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author | Justin Clarke Casey | 2008-09-29 19:56:26 +0000 |
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committer | Justin Clarke Casey | 2008-09-29 19:56:26 +0000 |
commit | 5e238be255b64bf546b15fe340e0ae72f658ab3a (patch) | |
tree | 559eed66e5f70e0be0495c63a8c2ffaec7d820a4 | |
parent | * minor: tidy up async sog deleter (diff) | |
download | opensim-SC_OLD-5e238be255b64bf546b15fe340e0ae72f658ab3a.zip opensim-SC_OLD-5e238be255b64bf546b15fe340e0ae72f658ab3a.tar.gz opensim-SC_OLD-5e238be255b64bf546b15fe340e0ae72f658ab3a.tar.bz2 opensim-SC_OLD-5e238be255b64bf546b15fe340e0ae72f658ab3a.tar.xz |
* minor: forgot this small tidy in the last checkin
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs index 78f29de..21fa71b 100644 --- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -29,7 +29,6 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using System.Threading; | ||
33 | using log4net; | 32 | using log4net; |
34 | using OpenMetaverse; | 33 | using OpenMetaverse; |
35 | using OpenMetaverse.Packets; | 34 | using OpenMetaverse.Packets; |
@@ -56,7 +55,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
56 | private static readonly ILog m_log | 55 | private static readonly ILog m_log |
57 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
58 | 57 | ||
59 | private System.Timers.Timer m_inventoryTicker = new System.Timers.Timer(2000); | 58 | private Timer m_inventoryTicker = new Timer(2000); |
60 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); | 59 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); |
61 | private Scene m_scene; | 60 | private Scene m_scene; |
62 | 61 | ||