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authorRobert Adams2016-06-11 12:42:42 -0700
committerRobert Adams2016-06-11 12:42:42 -0700
commit9ebdae8676f1e48bc1e12af9c28714dff295f8b9 (patch)
treec78fc4f0b6f25092c2f4186061400073c4e51ee4
parentMantis #7874: parcel properties not being updated upon avatar entering new pa... (diff)
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Restore SendAgentGroupDataUpdate() call in GroupsModule.cs.
Restore linkage to OnAgentClosed since the merge solved the reference problem by looking up the agent. This should address Mantis 7915 and 7920.
-rw-r--r--OpenSim/Addons/Groups/GroupsModule.cs20
1 files changed, 13 insertions, 7 deletions
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs
index da8c9ea..cdc98f5 100644
--- a/OpenSim/Addons/Groups/GroupsModule.cs
+++ b/OpenSim/Addons/Groups/GroupsModule.cs
@@ -179,9 +179,7 @@ namespace OpenSim.Groups
179 scene.EventManager.OnMakeRootAgent += OnMakeRoot; 179 scene.EventManager.OnMakeRootAgent += OnMakeRoot;
180 scene.EventManager.OnMakeChildAgent += OnMakeChild; 180 scene.EventManager.OnMakeChildAgent += OnMakeChild;
181 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; 181 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
182 // The InstantMessageModule itself doesn't do this, 182 scene.EventManager.OnClientClosed += OnClientClosed;
183 // so lets see if things explode if we don't do it
184 // scene.EventManager.OnClientClosed += OnClientClosed;
185 183
186 } 184 }
187 185
@@ -246,9 +244,11 @@ namespace OpenSim.Groups
246 // Used for Notices and Group Invites/Accept/Reject 244 // Used for Notices and Group Invites/Accept/Reject
247 sp.ControllingClient.OnInstantMessage += OnInstantMessage; 245 sp.ControllingClient.OnInstantMessage += OnInstantMessage;
248 246
249 // we should send a DataUpdate here for compatibility, 247 // Send out group data update for compatibility.
250 // but this is a bad place and a bad thread to do it 248 // There might be some problem with the thread we're generating this on but not
251 // also current viewers do ignore it and ask later on a much nicer thread 249 // doing the update at this time causes problems (Mantis #7920 and #7915)
250 // TODO: move sending this update to a later time in the rootification of the client.
251 SendAgentGroupDataUpdate(sp.ControllingClient, false);
252 } 252 }
253 253
254 private void OnMakeChild(ScenePresence sp) 254 private void OnMakeChild(ScenePresence sp)
@@ -315,6 +315,8 @@ namespace OpenSim.Groups
315 return; 315 return;
316 316
317 SendAgentGroupDataUpdate(remoteClient, false); 317 SendAgentGroupDataUpdate(remoteClient, false);
318
319 // also current viewers do ignore it and ask later on a much nicer thread
318 // its a info request not a change, so nothing is sent to others 320 // its a info request not a change, so nothing is sent to others
319 // they do get the group title with the avatar object update on arrivel to a region 321 // they do get the group title with the avatar object update on arrivel to a region
320 } 322 }
@@ -578,6 +580,10 @@ namespace OpenSim.Groups
578 580
579 m_groupData.SetAgentActiveGroup(GetRequestingAgentIDStr(remoteClient), GetRequestingAgentIDStr(remoteClient), groupID); 581 m_groupData.SetAgentActiveGroup(GetRequestingAgentIDStr(remoteClient), GetRequestingAgentIDStr(remoteClient), groupID);
580 582
583 // Changing active group changes title, active powers, all kinds of things
584 // anyone who is in any region that can see this client, should probably be
585 // updated with new group info. At a minimum, they should get ScenePresence
586 // updated with new title.
581 SendAgentGroupDataUpdate(remoteClient, true); 587 SendAgentGroupDataUpdate(remoteClient, true);
582 } 588 }
583 589
@@ -1240,7 +1246,7 @@ namespace OpenSim.Groups
1240 GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID); 1246 GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
1241 remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray); 1247 remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray);
1242 1248
1243 remoteClient.RefreshGroupMembership(); 1249 remoteClient.RefreshGroupMembership();
1244 } 1250 }
1245 1251
1246 /// <summary> 1252 /// <summary>