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author | Melanie | 2013-01-26 16:58:02 +0000 |
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committer | Melanie | 2013-01-26 16:58:02 +0000 |
commit | 8f949513fda5d5303f02e95530a09619e724fdb9 (patch) | |
tree | 784da7dc0d3e161b43a6076fd438f20b4bc1cf19 | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Fix issue where the "set terrain texture" console command did not tell the vi... (diff) | |
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Merge branch 'master' into careminster
4 files changed, 71 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index 3b84d57..4d49794 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
117 | 117 | ||
118 | m_module.Scene.RegionInfo.RegionSettings.Save(); | 118 | m_module.Scene.RegionInfo.RegionSettings.Save(); |
119 | m_module.TriggerRegionInfoChange(); | 119 | m_module.TriggerRegionInfoChange(); |
120 | m_module.sendRegionInfoPacketToAll(); | 120 | m_module.sendRegionHandshakeToAll(); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | } | 123 | } |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index ac5f433..052a05e 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -550,6 +550,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
550 | /// </remarks> | 550 | /// </remarks> |
551 | public event ScriptControlEvent OnScriptControlEvent; | 551 | public event ScriptControlEvent OnScriptControlEvent; |
552 | 552 | ||
553 | public delegate void ScriptMovingStartEvent(uint localID); | ||
554 | |||
555 | /// <summary> | ||
556 | /// TODO: Should be triggered when a physics object starts moving. | ||
557 | /// </summary> | ||
558 | public event ScriptMovingStartEvent OnScriptMovingStartEvent; | ||
559 | |||
560 | public delegate void ScriptMovingEndEvent(uint localID); | ||
561 | |||
562 | /// <summary> | ||
563 | /// TODO: Should be triggered when a physics object stops moving. | ||
564 | /// </summary> | ||
565 | public event ScriptMovingEndEvent OnScriptMovingEndEvent; | ||
566 | |||
553 | public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); | 567 | public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); |
554 | 568 | ||
555 | /// <summary> | 569 | /// <summary> |
@@ -2238,6 +2252,48 @@ namespace OpenSim.Region.Framework.Scenes | |||
2238 | } | 2252 | } |
2239 | } | 2253 | } |
2240 | 2254 | ||
2255 | public void TriggerMovingStartEvent(uint localID) | ||
2256 | { | ||
2257 | ScriptMovingStartEvent handlerScriptMovingStartEvent = OnScriptMovingStartEvent; | ||
2258 | if (handlerScriptMovingStartEvent != null) | ||
2259 | { | ||
2260 | foreach (ScriptMovingStartEvent d in handlerScriptMovingStartEvent.GetInvocationList()) | ||
2261 | { | ||
2262 | try | ||
2263 | { | ||
2264 | d(localID); | ||
2265 | } | ||
2266 | catch (Exception e) | ||
2267 | { | ||
2268 | m_log.ErrorFormat( | ||
2269 | "[EVENT MANAGER]: Delegate for TriggerMovingStartEvent failed - continuing. {0} {1}", | ||
2270 | e.Message, e.StackTrace); | ||
2271 | } | ||
2272 | } | ||
2273 | } | ||
2274 | } | ||
2275 | |||
2276 | public void TriggerMovingEndEvent(uint localID) | ||
2277 | { | ||
2278 | ScriptMovingEndEvent handlerScriptMovingEndEvent = OnScriptMovingEndEvent; | ||
2279 | if (handlerScriptMovingEndEvent != null) | ||
2280 | { | ||
2281 | foreach (ScriptMovingEndEvent d in handlerScriptMovingEndEvent.GetInvocationList()) | ||
2282 | { | ||
2283 | try | ||
2284 | { | ||
2285 | d(localID); | ||
2286 | } | ||
2287 | catch (Exception e) | ||
2288 | { | ||
2289 | m_log.ErrorFormat( | ||
2290 | "[EVENT MANAGER]: Delegate for TriggerMovingEndEvent failed - continuing. {0} {1}", | ||
2291 | e.Message, e.StackTrace); | ||
2292 | } | ||
2293 | } | ||
2294 | } | ||
2295 | } | ||
2296 | |||
2241 | public void TriggerRequestChangeWaterHeight(float height) | 2297 | public void TriggerRequestChangeWaterHeight(float height) |
2242 | { | 2298 | { |
2243 | if (height < 0) | 2299 | if (height < 0) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 1be2776..38a9cb0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1907,10 +1907,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1907 | part.Shape.FlexiForceX = (float)Force.x; | 1907 | part.Shape.FlexiForceX = (float)Force.x; |
1908 | part.Shape.FlexiForceY = (float)Force.y; | 1908 | part.Shape.FlexiForceY = (float)Force.y; |
1909 | part.Shape.FlexiForceZ = (float)Force.z; | 1909 | part.Shape.FlexiForceZ = (float)Force.z; |
1910 | part.Shape.PathCurve = 0x80; | 1910 | part.Shape.PathCurve = (byte)Extrusion.Flexible; |
1911 | part.ParentGroup.HasGroupChanged = true; | 1911 | } |
1912 | part.ScheduleFullUpdate(); | 1912 | else |
1913 | { | ||
1914 | // Other values not set, they do not seem to be sent to the viewer | ||
1915 | // Setting PathCurve appears to be what actually toggles the check box and turns Flexi on and off | ||
1916 | part.Shape.PathCurve = (byte)Extrusion.Straight; | ||
1917 | part.Shape.FlexiEntry = false; | ||
1913 | } | 1918 | } |
1919 | part.ParentGroup.HasGroupChanged = true; | ||
1920 | part.ScheduleFullUpdate(); | ||
1914 | } | 1921 | } |
1915 | 1922 | ||
1916 | /// <summary> | 1923 | /// <summary> |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index afde685..0ff2da3 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -62,6 +62,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
62 | myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; | 62 | myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; |
63 | myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target; | 63 | myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target; |
64 | myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target; | 64 | myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target; |
65 | myScriptEngine.World.EventManager.OnScriptMovingStartEvent += moving_start; | ||
66 | myScriptEngine.World.EventManager.OnScriptMovingEndEvent += moving_end; | ||
65 | myScriptEngine.World.EventManager.OnScriptControlEvent += control; | 67 | myScriptEngine.World.EventManager.OnScriptControlEvent += control; |
66 | myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start; | 68 | myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start; |
67 | myScriptEngine.World.EventManager.OnScriptColliding += collision; | 69 | myScriptEngine.World.EventManager.OnScriptColliding += collision; |
@@ -419,14 +421,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
419 | // dataserver: not handled here | 421 | // dataserver: not handled here |
420 | // link_message: not handled here | 422 | // link_message: not handled here |
421 | 423 | ||
422 | public void moving_start(uint localID, UUID itemID) | 424 | public void moving_start(uint localID) |
423 | { | 425 | { |
424 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 426 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
425 | "moving_start",new object[0], | 427 | "moving_start",new object[0], |
426 | new DetectParams[0])); | 428 | new DetectParams[0])); |
427 | } | 429 | } |
428 | 430 | ||
429 | public void moving_end(uint localID, UUID itemID) | 431 | public void moving_end(uint localID) |
430 | { | 432 | { |
431 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 433 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
432 | "moving_end",new object[0], | 434 | "moving_end",new object[0], |