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author | Melanie | 2013-06-23 01:14:07 +0200 |
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committer | Melanie | 2013-06-23 01:14:07 +0200 |
commit | 8e9d6c6c56c7169adfa4b99c328933df4b68107b (patch) | |
tree | ec544566c2d40d6d25cca36e609b45fc7052caf6 | |
parent | Allow coalesced objects to be rezzed even if they extend past the sim bounds (diff) | |
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Fix prim locking to behave like SL
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index a99261f..f306651 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -3488,8 +3488,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3488 | part.ClonePermissions(RootPart); | 3488 | part.ClonePermissions(RootPart); |
3489 | }); | 3489 | }); |
3490 | 3490 | ||
3491 | uint lockMask = ~(uint)PermissionMask.Move; | 3491 | uint lockMask = ~(uint)(PermissionMask.Move | PermissionMask.Modify); |
3492 | uint lockBit = RootPart.OwnerMask & (uint)PermissionMask.Move; | 3492 | uint lockBit = RootPart.OwnerMask & (uint)(PermissionMask.Move | PermissionMask.Modify); |
3493 | RootPart.OwnerMask = (RootPart.OwnerMask & lockBit) | ((newOwnerMask | foldedPerms) & lockMask); | 3493 | RootPart.OwnerMask = (RootPart.OwnerMask & lockBit) | ((newOwnerMask | foldedPerms) & lockMask); |
3494 | RootPart.ScheduleFullUpdate(); | 3494 | RootPart.ScheduleFullUpdate(); |
3495 | } | 3495 | } |