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authorUbitUmarov2012-04-24 04:57:59 +0100
committerUbitUmarov2012-04-24 04:57:59 +0100
commit1cfee4e84cd13c06d3450a6a286c4acf0443eed9 (patch)
tree95498abef582d35ce32988baa6fa1eebecb61082
parent fix Simulation time report (diff)
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display heatbeat sleep time in stats. This may not be good for general use, but for testing/debug
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 3e08128..32a98b4 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1390,6 +1390,7 @@ namespace OpenSim.Region.Framework.Scenes
1390 int tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS; 1390 int tmpPhysicsMS, tmpPhysicsMS2, tmpAgentMS, tmpTempOnRezMS, evMS, backMS, terMS;
1391 int previousFrameTick; 1391 int previousFrameTick;
1392 int maintc; 1392 int maintc;
1393 int sleepMS;
1393 1394
1394 while (!m_shuttingDown && (endFrame == null || Frame < endFrame)) 1395 while (!m_shuttingDown && (endFrame == null || Frame < endFrame))
1395 { 1396 {
@@ -1557,9 +1558,13 @@ namespace OpenSim.Region.Framework.Scenes
1557 1558
1558 m_firstHeartbeat = false; 1559 m_firstHeartbeat = false;
1559 1560
1561 sleepMS = Util.EnvironmentTickCount();
1560 if (maintc > 0) 1562 if (maintc > 0)
1561 Thread.Sleep(maintc); 1563 Thread.Sleep(maintc);
1562 1564
1565 sleepMS = Util.EnvironmentTickCountSubtract(sleepMS);
1566 StatsReporter.addSleepMS(sleepMS);
1567
1563 // Optionally warn if a frame takes double the amount of time that it should. 1568 // Optionally warn if a frame takes double the amount of time that it should.
1564 if (DebugUpdates 1569 if (DebugUpdates
1565 && Util.EnvironmentTickCountSubtract( 1570 && Util.EnvironmentTickCountSubtract(