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authorMelanie2011-10-25 01:51:49 +0100
committerMelanie2011-10-25 01:51:49 +0100
commitf4e4026a7aa132db4a0fea40c14b049989b7aa7f (patch)
treea8336616f6804a8c0c0be6e550d7bded21351d43
parentMerge commit '83c7b9b609d3c78d099a0bf18de8685676184f94' into bigmerge (diff)
parentChange hardcoded ODE total frame time to match the default total frame time (... (diff)
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Merge commit '4bfc2f5cdea4b739110cae3b37945d88ad527334' into bigmerge
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 2da922b..e8689a6 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -2658,7 +2658,7 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name);
2658 // HACK: Using a time dilation of 1.0 to debug rubberbanding issues 2658 // HACK: Using a time dilation of 1.0 to debug rubberbanding issues
2659 //m_timeDilation = Math.Min((step_time / ODE_STEPSIZE) / (0.09375f / ODE_STEPSIZE), 1.0f); 2659 //m_timeDilation = Math.Min((step_time / ODE_STEPSIZE) / (0.09375f / ODE_STEPSIZE), 1.0f);
2660 2660
2661 step_time = 0.09375f; 2661 step_time = 0.089f;
2662 2662
2663 while (step_time > 0.0f) 2663 while (step_time > 0.0f)
2664 { 2664 {