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author | morphw | 2007-05-11 21:03:11 +0000 |
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committer | morphw | 2007-05-11 21:03:11 +0000 |
commit | 0d52bc723d7545a71509e2f7b93c5ac13cf009bd (patch) | |
tree | c0570376eafafc74efd66fb831f3c57ee1c2672d | |
parent | MW is a debugging wiz (regionx/y updated) (diff) | |
download | opensim-SC_OLD-0d52bc723d7545a71509e2f7b93c5ac13cf009bd.zip opensim-SC_OLD-0d52bc723d7545a71509e2f7b93c5ac13cf009bd.tar.gz opensim-SC_OLD-0d52bc723d7545a71509e2f7b93c5ac13cf009bd.tar.bz2 opensim-SC_OLD-0d52bc723d7545a71509e2f7b93c5ac13cf009bd.tar.xz |
Added landmark asset creation.
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 48 |
1 files changed, 36 insertions, 12 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index c5108ac..856909c 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -642,6 +642,7 @@ namespace OpenSim | |||
642 | } | 642 | } |
643 | } | 643 | } |
644 | break; | 644 | break; |
645 | |||
645 | } | 646 | } |
646 | } | 647 | } |
647 | } | 648 | } |
@@ -1077,20 +1078,43 @@ namespace OpenSim | |||
1077 | 1078 | ||
1078 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | 1079 | private void CreateInventoryItem(CreateInventoryItemPacket packet) |
1079 | { | 1080 | { |
1080 | if (packet.InventoryBlock.Type == 7) | 1081 | if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) |
1082 | { | ||
1083 | System.Console.WriteLine("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); | ||
1084 | return; | ||
1085 | } | ||
1086 | |||
1087 | //lets try this out with creating a notecard | ||
1088 | AssetBase asset = new AssetBase(); | ||
1089 | |||
1090 | asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
1091 | asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
1092 | asset.InvType = packet.InventoryBlock.InvType; | ||
1093 | asset.Type = packet.InventoryBlock.Type; | ||
1094 | asset.FullID = LLUUID.Random(); | ||
1095 | |||
1096 | switch (packet.InventoryBlock.Type) | ||
1081 | { | 1097 | { |
1082 | //lets try this out with creating a notecard | 1098 | case 7: // Notecard |
1083 | AssetBase asset = new AssetBase(); | 1099 | asset.Data = new byte[0]; |
1084 | asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | 1100 | break; |
1085 | asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | 1101 | |
1086 | asset.InvType = packet.InventoryBlock.InvType; | 1102 | case 3: // Landmark |
1087 | asset.Type = packet.InventoryBlock.Type; | 1103 | String content; |
1088 | asset.FullID = LLUUID.Random(); | 1104 | content = "Landmark version 2\n"; |
1089 | asset.Data = new byte[0]; | 1105 | content += "region_id " + m_regionData.SimUUID + "\n"; |
1090 | 1106 | String strPos = String.Format("%.2f %.2f %.2f>", | |
1091 | m_assetCache.AddAsset(asset); | 1107 | this.ClientAvatar.Pos.X, |
1092 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); | 1108 | this.ClientAvatar.Pos.Y, |
1109 | this.ClientAvatar.Pos.Z); | ||
1110 | content += "local_pos " + strPos + "\n"; | ||
1111 | asset.Data = (new System.Text.ASCIIEncoding()).GetBytes(content); | ||
1112 | break; | ||
1113 | default: | ||
1114 | break; | ||
1093 | } | 1115 | } |
1116 | m_assetCache.AddAsset(asset); | ||
1117 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); | ||
1094 | } | 1118 | } |
1095 | } | 1119 | } |
1096 | } | 1120 | } |