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author | Melanie | 2012-03-20 12:24:42 +0100 |
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committer | Melanie | 2012-03-20 12:24:42 +0100 |
commit | abd99571984d0b8ac43671565d6955fea5238cbe (patch) | |
tree | d871d12034ff941c11381c6ce667b1bf8cefd70a | |
parent | Store and reload extra physics from database (diff) | |
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Fix an invalid cast that only showed at runtime
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 3b53478..33c184f 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -1249,7 +1249,7 @@ namespace OpenSim.Data.MySQL | |||
1249 | prim.KeyframeMotion = null; | 1249 | prim.KeyframeMotion = null; |
1250 | } | 1250 | } |
1251 | 1251 | ||
1252 | prim.PhysicsShapeType = (byte)row["PhysicsShapeType"]; | 1252 | prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString()); |
1253 | prim.Density = (float)(double)row["Density"]; | 1253 | prim.Density = (float)(double)row["Density"]; |
1254 | prim.GravityModifier = (float)(double)row["GravityModifier"]; | 1254 | prim.GravityModifier = (float)(double)row["GravityModifier"]; |
1255 | prim.Friction = (float)(double)row["Friction"]; | 1255 | prim.Friction = (float)(double)row["Friction"]; |