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author | BlueWall | 2012-01-30 12:39:08 -0500 |
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committer | BlueWall | 2012-01-30 12:39:08 -0500 |
commit | 54e6b2402c280b775c3ad8cba04e118bd8b57bda (patch) | |
tree | ff35c3deffdc26b10f34716651b9a9f365cc1b5e | |
parent | Pickup map overlay tile from RegionSettings.ParcelImageID (diff) | |
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Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"
This reverts commit 00d1c88c59c10aa8d34fa36910cf0f1f0e9878b8.
Need to dig a little deeper to see exactly how V1 viewers are using this
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index bbf6b05..eac2743 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1026,7 +1026,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1026 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) | 1026 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) |
1027 | { | 1027 | { |
1028 | block.Access = r.Access; | 1028 | block.Access = r.Access; |
1029 | block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; | 1029 | block.MapImageId = r.TerrainImage; |
1030 | block.Name = r.RegionName; | 1030 | block.Name = r.RegionName; |
1031 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); | 1031 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); |
1032 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); | 1032 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); |