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authorUbitUmarov2014-11-03 21:04:21 +0000
committerUbitUmarov2014-11-03 21:04:21 +0000
commitb5e43a4b90c601f1236349af6619db4188e35be0 (patch)
tree593c415cb9381f07e5af71ae439b34102ec68802
parent always write physicsShapeType on sop serialization since default value (diff)
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BUG fix : fix a very silly bug uint in place of ulong :(
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 1861055..274eb7f 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -2139,7 +2139,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2139 previousRegionNeighbourHandles.Remove(currentRegionHandler); 2139 previousRegionNeighbourHandles.Remove(currentRegionHandler);
2140 2140
2141 // previousRegionNeighbourHandles now contains regions to forget 2141 // previousRegionNeighbourHandles now contains regions to forget
2142 foreach (uint handler in previousRegionNeighbourHandles) 2142 foreach (ulong handler in previousRegionNeighbourHandles)
2143 seeds.Remove(handler); 2143 seeds.Remove(handler);
2144 2144
2145 /// Update all child agent with everyone's seeds 2145 /// Update all child agent with everyone's seeds