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author | UbitUmarov | 2017-05-31 06:04:59 +0100 |
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committer | UbitUmarov | 2017-05-31 06:04:59 +0100 |
commit | 74da81890c8e5ff9266ed0bbfa69185cee4163c3 (patch) | |
tree | c565b4aa6b26a1e79c89fce353bff907cceea217 | |
parent | remove the option to store baked textures on assets service, thats suicide us... (diff) | |
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oops..
-rw-r--r-- | OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index f90c7e7..48274c1 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -111,7 +111,7 @@ namespace OpenSim.Capabilities.Handlers | |||
111 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | 111 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); |
112 | asset.Data = data; | 112 | asset.Data = data; |
113 | asset.Temporary = true; | 113 | asset.Temporary = true; |
114 | asset.Local = false; | 114 | asset.Local = true; |
115 | m_assetService.Store(asset); | 115 | m_assetService.Store(asset); |
116 | } | 116 | } |
117 | } | 117 | } |