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authorUbitUmarov2014-08-14 21:04:30 +0100
committerUbitUmarov2014-08-14 21:04:30 +0100
commita46d6004dfdc353678271e36aafff5eaafd3fd91 (patch)
tree0c2bee357487d92b4bb3240472893605677ad76d
parentadd a estimator of client ping time, and painfully make it visible in show (diff)
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reduce ping filter time constant
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 910d7cf..bd192dc 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -1583,7 +1583,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1583 { 1583 {
1584 int t = Util.EnvironmentTickCountSubtract(udpClient.m_lastStartpingTimeMS); 1584 int t = Util.EnvironmentTickCountSubtract(udpClient.m_lastStartpingTimeMS);
1585 int c = udpClient.m_pingMS; 1585 int c = udpClient.m_pingMS;
1586 c = 900 * c + 100 * t; 1586 c = 800 * c + 200 * t;
1587 c /= 1000; 1587 c /= 1000;
1588 udpClient.m_pingMS = c; 1588 udpClient.m_pingMS = c;
1589 return; 1589 return;