diff options
author | Melanie | 2012-01-31 06:31:02 +0100 |
---|---|---|
committer | Melanie | 2012-01-31 06:31:02 +0100 |
commit | c305b5501226a4ecaea83b01499e7841ad1c94fb (patch) | |
tree | 68aacd7df39f890fc20526669283dbe7031892fd | |
parent | Make parcel sale overlays work. No auction support. (diff) | |
download | opensim-SC_OLD-c305b5501226a4ecaea83b01499e7841ad1c94fb.zip opensim-SC_OLD-c305b5501226a4ecaea83b01499e7841ad1c94fb.tar.gz opensim-SC_OLD-c305b5501226a4ecaea83b01499e7841ad1c94fb.tar.bz2 opensim-SC_OLD-c305b5501226a4ecaea83b01499e7841ad1c94fb.tar.xz |
Draw brders around parcels for sale
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 48 |
1 files changed, 37 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index c2303ef..a4210b2 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1458,9 +1458,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1458 | Color background = Color.FromArgb(0, 0, 0, 0); | 1458 | Color background = Color.FromArgb(0, 0, 0, 0); |
1459 | SolidBrush transparent = new SolidBrush(background); | 1459 | SolidBrush transparent = new SolidBrush(background); |
1460 | Graphics g = Graphics.FromImage(overlay); | 1460 | Graphics g = Graphics.FromImage(overlay); |
1461 | g.FillRectangle(transparent, 0, 0, 256, 256); | 1461 | g.FillRectangle(transparent, 0, 0, 255, 255); |
1462 | 1462 | ||
1463 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); | 1463 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); |
1464 | Pen grey = new Pen(Color.FromArgb(255, 92, 92, 92)); | ||
1464 | 1465 | ||
1465 | foreach (ILandObject land in parcels) | 1466 | foreach (ILandObject land in parcels) |
1466 | { | 1467 | { |
@@ -1469,7 +1470,41 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1469 | { | 1470 | { |
1470 | landForSale = true; | 1471 | landForSale = true; |
1471 | 1472 | ||
1472 | saleBitmap = land.MergeLandBitmaps(saleBitmap, land.GetLandBitmap()); | 1473 | bool[,] landBitmap = land.GetLandBitmap(); |
1474 | |||
1475 | for (int x = 0 ; x < 64 ; x++) | ||
1476 | { | ||
1477 | for (int y = 0 ; y < 64 ; y++) | ||
1478 | { | ||
1479 | if (landBitmap[x, y]) | ||
1480 | { | ||
1481 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1482 | |||
1483 | if (x > 0) | ||
1484 | { | ||
1485 | if ((saleBitmap[x - 1, y] || landBitmap[x - 1, y]) == false) | ||
1486 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4, 255 - (y * 4)); | ||
1487 | } | ||
1488 | if (y > 0) | ||
1489 | { | ||
1490 | if ((saleBitmap[x, y-1] || landBitmap[x, y-1]) == false) | ||
1491 | g.DrawLine(grey, x * 4, 255 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1492 | } | ||
1493 | if (x < 63) | ||
1494 | { | ||
1495 | if ((saleBitmap[x + 1, y] || landBitmap[x + 1, y]) == false) | ||
1496 | g.DrawLine(grey, x * 4 + 3, 252 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1497 | } | ||
1498 | if (y < 63) | ||
1499 | { | ||
1500 | if ((saleBitmap[x, y + 1] || landBitmap[x, y + 1]) == false) | ||
1501 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4 + 3, 252 - (y * 4)); | ||
1502 | } | ||
1503 | } | ||
1504 | } | ||
1505 | } | ||
1506 | |||
1507 | saleBitmap = land.MergeLandBitmaps(saleBitmap, landBitmap); | ||
1473 | } | 1508 | } |
1474 | } | 1509 | } |
1475 | 1510 | ||
@@ -1481,15 +1516,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1481 | 1516 | ||
1482 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); | 1517 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); |
1483 | 1518 | ||
1484 | for (int x = 0 ; x < 64 ; x++) | ||
1485 | { | ||
1486 | for (int y = 0 ; y < 64 ; y++) | ||
1487 | { | ||
1488 | if (saleBitmap[x, y]) | ||
1489 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1490 | } | ||
1491 | } | ||
1492 | |||
1493 | try | 1519 | try |
1494 | { | 1520 | { |
1495 | return OpenJPEG.EncodeFromImage(overlay, true); | 1521 | return OpenJPEG.EncodeFromImage(overlay, true); |