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authorUbitUmarov2014-08-21 05:28:35 +0100
committerUbitUmarov2014-08-21 05:28:35 +0100
commitd98d64a61ab465ba745dd09b6db272034b96aef6 (patch)
tree15d8c7e440beb31c7d0efbdae8c5ba839babe3b6
parenttest (diff)
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bug fix
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index ac77e2a..ea09379 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5951,7 +5951,7 @@ namespace OpenSim.Region.Framework.Scenes
5951 { 5951 {
5952 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5952 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5953 continue; 5953 continue;
5954 // only those old parcel need receive kills 5954 // only those old parcel need kills
5955 if (previusParcelID == p.currentParcelUUID && GodLevel < 200) 5955 if (previusParcelID == p.currentParcelUUID && GodLevel < 200)
5956 { 5956 {
5957 killsToSendme.Add(p); // i dont see them 5957 killsToSendme.Add(p); // i dont see them
@@ -5986,7 +5986,7 @@ namespace OpenSim.Region.Framework.Scenes
5986 { 5986 {
5987 m_log.Debug("[AVATAR]: killtoMe: " + Lastname + " " + killsToSendme.Count.ToString()); 5987 m_log.Debug("[AVATAR]: killtoMe: " + Lastname + " " + killsToSendme.Count.ToString());
5988 5988
5989 foreach (ScenePresence p in killsToSendto) 5989 foreach (ScenePresence p in killsToSendme)
5990 try 5990 try
5991 { 5991 {
5992 p.SendKillTo(this); 5992 p.SendKillTo(this);