diff options
author | Sean Dague | 2007-07-31 14:42:50 +0000 |
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committer | Sean Dague | 2007-07-31 14:42:50 +0000 |
commit | 55b569069dfd6eb7c87d4fbd66d68083878f6c65 (patch) | |
tree | 55863a76a9c4797ee8d9fa954868e1d650e0d7be | |
parent | * Fixed a bug where the simulator could crash if the userserver was particula... (diff) | |
download | opensim-SC_OLD-55b569069dfd6eb7c87d4fbd66d68083878f6c65.zip opensim-SC_OLD-55b569069dfd6eb7c87d4fbd66d68083878f6c65.tar.gz opensim-SC_OLD-55b569069dfd6eb7c87d4fbd66d68083878f6c65.tar.bz2 opensim-SC_OLD-55b569069dfd6eb7c87d4fbd66d68083878f6c65.tar.xz |
clear userAgent state on client shutdown, which fixes the issue
where you could only login once with a given id in standalone mode.
-rw-r--r-- | OpenSim/Framework/Communications/IUserServices.cs | 1 | ||||
-rw-r--r-- | OpenSim/Framework/Data.DB4o/DB4oManager.cs | 23 | ||||
-rw-r--r-- | OpenSim/Framework/Data.DB4o/DB4oUserData.cs | 19 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLUserData.cs | 7 | ||||
-rw-r--r-- | OpenSim/Framework/Data/UserData.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/UserManager/UserManagerBase.cs | 31 | ||||
-rw-r--r-- | OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
8 files changed, 84 insertions, 12 deletions
diff --git a/OpenSim/Framework/Communications/IUserServices.cs b/OpenSim/Framework/Communications/IUserServices.cs index cd97b52..40a3182 100644 --- a/OpenSim/Framework/Communications/IUserServices.cs +++ b/OpenSim/Framework/Communications/IUserServices.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Framework.Communications | |||
35 | UserProfileData GetUserProfile(string firstName, string lastName); | 35 | UserProfileData GetUserProfile(string firstName, string lastName); |
36 | UserProfileData GetUserProfile(string name); | 36 | UserProfileData GetUserProfile(string name); |
37 | UserProfileData GetUserProfile(LLUUID avatarID); | 37 | UserProfileData GetUserProfile(LLUUID avatarID); |
38 | void clearUserAgent(LLUUID avatarID); | ||
38 | 39 | ||
39 | UserProfileData SetupMasterUser(string firstName, string lastName); | 40 | UserProfileData SetupMasterUser(string firstName, string lastName); |
40 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); | 41 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); |
diff --git a/OpenSim/Framework/Data.DB4o/DB4oManager.cs b/OpenSim/Framework/Data.DB4o/DB4oManager.cs index 43f9095..0e32938 100644 --- a/OpenSim/Framework/Data.DB4o/DB4oManager.cs +++ b/OpenSim/Framework/Data.DB4o/DB4oManager.cs | |||
@@ -129,26 +129,31 @@ namespace OpenSim.Framework.Data.DB4o | |||
129 | } | 129 | } |
130 | 130 | ||
131 | /// <summary> | 131 | /// <summary> |
132 | /// Adds a new profile to the database (Warning: Probably slow.) | 132 | /// Adds or updates a record to the user database. Do this when changes are needed |
133 | /// in the user profile that need to be persistant. | ||
134 | /// | ||
135 | /// TODO: the logic here is not ACID, the local cache will be | ||
136 | /// updated even if the persistant data is not. This may lead | ||
137 | /// to unexpected results. | ||
133 | /// </summary> | 138 | /// </summary> |
134 | /// <param name="row">The profile to add</param> | 139 | /// <param name="record">The profile to update</param> |
135 | /// <returns>Successful?</returns> | 140 | /// <returns>true on success, false on fail to persist to db</returns> |
136 | public bool AddRow(UserProfileData row) | 141 | public bool UpdateRecord(UserProfileData record) |
137 | { | 142 | { |
138 | if (userProfiles.ContainsKey(row.UUID)) | 143 | if (userProfiles.ContainsKey(record.UUID)) |
139 | { | 144 | { |
140 | userProfiles[row.UUID] = row; | 145 | userProfiles[record.UUID] = record; |
141 | } | 146 | } |
142 | else | 147 | else |
143 | { | 148 | { |
144 | userProfiles.Add(row.UUID, row); | 149 | userProfiles.Add(record.UUID, record); |
145 | } | 150 | } |
146 | 151 | ||
147 | try | 152 | try |
148 | { | 153 | { |
149 | IObjectContainer database; | 154 | IObjectContainer database; |
150 | database = Db4oFactory.OpenFile(dbfl); | 155 | database = Db4oFactory.OpenFile(dbfl); |
151 | database.Set(row); | 156 | database.Set(record); |
152 | database.Close(); | 157 | database.Close(); |
153 | return true; | 158 | return true; |
154 | } | 159 | } |
@@ -157,7 +162,5 @@ namespace OpenSim.Framework.Data.DB4o | |||
157 | return false; | 162 | return false; |
158 | } | 163 | } |
159 | } | 164 | } |
160 | |||
161 | |||
162 | } | 165 | } |
163 | } | 166 | } |
diff --git a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs index 831b198..88caeb8 100644 --- a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs +++ b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs | |||
@@ -139,13 +139,30 @@ namespace OpenSim.Framework.Data.DB4o | |||
139 | { | 139 | { |
140 | try | 140 | try |
141 | { | 141 | { |
142 | manager.AddRow(user); | 142 | manager.UpdateRecord(user); |
143 | } | 143 | } |
144 | catch (Exception e) | 144 | catch (Exception e) |
145 | { | 145 | { |
146 | Console.WriteLine(e.ToString()); | 146 | Console.WriteLine(e.ToString()); |
147 | } | 147 | } |
148 | } | 148 | } |
149 | |||
150 | /// <summary> | ||
151 | /// Creates a new user profile | ||
152 | /// </summary> | ||
153 | /// <param name="user">The profile to add to the database</param> | ||
154 | /// <returns>True on success, false on error</returns> | ||
155 | public bool updateUserProfile(UserProfileData user) | ||
156 | { | ||
157 | try { | ||
158 | return manager.UpdateRecord(user); | ||
159 | } catch (Exception e) { | ||
160 | Console.WriteLine(e.ToString()); | ||
161 | return false; | ||
162 | } | ||
163 | } | ||
164 | |||
165 | |||
149 | 166 | ||
150 | /// <summary> | 167 | /// <summary> |
151 | /// Creates a new user agent | 168 | /// Creates a new user agent |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs index 66ea465..e301eb8 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs | |||
@@ -224,6 +224,13 @@ namespace OpenSim.Framework.Data.MySQL | |||
224 | { | 224 | { |
225 | // Do nothing. | 225 | // Do nothing. |
226 | } | 226 | } |
227 | |||
228 | |||
229 | public bool updateUserProfile(UserProfileData user) | ||
230 | { | ||
231 | return true; | ||
232 | // TODO: implement | ||
233 | } | ||
227 | 234 | ||
228 | /// <summary> | 235 | /// <summary> |
229 | /// Performs a money transfer request between two accounts | 236 | /// Performs a money transfer request between two accounts |
diff --git a/OpenSim/Framework/Data/UserData.cs b/OpenSim/Framework/Data/UserData.cs index d849e12..cf8ec7b 100644 --- a/OpenSim/Framework/Data/UserData.cs +++ b/OpenSim/Framework/Data/UserData.cs | |||
@@ -85,6 +85,12 @@ namespace OpenSim.Framework.Data | |||
85 | void addNewUserProfile(UserProfileData user); | 85 | void addNewUserProfile(UserProfileData user); |
86 | 86 | ||
87 | /// <summary> | 87 | /// <summary> |
88 | /// Updates an existing user profile | ||
89 | /// </summary> | ||
90 | /// <param name="user">UserProfile to update</param> | ||
91 | bool updateUserProfile(UserProfileData user); | ||
92 | |||
93 | /// <summary> | ||
88 | /// Adds a new agent to the database | 94 | /// Adds a new agent to the database |
89 | /// </summary> | 95 | /// </summary> |
90 | /// <param name="agent">The agent to add</param> | 96 | /// <param name="agent">The agent to add</param> |
diff --git a/OpenSim/Framework/UserManager/UserManagerBase.cs b/OpenSim/Framework/UserManager/UserManagerBase.cs index bc923b6..61b5df4 100644 --- a/OpenSim/Framework/UserManager/UserManagerBase.cs +++ b/OpenSim/Framework/UserManager/UserManagerBase.cs | |||
@@ -155,6 +155,28 @@ namespace OpenSim.Framework.UserManagement | |||
155 | 155 | ||
156 | return null; | 156 | return null; |
157 | } | 157 | } |
158 | |||
159 | /// <summary> | ||
160 | /// Set's user profile from object | ||
161 | /// </summary> | ||
162 | /// <param name="fname">First name</param> | ||
163 | /// <param name="lname">Last name</param> | ||
164 | /// <returns>A user profile</returns> | ||
165 | public bool setUserProfile(UserProfileData data) | ||
166 | { | ||
167 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
168 | { | ||
169 | try { | ||
170 | plugin.Value.updateUserProfile(data); | ||
171 | return true; | ||
172 | } catch (Exception e) { | ||
173 | MainLog.Instance.Verbose( "Unable to set user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
174 | } | ||
175 | } | ||
176 | |||
177 | return false; | ||
178 | } | ||
179 | |||
158 | #endregion | 180 | #endregion |
159 | 181 | ||
160 | #region Get UserAgent | 182 | #region Get UserAgent |
@@ -202,6 +224,15 @@ namespace OpenSim.Framework.UserManagement | |||
202 | return null; | 224 | return null; |
203 | } | 225 | } |
204 | 226 | ||
227 | // TODO: document | ||
228 | public void clearUserAgent(LLUUID agentID) | ||
229 | { | ||
230 | UserProfileData profile = getUserProfile(agentID); | ||
231 | profile.currentAgent = null; | ||
232 | setUserProfile(profile); | ||
233 | } | ||
234 | |||
235 | |||
205 | /// <summary> | 236 | /// <summary> |
206 | /// Loads a user agent by name (not called directly) | 237 | /// Loads a user agent by name (not called directly) |
207 | /// </summary> | 238 | /// </summary> |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index cd9c4fe..0459e80 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -86,6 +86,11 @@ namespace OpenSim.Region.Communications.OGS1 | |||
86 | return null; | 86 | return null; |
87 | } | 87 | } |
88 | 88 | ||
89 | public void clearUserAgent(LLUUID avatarID) | ||
90 | { | ||
91 | // TODO: implement | ||
92 | } | ||
93 | |||
89 | public UserProfileData SetupMasterUser(string firstName, string lastName) | 94 | public UserProfileData SetupMasterUser(string firstName, string lastName) |
90 | { | 95 | { |
91 | return SetupMasterUser(firstName, lastName, ""); | 96 | return SetupMasterUser(firstName, lastName, ""); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 70aead3..dbc6f92 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -674,7 +674,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
674 | } | 674 | } |
675 | } | 675 | } |
676 | // TODO: Add the removal from physics ? | 676 | // TODO: Add the removal from physics ? |
677 | 677 | ||
678 | // Remove client agent from profile, so new logins will work | ||
679 | commsManager.UserServer.clearUserAgent(agentID); | ||
678 | 680 | ||
679 | return; | 681 | return; |
680 | } | 682 | } |