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authorDan Lake2013-08-08 12:44:03 -0700
committerDan Lake2013-08-08 12:44:03 -0700
commit9fc97cbbf77f269d69aaa6234dd6e12ebf3b9563 (patch)
treee8fd9d6822f795f0ab0b8cf78a5b880fce17449f
parentAdd parameter and explanation of ManagedStats return to OpenSimDefaults.ini. (diff)
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Make m_originRegionID in ScenePresence public to allow DSG module to work for now. Once the code churn on teleport ends, I can find a better solution
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7fd1302..1b8c276 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -290,9 +290,9 @@ namespace OpenSim.Region.Framework.Scenes
290 /// <summary> 290 /// <summary>
291 /// In the V1 teleport protocol, the destination simulator sends ReleaseAgent to this address. 291 /// In the V1 teleport protocol, the destination simulator sends ReleaseAgent to this address.
292 /// </summary> 292 /// </summary>
293 string m_callbackURI; 293 private string m_callbackURI;
294 294
295 UUID m_originRegionID; 295 public UUID m_originRegionID;
296 296
297 /// <summary> 297 /// <summary>
298 /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent 298 /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent