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authorTom2011-03-21 13:31:22 -0700
committerTom2011-03-21 13:31:22 -0700
commitb70596c15cff42efbb81437b7e5fce9f7d7066b3 (patch)
treebe8927ea7df40430f25fe61c57d1301db8cb20d6
parentSince we've plugged the leak, now increase URLs to 5000 since the limit is be... (diff)
parentMerge branch 'master' into careminster-presence-refactor (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
-rw-r--r--CONTRIBUTORS.txt2
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs6
-rw-r--r--OpenSim/Data/Tests/AssetTests.cs7
-rw-r--r--OpenSim/Data/Tests/EstateTests.cs17
-rw-r--r--OpenSim/Data/Tests/InventoryTests.cs29
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs88
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs2
-rw-r--r--OpenSim/Framework/Servers/HttpServer/OSHttpHandler.cs2
-rw-r--r--OpenSim/Region/CoreModules/LightShare/LightShareModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
-rwxr-xr-xbin/libsqlite3.so.0bin0 -> 871398 bytes
-rw-r--r--bin/libsqlite3.txt1
-rw-r--r--bin/sqlite-3.6.21.sobin392316 -> 0 bytes
15 files changed, 134 insertions, 46 deletions
diff --git a/CONTRIBUTORS.txt b/CONTRIBUTORS.txt
index 38343a4..a0af1ca 100644
--- a/CONTRIBUTORS.txt
+++ b/CONTRIBUTORS.txt
@@ -28,7 +28,7 @@ people that make the day to day of OpenSim happen.
28* Diva (Crista Lopes, University of California, Irvine) 28* Diva (Crista Lopes, University of California, Irvine)
29* nlin (3Di) 29* nlin (3Di)
30* Arthur Rodrigo S Valadares (IBM) 30* Arthur Rodrigo S Valadares (IBM)
31 31* BlueWall (James Hughes)
32 32
33= Past Open Sim Developers = 33= Past Open Sim Developers =
34These folks are alumns of the OpenSim core group, but are now 34These folks are alumns of the OpenSim core group, but are now
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index b415662..536f167 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -2129,17 +2129,17 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
2129 } 2129 }
2130 catch (DllNotFoundException) 2130 catch (DllNotFoundException)
2131 { 2131 {
2132 Rest.Log.ErrorFormat("OpenJpeg is not installed correctly on this system. Asset Data is emtpy for {0}", ic.Item.Name); 2132 Rest.Log.ErrorFormat("OpenJpeg is not installed correctly on this system. Asset Data is empty for {0}", ic.Item.Name);
2133 ic.Asset.Data = new Byte[0]; 2133 ic.Asset.Data = new Byte[0];
2134 } 2134 }
2135 catch (IndexOutOfRangeException) 2135 catch (IndexOutOfRangeException)
2136 { 2136 {
2137 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", ic.Item.Name); 2137 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is empty for {0}", ic.Item.Name);
2138 ic.Asset.Data = new Byte[0]; 2138 ic.Asset.Data = new Byte[0];
2139 } 2139 }
2140 catch (Exception) 2140 catch (Exception)
2141 { 2141 {
2142 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", ic.Item.Name); 2142 Rest.Log.ErrorFormat("OpenJpeg was unable to encode this. Asset Data is empty for {0}", ic.Item.Name);
2143 ic.Asset.Data = new Byte[0]; 2143 ic.Asset.Data = new Byte[0];
2144 } 2144 }
2145 } 2145 }
diff --git a/OpenSim/Data/Tests/AssetTests.cs b/OpenSim/Data/Tests/AssetTests.cs
index 32f74a9..b5ae244 100644
--- a/OpenSim/Data/Tests/AssetTests.cs
+++ b/OpenSim/Data/Tests/AssetTests.cs
@@ -32,6 +32,7 @@ using NUnit.Framework;
32using NUnit.Framework.Constraints; 32using NUnit.Framework.Constraints;
33using OpenMetaverse; 33using OpenMetaverse;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Tests.Common;
35using System.Data.Common; 36using System.Data.Common;
36using log4net; 37using log4net;
37 38
@@ -105,6 +106,8 @@ namespace OpenSim.Data.Tests
105 [Test] 106 [Test]
106 public void T001_LoadEmpty() 107 public void T001_LoadEmpty()
107 { 108 {
109 TestHelper.InMethod();
110
108 Assert.That(m_db.ExistsAsset(uuid1), Is.False); 111 Assert.That(m_db.ExistsAsset(uuid1), Is.False);
109 Assert.That(m_db.ExistsAsset(uuid2), Is.False); 112 Assert.That(m_db.ExistsAsset(uuid2), Is.False);
110 Assert.That(m_db.ExistsAsset(uuid3), Is.False); 113 Assert.That(m_db.ExistsAsset(uuid3), Is.False);
@@ -113,6 +116,8 @@ namespace OpenSim.Data.Tests
113 [Test] 116 [Test]
114 public void T010_StoreReadVerifyAssets() 117 public void T010_StoreReadVerifyAssets()
115 { 118 {
119 TestHelper.InMethod();
120
116 AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1.ToString()); 121 AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1.ToString());
117 AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, critter2.ToString()); 122 AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, critter2.ToString());
118 AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, critter3.ToString()); 123 AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, critter3.ToString());
@@ -178,6 +183,8 @@ namespace OpenSim.Data.Tests
178 [Test] 183 [Test]
179 public void T020_CheckForWeirdCreatorID() 184 public void T020_CheckForWeirdCreatorID()
180 { 185 {
186 TestHelper.InMethod();
187
181 // It is expected that eventually the CreatorID might be an arbitrary string (an URI) 188 // It is expected that eventually the CreatorID might be an arbitrary string (an URI)
182 // rather than a valid UUID (?). This test is to make sure that the database layer does not 189 // rather than a valid UUID (?). This test is to make sure that the database layer does not
183 // attempt to convert CreatorID to GUID, but just passes it both ways as a string. 190 // attempt to convert CreatorID to GUID, but just passes it both ways as a string.
diff --git a/OpenSim/Data/Tests/EstateTests.cs b/OpenSim/Data/Tests/EstateTests.cs
index 3354e28..8d332da 100644
--- a/OpenSim/Data/Tests/EstateTests.cs
+++ b/OpenSim/Data/Tests/EstateTests.cs
@@ -31,6 +31,7 @@ using NUnit.Framework;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Framework.Interfaces; 33using OpenSim.Region.Framework.Interfaces;
34using OpenSim.Tests.Common;
34using System.Text; 35using System.Text;
35using log4net; 36using log4net;
36using System.Reflection; 37using System.Reflection;
@@ -106,6 +107,8 @@ namespace OpenSim.Data.Tests
106 [Test] 107 [Test]
107 public void T010_EstateSettingsSimpleStorage_MinimumParameterSet() 108 public void T010_EstateSettingsSimpleStorage_MinimumParameterSet()
108 { 109 {
110 TestHelper.InMethod();
111
109 EstateSettingsSimpleStorage( 112 EstateSettingsSimpleStorage(
110 REGION_ID, 113 REGION_ID,
111 DataTestUtil.STRING_MIN, 114 DataTestUtil.STRING_MIN,
@@ -137,6 +140,8 @@ namespace OpenSim.Data.Tests
137 [Test] 140 [Test]
138 public void T011_EstateSettingsSimpleStorage_MaximumParameterSet() 141 public void T011_EstateSettingsSimpleStorage_MaximumParameterSet()
139 { 142 {
143 TestHelper.InMethod();
144
140 EstateSettingsSimpleStorage( 145 EstateSettingsSimpleStorage(
141 REGION_ID, 146 REGION_ID,
142 DataTestUtil.STRING_MAX(64), 147 DataTestUtil.STRING_MAX(64),
@@ -168,6 +173,8 @@ namespace OpenSim.Data.Tests
168 [Test] 173 [Test]
169 public void T012_EstateSettingsSimpleStorage_AccurateParameterSet() 174 public void T012_EstateSettingsSimpleStorage_AccurateParameterSet()
170 { 175 {
176 TestHelper.InMethod();
177
171 EstateSettingsSimpleStorage( 178 EstateSettingsSimpleStorage(
172 REGION_ID, 179 REGION_ID,
173 DataTestUtil.STRING_MAX(1), 180 DataTestUtil.STRING_MAX(1),
@@ -199,6 +206,8 @@ namespace OpenSim.Data.Tests
199 [Test] 206 [Test]
200 public void T012_EstateSettingsRandomStorage() 207 public void T012_EstateSettingsRandomStorage()
201 { 208 {
209 TestHelper.InMethod();
210
202 // Letting estate store generate rows to database for us 211 // Letting estate store generate rows to database for us
203 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true); 212 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
204 new PropertyScrambler<EstateSettings>() 213 new PropertyScrambler<EstateSettings>()
@@ -218,6 +227,8 @@ namespace OpenSim.Data.Tests
218 [Test] 227 [Test]
219 public void T020_EstateSettingsManagerList() 228 public void T020_EstateSettingsManagerList()
220 { 229 {
230 TestHelper.InMethod();
231
221 // Letting estate store generate rows to database for us 232 // Letting estate store generate rows to database for us
222 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true); 233 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
223 234
@@ -237,6 +248,8 @@ namespace OpenSim.Data.Tests
237 [Test] 248 [Test]
238 public void T021_EstateSettingsUserList() 249 public void T021_EstateSettingsUserList()
239 { 250 {
251 TestHelper.InMethod();
252
240 // Letting estate store generate rows to database for us 253 // Letting estate store generate rows to database for us
241 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true); 254 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
242 255
@@ -256,6 +269,8 @@ namespace OpenSim.Data.Tests
256 [Test] 269 [Test]
257 public void T022_EstateSettingsGroupList() 270 public void T022_EstateSettingsGroupList()
258 { 271 {
272 TestHelper.InMethod();
273
259 // Letting estate store generate rows to database for us 274 // Letting estate store generate rows to database for us
260 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true); 275 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
261 276
@@ -275,6 +290,8 @@ namespace OpenSim.Data.Tests
275 [Test] 290 [Test]
276 public void T022_EstateSettingsBanList() 291 public void T022_EstateSettingsBanList()
277 { 292 {
293 TestHelper.InMethod();
294
278 // Letting estate store generate rows to database for us 295 // Letting estate store generate rows to database for us
279 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true); 296 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
280 297
diff --git a/OpenSim/Data/Tests/InventoryTests.cs b/OpenSim/Data/Tests/InventoryTests.cs
index 758f970..cf3bac1 100644
--- a/OpenSim/Data/Tests/InventoryTests.cs
+++ b/OpenSim/Data/Tests/InventoryTests.cs
@@ -30,6 +30,7 @@ using log4net.Config;
30using NUnit.Framework; 30using NUnit.Framework;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Tests.Common;
33using log4net; 34using log4net;
34using System.Reflection; 35using System.Reflection;
35using System.Data.Common; 36using System.Data.Common;
@@ -113,6 +114,8 @@ namespace OpenSim.Data.Tests
113 [Test] 114 [Test]
114 public void T001_LoadEmpty() 115 public void T001_LoadEmpty()
115 { 116 {
117 TestHelper.InMethod();
118
116 Assert.That(db.getInventoryFolder(zero), Is.Null); 119 Assert.That(db.getInventoryFolder(zero), Is.Null);
117 Assert.That(db.getInventoryFolder(folder1), Is.Null); 120 Assert.That(db.getInventoryFolder(folder1), Is.Null);
118 Assert.That(db.getInventoryFolder(folder2), Is.Null); 121 Assert.That(db.getInventoryFolder(folder2), Is.Null);
@@ -131,6 +134,8 @@ namespace OpenSim.Data.Tests
131 [Test] 134 [Test]
132 public void T010_FolderNonParent() 135 public void T010_FolderNonParent()
133 { 136 {
137 TestHelper.InMethod();
138
134 InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2); 139 InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2);
135 // the folder will go in 140 // the folder will go in
136 db.addInventoryFolder(f1); 141 db.addInventoryFolder(f1);
@@ -141,6 +146,8 @@ namespace OpenSim.Data.Tests
141 [Test] 146 [Test]
142 public void T011_FolderCreate() 147 public void T011_FolderCreate()
143 { 148 {
149 TestHelper.InMethod();
150
144 InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1); 151 InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1);
145 // TODO: this is probably wrong behavior, but is what we have 152 // TODO: this is probably wrong behavior, but is what we have
146 // db.updateInventoryFolder(f1); 153 // db.updateInventoryFolder(f1);
@@ -153,7 +160,7 @@ namespace OpenSim.Data.Tests
153 db.addInventoryFolder(f1); 160 db.addInventoryFolder(f1);
154 InventoryFolderBase f1a = db.getUserRootFolder(owner1); 161 InventoryFolderBase f1a = db.getUserRootFolder(owner1);
155 Assert.That(folder1, Is.EqualTo(f1a.ID), "Assert.That(folder1, Is.EqualTo(f1a.ID))"); 162 Assert.That(folder1, Is.EqualTo(f1a.ID), "Assert.That(folder1, Is.EqualTo(f1a.ID))");
156 Assert.That(name1, Text.Matches(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))"); 163 Assert.That(name1, Is.StringMatching(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))");
157 } 164 }
158 165
159 // we now have the following tree 166 // we now have the following tree
@@ -164,6 +171,8 @@ namespace OpenSim.Data.Tests
164 [Test] 171 [Test]
165 public void T012_FolderList() 172 public void T012_FolderList()
166 { 173 {
174 TestHelper.InMethod();
175
167 InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3); 176 InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3);
168 db.addInventoryFolder(f2); 177 db.addInventoryFolder(f2);
169 178
@@ -178,6 +187,8 @@ namespace OpenSim.Data.Tests
178 [Test] 187 [Test]
179 public void T013_FolderHierarchy() 188 public void T013_FolderHierarchy()
180 { 189 {
190 TestHelper.InMethod();
191
181 int n = db.getFolderHierarchy(zero).Count; // (for dbg - easier to see what's returned) 192 int n = db.getFolderHierarchy(zero).Count; // (for dbg - easier to see what's returned)
182 Assert.That(n, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); 193 Assert.That(n, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))");
183 n = db.getFolderHierarchy(folder1).Count; 194 n = db.getFolderHierarchy(folder1).Count;
@@ -191,6 +202,8 @@ namespace OpenSim.Data.Tests
191 [Test] 202 [Test]
192 public void T014_MoveFolder() 203 public void T014_MoveFolder()
193 { 204 {
205 TestHelper.InMethod();
206
194 InventoryFolderBase f2 = db.getInventoryFolder(folder2); 207 InventoryFolderBase f2 = db.getInventoryFolder(folder2);
195 f2.ParentID = folder3; 208 f2.ParentID = folder3;
196 db.moveInventoryFolder(f2); 209 db.moveInventoryFolder(f2);
@@ -205,6 +218,8 @@ namespace OpenSim.Data.Tests
205 [Test] 218 [Test]
206 public void T015_FolderHierarchy() 219 public void T015_FolderHierarchy()
207 { 220 {
221 TestHelper.InMethod();
222
208 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); 223 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))");
209 Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); 224 Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))");
210 Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); 225 Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))");
@@ -216,6 +231,8 @@ namespace OpenSim.Data.Tests
216 [Test] 231 [Test]
217 public void T100_NoItems() 232 public void T100_NoItems()
218 { 233 {
234 TestHelper.InMethod();
235
219 Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); 236 Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))");
220 Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0))"); 237 Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0))");
221 Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0))"); 238 Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0))");
@@ -228,6 +245,8 @@ namespace OpenSim.Data.Tests
228 [Test] 245 [Test]
229 public void T101_CreatItems() 246 public void T101_CreatItems()
230 { 247 {
248 TestHelper.InMethod();
249
231 db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1)); 250 db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1));
232 db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2)); 251 db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2));
233 db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3)); 252 db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3));
@@ -237,6 +256,8 @@ namespace OpenSim.Data.Tests
237 [Test] 256 [Test]
238 public void T102_CompareItems() 257 public void T102_CompareItems()
239 { 258 {
259 TestHelper.InMethod();
260
240 InventoryItemBase i1 = db.getInventoryItem(item1); 261 InventoryItemBase i1 = db.getInventoryItem(item1);
241 InventoryItemBase i2 = db.getInventoryItem(item2); 262 InventoryItemBase i2 = db.getInventoryItem(item2);
242 InventoryItemBase i3 = db.getInventoryItem(item3); 263 InventoryItemBase i3 = db.getInventoryItem(item3);
@@ -254,6 +275,8 @@ namespace OpenSim.Data.Tests
254 [Test] 275 [Test]
255 public void T103_UpdateItem() 276 public void T103_UpdateItem()
256 { 277 {
278 TestHelper.InMethod();
279
257 // TODO: probably shouldn't have the ability to have an 280 // TODO: probably shouldn't have the ability to have an
258 // owner of an item in a folder not owned by the user 281 // owner of an item in a folder not owned by the user
259 282
@@ -272,6 +295,8 @@ namespace OpenSim.Data.Tests
272 [Test] 295 [Test]
273 public void T104_RandomUpdateItem() 296 public void T104_RandomUpdateItem()
274 { 297 {
298 TestHelper.InMethod();
299
275 PropertyScrambler<InventoryFolderBase> folderScrambler = 300 PropertyScrambler<InventoryFolderBase> folderScrambler =
276 new PropertyScrambler<InventoryFolderBase>() 301 new PropertyScrambler<InventoryFolderBase>()
277 .DontScramble(x => x.Owner) 302 .DontScramble(x => x.Owner)
@@ -329,6 +354,8 @@ namespace OpenSim.Data.Tests
329 [Test] 354 [Test]
330 public void T999_StillNull() 355 public void T999_StillNull()
331 { 356 {
357 TestHelper.InMethod();
358
332 // After all tests are run, these should still return no results 359 // After all tests are run, these should still return no results
333 Assert.That(db.getInventoryFolder(zero), Is.Null); 360 Assert.That(db.getInventoryFolder(zero), Is.Null);
334 Assert.That(db.getInventoryItem(zero), Is.Null); 361 Assert.That(db.getInventoryItem(zero), Is.Null);
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index 9598716..44cf1ab 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -35,6 +35,7 @@ using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes; 37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Tests.Common;
38using log4net; 39using log4net;
39using System.Reflection; 40using System.Reflection;
40using System.Data.Common; 41using System.Data.Common;
@@ -120,15 +121,18 @@ namespace OpenSim.Data.Tests
120 string[] reg_tables = new string[] { 121 string[] reg_tables = new string[] {
121 "prims", "primshapes", "primitems", "terrain", "land", "landaccesslist", "regionban", "regionsettings" 122 "prims", "primshapes", "primitems", "terrain", "land", "landaccesslist", "regionban", "regionsettings"
122 }; 123 };
124
123 if (m_rebuildDB) 125 if (m_rebuildDB)
124 { 126 {
125 DropTables(reg_tables); 127 DropTables(reg_tables);
126 ResetMigrations("RegionStore"); 128 ResetMigrations("RegionStore");
127 }else 129 }
130 else
131 {
128 ClearTables(reg_tables); 132 ClearTables(reg_tables);
133 }
129 } 134 }
130 135
131
132 // Test Plan 136 // Test Plan
133 // Prims 137 // Prims
134 // - empty test - 001 138 // - empty test - 001
@@ -147,6 +151,8 @@ namespace OpenSim.Data.Tests
147 [Test] 151 [Test]
148 public void T001_LoadEmpty() 152 public void T001_LoadEmpty()
149 { 153 {
154 TestHelper.InMethod();
155
150 List<SceneObjectGroup> objs = db.LoadObjects(region1); 156 List<SceneObjectGroup> objs = db.LoadObjects(region1);
151 List<SceneObjectGroup> objs3 = db.LoadObjects(region3); 157 List<SceneObjectGroup> objs3 = db.LoadObjects(region3);
152 List<LandData> land = db.LoadLandObjects(region1); 158 List<LandData> land = db.LoadLandObjects(region1);
@@ -163,6 +169,8 @@ namespace OpenSim.Data.Tests
163 [Test] 169 [Test]
164 public void T010_StoreSimpleObject() 170 public void T010_StoreSimpleObject()
165 { 171 {
172 TestHelper.InMethod();
173
166 SceneObjectGroup sog = NewSOG("object1", prim1, region1); 174 SceneObjectGroup sog = NewSOG("object1", prim1, region1);
167 SceneObjectGroup sog2 = NewSOG("object2", prim2, region1); 175 SceneObjectGroup sog2 = NewSOG("object2", prim2, region1);
168 176
@@ -196,6 +204,8 @@ namespace OpenSim.Data.Tests
196 [Test] 204 [Test]
197 public void T011_ObjectNames() 205 public void T011_ObjectNames()
198 { 206 {
207 TestHelper.InMethod();
208
199 List<SceneObjectGroup> objs = db.LoadObjects(region1); 209 List<SceneObjectGroup> objs = db.LoadObjects(region1);
200 foreach (SceneObjectGroup sog in objs) 210 foreach (SceneObjectGroup sog in objs)
201 { 211 {
@@ -208,6 +218,8 @@ namespace OpenSim.Data.Tests
208 [Test] 218 [Test]
209 public void T012_SceneParts() 219 public void T012_SceneParts()
210 { 220 {
221 TestHelper.InMethod();
222
211 UUID tmp0 = UUID.Random(); 223 UUID tmp0 = UUID.Random();
212 UUID tmp1 = UUID.Random(); 224 UUID tmp1 = UUID.Random();
213 UUID tmp2 = UUID.Random(); 225 UUID tmp2 = UUID.Random();
@@ -241,6 +253,8 @@ namespace OpenSim.Data.Tests
241 [Test] 253 [Test]
242 public void T013_DatabasePersistency() 254 public void T013_DatabasePersistency()
243 { 255 {
256 TestHelper.InMethod();
257
244 // Sets all ScenePart parameters, stores and retrieves them, then check for consistency with initial data 258 // Sets all ScenePart parameters, stores and retrieves them, then check for consistency with initial data
245 // The commented Asserts are the ones that are unchangeable (when storing on the database, their "Set" values are ignored 259 // The commented Asserts are the ones that are unchangeable (when storing on the database, their "Set" values are ignored
246 // The ObjectFlags is an exception, if it is entered incorrectly, the object IS REJECTED on the database silently. 260 // The ObjectFlags is an exception, if it is entered incorrectly, the object IS REJECTED on the database silently.
@@ -416,6 +430,8 @@ namespace OpenSim.Data.Tests
416 [Test] 430 [Test]
417 public void T014_UpdateObject() 431 public void T014_UpdateObject()
418 { 432 {
433 TestHelper.InMethod();
434
419 string text1 = "object1 text"; 435 string text1 = "object1 text";
420 SceneObjectGroup sog = FindSOG("object1", region1); 436 SceneObjectGroup sog = FindSOG("object1", region1);
421 sog.RootPart.Text = text1; 437 sog.RootPart.Text = text1;
@@ -517,15 +533,20 @@ namespace OpenSim.Data.Tests
517 Assert.That(clickaction,Is.EqualTo(p.ClickAction), "Assert.That(clickaction,Is.EqualTo(p.ClickAction))"); 533 Assert.That(clickaction,Is.EqualTo(p.ClickAction), "Assert.That(clickaction,Is.EqualTo(p.ClickAction))");
518 Assert.That(scale,Is.EqualTo(p.Scale), "Assert.That(scale,Is.EqualTo(p.Scale))"); 534 Assert.That(scale,Is.EqualTo(p.Scale), "Assert.That(scale,Is.EqualTo(p.Scale))");
519 } 535 }
520 536
537 /// <summary>
538 /// Test storage and retrieval of a scene object with a large number of parts.
539 /// </summary>
521 [Test] 540 [Test]
522 public void T015_LargeSceneObjects() 541 public void T015_LargeSceneObjects()
523 { 542 {
543 TestHelper.InMethod();
544
524 UUID id = UUID.Random(); 545 UUID id = UUID.Random();
525 Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>(); 546 Dictionary<UUID, SceneObjectPart> mydic = new Dictionary<UUID, SceneObjectPart>();
526 SceneObjectGroup sog = NewSOG("Test SOG", id, region4); 547 SceneObjectGroup sog = NewSOG("Test SOG", id, region4);
527 mydic.Add(sog.RootPart.UUID,sog.RootPart); 548 mydic.Add(sog.RootPart.UUID,sog.RootPart);
528 for (int i=0;i<30;i++) 549 for (int i = 0; i < 30; i++)
529 { 550 {
530 UUID tmp = UUID.Random(); 551 UUID tmp = UUID.Random();
531 SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp); 552 SceneObjectPart sop = NewSOP(("Test SOP " + i.ToString()),tmp);
@@ -544,13 +565,14 @@ namespace OpenSim.Data.Tests
544 sop.Acceleration = accel; 565 sop.Acceleration = accel;
545 566
546 mydic.Add(tmp,sop); 567 mydic.Add(tmp,sop);
547 sog.AddPart(sop); 568 sog.AddPart(sop);
548 db.StoreObject(sog, region4);
549 } 569 }
550 570
571 db.StoreObject(sog, region4);
572
551 SceneObjectGroup retsog = FindSOG("Test SOG", region4); 573 SceneObjectGroup retsog = FindSOG("Test SOG", region4);
552 SceneObjectPart[] parts = retsog.Parts; 574 SceneObjectPart[] parts = retsog.Parts;
553 for (int i=0;i<30;i++) 575 for (int i = 0; i < 30; i++)
554 { 576 {
555 SceneObjectPart cursop = mydic[parts[i].UUID]; 577 SceneObjectPart cursop = mydic[parts[i].UUID];
556 Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition), "Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition))"); 578 Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition), "Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition))");
@@ -565,6 +587,8 @@ namespace OpenSim.Data.Tests
565 //[Test] 587 //[Test]
566 public void T016_RandomSogWithSceneParts() 588 public void T016_RandomSogWithSceneParts()
567 { 589 {
590 TestHelper.InMethod();
591
568 PropertyScrambler<SceneObjectPart> scrambler = 592 PropertyScrambler<SceneObjectPart> scrambler =
569 new PropertyScrambler<SceneObjectPart>() 593 new PropertyScrambler<SceneObjectPart>()
570 .DontScramble(x => x.UUID); 594 .DontScramble(x => x.UUID);
@@ -631,15 +655,16 @@ namespace OpenSim.Data.Tests
631 return sog; 655 return sog;
632 } 656 }
633 657
634
635 // NOTE: it is a bad practice to rely on some of the previous tests having been run before. 658 // NOTE: it is a bad practice to rely on some of the previous tests having been run before.
636 // If the tests are run manually, one at a time, each starts with full class init (DB cleared). 659 // If the tests are run manually, one at a time, each starts with full class init (DB cleared).
637 // Even when all tests are run, NUnit 2.5+ no longer guarantee a specific test order. 660 // Even when all tests are run, NUnit 2.5+ no longer guarantee a specific test order.
638 // We shouldn't expect to find anything in the DB if we haven't put it there *in the same test*! 661 // We shouldn't expect to find anything in the DB if we haven't put it there *in the same test*!
639 662
640 [Test] 663 [Test]
641 public void T020_PrimInventoryEmpty() 664 public void T020_PrimInventoryEmpty()
642 { 665 {
666 TestHelper.InMethod();
667
643 SceneObjectGroup sog = GetMySOG("object1"); 668 SceneObjectGroup sog = GetMySOG("object1");
644 TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); 669 TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
645 Assert.That(t, Is.Null); 670 Assert.That(t, Is.Null);
@@ -659,10 +684,11 @@ namespace OpenSim.Data.Tests
659 db.StorePrimInventory(sog.RootPart.UUID, list); 684 db.StorePrimInventory(sog.RootPart.UUID, list);
660 } 685 }
661 686
662
663 [Test] 687 [Test]
664 public void T021_PrimInventoryBasic() 688 public void T021_PrimInventoryBasic()
665 { 689 {
690 TestHelper.InMethod();
691
666 SceneObjectGroup sog = GetMySOG("object1"); 692 SceneObjectGroup sog = GetMySOG("object1");
667 InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero); 693 InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero);
668 694
@@ -690,20 +716,19 @@ namespace OpenSim.Data.Tests
690 Assert.That(t2.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); 716 Assert.That(t2.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))");
691 717
692 // Removing inventory 718 // Removing inventory
693
694 List<TaskInventoryItem> list = new List<TaskInventoryItem>(); 719 List<TaskInventoryItem> list = new List<TaskInventoryItem>();
695 db.StorePrimInventory(prim1, list); 720 db.StorePrimInventory(prim1, list);
696 721
697 sog = FindSOG("object1", region1); 722 sog = FindSOG("object1", region1);
698 t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); 723 t = sog.GetInventoryItem(sog.RootPart.LocalId, item1);
699 Assert.That(t, Is.Null); 724 Assert.That(t, Is.Null);
700
701 } 725 }
702
703 726
704 [Test] 727 [Test]
705 public void T025_PrimInventoryPersistency() 728 public void T025_PrimInventoryPersistency()
706 { 729 {
730 TestHelper.InMethod();
731
707 InventoryItemBase i = new InventoryItemBase(); 732 InventoryItemBase i = new InventoryItemBase();
708 UUID id = UUID.Random(); 733 UUID id = UUID.Random();
709 i.ID = id; 734 i.ID = id;
@@ -775,6 +800,8 @@ namespace OpenSim.Data.Tests
775 [ExpectedException(typeof(ArgumentException))] 800 [ExpectedException(typeof(ArgumentException))]
776 public void T026_PrimInventoryMany() 801 public void T026_PrimInventoryMany()
777 { 802 {
803 TestHelper.InMethod();
804
778 UUID i1,i2,i3,i4; 805 UUID i1,i2,i3,i4;
779 i1 = UUID.Random(); 806 i1 = UUID.Random();
780 i2 = UUID.Random(); 807 i2 = UUID.Random();
@@ -805,15 +832,18 @@ namespace OpenSim.Data.Tests
805 [Test] 832 [Test]
806 public void T052_RemoveObject() 833 public void T052_RemoveObject()
807 { 834 {
835 TestHelper.InMethod();
836
808 db.RemoveObject(prim1, region1); 837 db.RemoveObject(prim1, region1);
809 SceneObjectGroup sog = FindSOG("object1", region1); 838 SceneObjectGroup sog = FindSOG("object1", region1);
810 Assert.That(sog, Is.Null); 839 Assert.That(sog, Is.Null);
811 } 840 }
812 841
813
814 [Test] 842 [Test]
815 public void T100_DefaultRegionInfo() 843 public void T100_DefaultRegionInfo()
816 { 844 {
845 TestHelper.InMethod();
846
817 RegionSettings r1 = db.LoadRegionSettings(region1); 847 RegionSettings r1 = db.LoadRegionSettings(region1);
818 Assert.That(r1.RegionUUID, Is.EqualTo(region1), "Assert.That(r1.RegionUUID, Is.EqualTo(region1))"); 848 Assert.That(r1.RegionUUID, Is.EqualTo(region1), "Assert.That(r1.RegionUUID, Is.EqualTo(region1))");
819 849
@@ -824,6 +854,8 @@ namespace OpenSim.Data.Tests
824 [Test] 854 [Test]
825 public void T101_UpdateRegionInfo() 855 public void T101_UpdateRegionInfo()
826 { 856 {
857 TestHelper.InMethod();
858
827 int agentlimit = random.Next(); 859 int agentlimit = random.Next();
828 double objectbonus = random.Next(); 860 double objectbonus = random.Next();
829 int maturity = random.Next(); 861 int maturity = random.Next();
@@ -922,13 +954,14 @@ namespace OpenSim.Data.Tests
922 //Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid), "Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid))"); 954 //Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid), "Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid))");
923 Assert.That(r1a.FixedSun,Is.True); 955 Assert.That(r1a.FixedSun,Is.True);
924 Assert.That(r1a.SunPosition, Is.EqualTo(sunpos), "Assert.That(r1a.SunPosition, Is.EqualTo(sunpos))"); 956 Assert.That(r1a.SunPosition, Is.EqualTo(sunpos), "Assert.That(r1a.SunPosition, Is.EqualTo(sunpos))");
925 Assert.That(r1a.Covenant, Is.EqualTo(cov), "Assert.That(r1a.Covenant, Is.EqualTo(cov))"); 957 Assert.That(r1a.Covenant, Is.EqualTo(cov), "Assert.That(r1a.Covenant, Is.EqualTo(cov))");
926
927 } 958 }
928 959
929 [Test] 960 [Test]
930 public void T300_NoTerrain() 961 public void T300_NoTerrain()
931 { 962 {
963 TestHelper.InMethod();
964
932 Assert.That(db.LoadTerrain(zero), Is.Null); 965 Assert.That(db.LoadTerrain(zero), Is.Null);
933 Assert.That(db.LoadTerrain(region1), Is.Null); 966 Assert.That(db.LoadTerrain(region1), Is.Null);
934 Assert.That(db.LoadTerrain(region2), Is.Null); 967 Assert.That(db.LoadTerrain(region2), Is.Null);
@@ -938,6 +971,8 @@ namespace OpenSim.Data.Tests
938 [Test] 971 [Test]
939 public void T301_CreateTerrain() 972 public void T301_CreateTerrain()
940 { 973 {
974 TestHelper.InMethod();
975
941 double[,] t1 = GenTerrain(height1); 976 double[,] t1 = GenTerrain(height1);
942 db.StoreTerrain(t1, region1); 977 db.StoreTerrain(t1, region1);
943 978
@@ -950,6 +985,8 @@ namespace OpenSim.Data.Tests
950 [Test] 985 [Test]
951 public void T302_FetchTerrain() 986 public void T302_FetchTerrain()
952 { 987 {
988 TestHelper.InMethod();
989
953 double[,] baseterrain1 = GenTerrain(height1); 990 double[,] baseterrain1 = GenTerrain(height1);
954 double[,] baseterrain2 = GenTerrain(height2); 991 double[,] baseterrain2 = GenTerrain(height2);
955 double[,] t1 = db.LoadTerrain(region1); 992 double[,] t1 = db.LoadTerrain(region1);
@@ -960,6 +997,8 @@ namespace OpenSim.Data.Tests
960 [Test] 997 [Test]
961 public void T303_UpdateTerrain() 998 public void T303_UpdateTerrain()
962 { 999 {
1000 TestHelper.InMethod();
1001
963 double[,] baseterrain1 = GenTerrain(height1); 1002 double[,] baseterrain1 = GenTerrain(height1);
964 double[,] baseterrain2 = GenTerrain(height2); 1003 double[,] baseterrain2 = GenTerrain(height2);
965 db.StoreTerrain(baseterrain2, region1); 1004 db.StoreTerrain(baseterrain2, region1);
@@ -972,6 +1011,8 @@ namespace OpenSim.Data.Tests
972 [Test] 1011 [Test]
973 public void T400_EmptyLand() 1012 public void T400_EmptyLand()
974 { 1013 {
1014 TestHelper.InMethod();
1015
975 Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0))"); 1016 Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0))");
976 Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0))"); 1017 Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0))");
977 Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0))"); 1018 Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0))");
@@ -1007,25 +1048,12 @@ namespace OpenSim.Data.Tests
1007 return true; 1048 return true;
1008 } 1049 }
1009 1050
1010
1011 private SceneObjectGroup FindSOG(string name, UUID r) 1051 private SceneObjectGroup FindSOG(string name, UUID r)
1012 { 1052 {
1013 List<SceneObjectGroup> objs = db.LoadObjects(r); 1053 List<SceneObjectGroup> objs = db.LoadObjects(r);
1014 foreach (SceneObjectGroup sog in objs) 1054 foreach (SceneObjectGroup sog in objs)
1015 { 1055 if (sog.Name == name)
1016 SceneObjectPart p = sog.RootPart;
1017 if (p.Name == name) {
1018 RegionInfo regionInfo = new RegionInfo();
1019 regionInfo.RegionID = r;
1020 regionInfo.RegionLocX = 0;
1021 regionInfo.RegionLocY = 0;
1022
1023 Scene scene = new Scene(regionInfo);
1024 sog.SetScene(scene);
1025
1026 return sog; 1056 return sog;
1027 }
1028 }
1029 1057
1030 return null; 1058 return null;
1031 } 1059 }
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 953ed85..ccec9b7 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -633,7 +633,7 @@ namespace OpenSim.Framework.Servers.HttpServer
633 finally 633 finally
634 { 634 {
635 // Every month or so this will wrap and give bad numbers, not really a problem 635 // Every month or so this will wrap and give bad numbers, not really a problem
636 // since its just for reporting, 200ms limit can be adjusted 636 // since its just for reporting, tickdiff limit can be adjusted
637 int tickdiff = Environment.TickCount - tickstart; 637 int tickdiff = Environment.TickCount - tickstart;
638 if (tickdiff > 3000) 638 if (tickdiff > 3000)
639 m_log.InfoFormat( 639 m_log.InfoFormat(
diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpHandler.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpHandler.cs
index 129a544..2c2b47d 100644
--- a/OpenSim/Framework/Servers/HttpServer/OSHttpHandler.cs
+++ b/OpenSim/Framework/Servers/HttpServer/OSHttpHandler.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Framework.Servers.HttpServer
83 /// <summary> 83 /// <summary>
84 /// Regular expression used to match against path of the 84 /// Regular expression used to match against path of the
85 /// incoming HTTP request. If you want to match any string 85 /// incoming HTTP request. If you want to match any string
86 /// either use '.*' or null. To match on the emtpy string use 86 /// either use '.*' or null. To match on the empty string use
87 /// '^$'. 87 /// '^$'.
88 /// </summary> 88 /// </summary>
89 public virtual Regex Path 89 public virtual Regex Path
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
index 88f392d..2de8d7a 100644
--- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
+++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
@@ -75,7 +75,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
75 m_scene = scene; 75 m_scene = scene;
76 m_scene.RegisterModuleInterface<IRegionModule>(this); 76 m_scene.RegisterModuleInterface<IRegionModule>(this);
77 m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; 77 m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
78 78
79 // ini file settings 79 // ini file settings
80 try 80 try
81 { 81 {
@@ -148,7 +148,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
148 public void SendProfileToClient(ScenePresence presence) 148 public void SendProfileToClient(ScenePresence presence)
149 { 149 {
150 IClientAPI client = presence.ControllingClient; 150 IClientAPI client = presence.ControllingClient;
151 if (m_enableWindlight) 151 if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid)
152 { 152 {
153 if (presence.IsChildAgent == false) 153 if (presence.IsChildAgent == false)
154 { 154 {
@@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
165 public void SendProfileToClient(ScenePresence presence, RegionLightShareData wl) 165 public void SendProfileToClient(ScenePresence presence, RegionLightShareData wl)
166 { 166 {
167 IClientAPI client = presence.ControllingClient; 167 IClientAPI client = presence.ControllingClient;
168 if (m_enableWindlight) 168 if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid)
169 { 169 {
170 if (presence.IsChildAgent == false) 170 if (presence.IsChildAgent == false)
171 { 171 {
@@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
229 { 229 {
230 Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast"); 230 Command wlload = new Command("load", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleLoad, "Load windlight profile from the database and broadcast");
231 Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin"); 231 Command wlenable = new Command("enable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleEnable, "Enable the windlight plugin");
232 Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Enable the windlight plugin"); 232 Command wldisable = new Command("disable", CommandIntentions.COMMAND_NON_HAZARDOUS, HandleDisable, "Disable the windlight plugin");
233 233
234 m_commander.RegisterCommand("load", wlload); 234 m_commander.RegisterCommand("load", wlload);
235 m_commander.RegisterCommand("enable", wlenable); 235 m_commander.RegisterCommand("enable", wlenable);
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
index 071314a..aa14054 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
@@ -188,17 +188,17 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
188 } 188 }
189 catch (DllNotFoundException) 189 catch (DllNotFoundException)
190 { 190 {
191 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg is not installed correctly on this system. Asset Data is emtpy for {0}", id); 191 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg is not installed correctly on this system. Asset Data is empty for {0}", id);
192 192
193 } 193 }
194 catch (IndexOutOfRangeException) 194 catch (IndexOutOfRangeException)
195 { 195 {
196 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", id); 196 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg was unable to encode this. Asset Data is empty for {0}", id);
197 197
198 } 198 }
199 catch (Exception) 199 catch (Exception)
200 { 200 {
201 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg was unable to encode this. Asset Data is emtpy for {0}", id); 201 m_log.ErrorFormat("[TexturedMapTileRenderer]: OpenJpeg was unable to encode this. Asset Data is empty for {0}", id);
202 202
203 } 203 }
204 return null; 204 return null;
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index f9b2384..a098ff6 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -642,7 +642,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
642 /// implemented by callers. 642 /// implemented by callers.
643 /// </summary> 643 /// </summary>
644 /// <param name="currentUser"></param> 644 /// <param name="currentUser"></param>
645 /// <param name="objId"></param> 645 /// <param name="objId">This is a scene object group UUID</param>
646 /// <param name="denyOnLocked"></param> 646 /// <param name="denyOnLocked"></param>
647 /// <returns></returns> 647 /// <returns></returns>
648 protected bool GenericObjectPermission(UUID currentUser, UUID objId, bool denyOnLocked) 648 protected bool GenericObjectPermission(UUID currentUser, UUID objId, bool denyOnLocked)
@@ -1896,7 +1896,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
1896// "[PERMISSIONS]: Checking CanControlPrimMedia for {0} on {1} face {2} with control permissions {3}", 1896// "[PERMISSIONS]: Checking CanControlPrimMedia for {0} on {1} face {2} with control permissions {3}",
1897// agentID, primID, face, me.ControlPermissions); 1897// agentID, primID, face, me.ControlPermissions);
1898 1898
1899 return GenericPrimMediaPermission(part, agentID, me.ControlPermissions); 1899 return GenericObjectPermission(agentID, part.ParentGroup.UUID, true);
1900 } 1900 }
1901 1901
1902 private bool CanInteractWithPrimMedia(UUID agentID, UUID primID, int face) 1902 private bool CanInteractWithPrimMedia(UUID agentID, UUID primID, int face)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index fe111ff..e5c0f38 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3524,6 +3524,8 @@ namespace OpenSim.Region.Framework.Scenes
3524 private bool TestLandRestrictions(UUID agentID, out string reason, ref float posX, ref float posY) 3524 private bool TestLandRestrictions(UUID agentID, out string reason, ref float posX, ref float posY)
3525 { 3525 {
3526 reason = String.Empty; 3526 reason = String.Empty;
3527 if (Permissions.IsGod(agentID))
3528 return true;
3527 3529
3528 ILandObject land = LandChannel.GetLandObject(posX, posY); 3530 ILandObject land = LandChannel.GetLandObject(posX, posY);
3529 if (land == null) 3531 if (land == null)
@@ -5165,6 +5167,12 @@ namespace OpenSim.Region.Framework.Scenes
5165 { 5167 {
5166 reason = "You are banned from the region"; 5168 reason = "You are banned from the region";
5167 5169
5170 if (Permissions.IsGod(agentID))
5171 {
5172 reason = String.Empty;
5173 return true;
5174 }
5175
5168 if (!AuthorizeUser(agentID, out reason)) 5176 if (!AuthorizeUser(agentID, out reason))
5169 { 5177 {
5170 // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID); 5178 // m_log.DebugFormat("[SCENE]: Denying access for {0}", agentID);
diff --git a/bin/libsqlite3.so.0 b/bin/libsqlite3.so.0
new file mode 100755
index 0000000..0512d8a
--- /dev/null
+++ b/bin/libsqlite3.so.0
Binary files differ
diff --git a/bin/libsqlite3.txt b/bin/libsqlite3.txt
new file mode 100644
index 0000000..8ef66bd
--- /dev/null
+++ b/bin/libsqlite3.txt
@@ -0,0 +1 @@
libsqlite version: 3.7.5
diff --git a/bin/sqlite-3.6.21.so b/bin/sqlite-3.6.21.so
deleted file mode 100644
index 2a8f38b..0000000
--- a/bin/sqlite-3.6.21.so
+++ /dev/null
Binary files differ