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author | UbitUmarov | 2015-09-28 21:03:20 +0100 |
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committer | UbitUmarov | 2015-09-28 21:03:20 +0100 |
commit | a580d945d14131a56b9547a8e8cf198d37ba56cd (patch) | |
tree | bfb247aca8db0f76d2576fa09120d42310845928 | |
parent | remove groups handlers onClientClosed (diff) | |
download | opensim-SC_OLD-a580d945d14131a56b9547a8e8cf198d37ba56cd.zip opensim-SC_OLD-a580d945d14131a56b9547a8e8cf198d37ba56cd.tar.gz opensim-SC_OLD-a580d945d14131a56b9547a8e8cf198d37ba56cd.tar.bz2 opensim-SC_OLD-a580d945d14131a56b9547a8e8cf198d37ba56cd.tar.xz |
remove groups handlers onClientClose also on groups V2
-rw-r--r-- | OpenSim/Addons/Groups/GroupsModule.cs | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs index 7b337cf..da8c9ea 100644 --- a/OpenSim/Addons/Groups/GroupsModule.cs +++ b/OpenSim/Addons/Groups/GroupsModule.cs | |||
@@ -268,18 +268,24 @@ namespace OpenSim.Groups | |||
268 | remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups); | 268 | remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups); |
269 | } | 269 | } |
270 | 270 | ||
271 | /* | 271 | private void OnClientClosed(UUID AgentId, Scene scene) |
272 | * This becomes very problematic in a shared module. In a shared module you may have more then one | ||
273 | * reference to IClientAPI's, one for 0 or 1 root connections, and 0 or more child connections. | ||
274 | * The OnClientClosed event does not provide anything to indicate which one of those should be closed | ||
275 | * nor does it provide what scene it was from so that the specific reference can be looked up. | ||
276 | * The InstantMessageModule.cs does not currently worry about unregistering the handles, | ||
277 | * and it should be an issue, since it's the client that references us not the other way around | ||
278 | * , so as long as we don't keep a reference to the client laying around, the client can still be GC'ed | ||
279 | private void OnClientClosed(UUID AgentId) | ||
280 | { | 272 | { |
281 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 273 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
274 | if (scene == null) | ||
275 | return; | ||
282 | 276 | ||
277 | ScenePresence sp = scene.GetScenePresence(AgentId); | ||
278 | IClientAPI client = sp.ControllingClient; | ||
279 | if (client != null) | ||
280 | { | ||
281 | client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest; | ||
282 | client.OnRequestAvatarProperties -= OnRequestAvatarProperties; | ||
283 | // make child possible not called? | ||
284 | client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest; | ||
285 | client.OnInstantMessage -= OnInstantMessage; | ||
286 | } | ||
287 | |||
288 | /* | ||
283 | lock (m_ActiveClients) | 289 | lock (m_ActiveClients) |
284 | { | 290 | { |
285 | if (m_ActiveClients.ContainsKey(AgentId)) | 291 | if (m_ActiveClients.ContainsKey(AgentId)) |
@@ -297,11 +303,11 @@ namespace OpenSim.Groups | |||
297 | if (m_debugEnabled) m_log.WarnFormat("[Groups]: Client closed that wasn't registered here."); | 303 | if (m_debugEnabled) m_log.WarnFormat("[Groups]: Client closed that wasn't registered here."); |
298 | } | 304 | } |
299 | 305 | ||
300 | |||
301 | } | ||
302 | } | 306 | } |
303 | */ | 307 | */ |
304 | 308 | ||
309 | } | ||
310 | |||
305 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) | 311 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) |
306 | { | 312 | { |
307 | // this a private message for own agent only | 313 | // this a private message for own agent only |