | ||
448 | ;parcel_owner_is_god = false | 477 | ;parcel_owner_is_god = false |
449 | 478 | ||
450 | ; Control user types that are allowed to create new scripts | 479 | ; Control user types that are allowed to create new scripts |
@@ -1108,16 +1137,6 @@ | |||
1108 | mesh_physical_lod = 16 | 1137 | mesh_physical_lod = 16 |
1109 | 1138 | ||
1110 | ; ## | 1139 | ; ## |
1111 | ; ## Joint support | ||
1112 | ; ## | ||
1113 | |||
1114 | ; If you would like physics joints to be enabled through a special naming | ||
1115 | ; convention in the client, set this to true. | ||
1116 | ; (See NINJA Physics documentation, http://opensimulator.org/wiki/NINJA_Physics) | ||
1117 | ; Default is false | ||
1118 | ;use_NINJA_physics_joints = true | ||
1119 | |||
1120 | ; ## | ||
1121 | ; ## additional meshing options | 1140 | ; ## additional meshing options |
1122 | ; ## | 1141 | ; ## |
1123 | 1142 | ||
@@ -1126,7 +1145,7 @@ | |||
1126 | ; If you would rather have mesh proxies for simple prims, you can set this to | 1145 | ; If you would rather have mesh proxies for simple prims, you can set this to |
1127 | ; true. Note that this will increase memory usage and region startup time. | 1146 | ; true. Note that this will increase memory usage and region startup time. |
1128 | ; Default is false. | 1147 | ; Default is false. |
1129 | ;force_simple_prim_meshing = true | 1148 | ;force_simple_prim_meshing = false |
1130 | 1149 | ||
1131 | 1150 | ||
1132 | [BulletSim] | 1151 | [BulletSim] |
@@ -2104,7 +2123,19 @@ | |||
2104 | [NPC] | 2123 | [NPC] |
2105 | ;; Enable Non Player Character (NPC) facilities | 2124 | ;; Enable Non Player Character (NPC) facilities |
2106 | Enabled = false | 2125 | Enabled = false |
2107 | 2126 | ;; several options to control NPCs creation | |
2127 | |||
2128 | ;; allow NPCs to be created not Owned {true false} default: true | ||
2129 | ; AllowNotOwned = false | ||
2130 | |||
2131 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true | ||
2132 | ; AllowSenseAsAvatar = false | ||
2133 | |||
2134 | ;; allow NPCs to created cloning any avatar in region {true false} default: true | ||
2135 | ; AllowCloneOtherAvatars = false | ||
2136 | |||
2137 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true | ||
2138 | ; NoNPCGroup = false | ||
2108 | 2139 | ||
2109 | [Terrain] | 2140 | [Terrain] |
2110 | ; Values can be "pinhead-island" or "flat" | 2141 | ; Values can be "pinhead-island" or "flat" |