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authorMelanie Thielker2010-07-14 03:59:26 +0200
committerMelanie Thielker2010-07-14 03:59:26 +0200
commitaf13c80d6835d7440994e6ad50ff40a8e3aeb99e (patch)
tree0b8cb6246ff107d092bb4cea985b07e382e120e9
parentBail out in AttachToBackup if the group is an attachment (diff)
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Remove getting the object capacity from the money module. It is now set
directly from the Region Info (and the region ini file)
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs18
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs7
3 files changed, 6 insertions, 23 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 3945142..2a87da2 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.World.Land
146 else 146 else
147 { 147 {
148 // Normal Calculations 148 // Normal Calculations
149 return (int)Math.Round(((float)LandData.Area / 65536.0f) * (float)m_scene.objectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); 149 return (int)Math.Round(((float)LandData.Area / 65536.0f) * (float)m_scene.RegionInfo.ObjectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus);
150 } 150 }
151 } 151 }
152 public int GetSimulatorMaxPrimCount(ILandObject thisObject) 152 public int GetSimulatorMaxPrimCount(ILandObject thisObject)
@@ -158,7 +158,7 @@ namespace OpenSim.Region.CoreModules.World.Land
158 else 158 else
159 { 159 {
160 //Normal Calculations 160 //Normal Calculations
161 return m_scene.objectCapacity; 161 return m_scene.RegionInfo.ObjectCapacity;
162 } 162 }
163 } 163 }
164 #endregion 164 #endregion
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d323e19..7c25e87 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -492,8 +492,6 @@ namespace OpenSim.Region.Framework.Scenes
492 set { m_sceneGraph.RestorePresences = value; } 492 set { m_sceneGraph.RestorePresences = value; }
493 } 493 }
494 494
495 public int objectCapacity = 45000;
496
497 #endregion 495 #endregion
498 496
499 #region BinaryStats 497 #region BinaryStats
@@ -703,7 +701,7 @@ namespace OpenSim.Region.Framework.Scenes
703 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 701 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
704 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 702 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
705 703
706 StatsReporter.SetObjectCapacity(objectCapacity); 704 StatsReporter.SetObjectCapacity(RegionInfo.ObjectCapacity);
707 705
708 // Old 706 // Old
709 /* 707 /*
@@ -4206,20 +4204,6 @@ namespace OpenSim.Region.Framework.Scenes
4206 4204
4207 #region Other Methods 4205 #region Other Methods
4208 4206
4209 public void SetObjectCapacity(int objects)
4210 {
4211 // Region specific config overrides global
4212 //
4213 if (RegionInfo.ObjectCapacity != 0)
4214 objects = RegionInfo.ObjectCapacity;
4215
4216 if (StatsReporter != null)
4217 {
4218 StatsReporter.SetObjectCapacity(objects);
4219 }
4220 objectCapacity = objects;
4221 }
4222
4223 #endregion 4207 #endregion
4224 4208
4225 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) 4209 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set)
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 6f5ef9e..653f856 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -138,8 +138,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
138 public void AddRegion(Scene scene) 138 public void AddRegion(Scene scene)
139 { 139 {
140 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. 140 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter.
141 scene.SetObjectCapacity(ObjectCapacity);
142
143 if (m_enabled) 141 if (m_enabled)
144 { 142 {
145 scene.RegisterModuleInterface<IMoneyModule>(this); 143 scene.RegisterModuleInterface<IMoneyModule>(this);
@@ -252,7 +250,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
252 250
253 if (config == "Economy" && startupConfig != null) 251 if (config == "Economy" && startupConfig != null)
254 { 252 {
255 ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000);
256 PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); 253 PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100);
257 PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); 254 PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10);
258 PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); 255 PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4);
@@ -701,7 +698,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
701 698
702 if (user != null) 699 if (user != null)
703 { 700 {
704 user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, 701 Scene s = LocateSceneClientIn(user.AgentId);
702
703 user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
705 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, 704 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
706 PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, 705 PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
707 TeleportMinPrice, TeleportPriceExponent); 706 TeleportMinPrice, TeleportPriceExponent);