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author | Melanie | 2010-07-21 19:24:18 +0100 |
---|---|---|
committer | Melanie | 2010-07-21 19:24:18 +0100 |
commit | 9136e02ed3691dd695f70c9ff87436bcc306e0c4 (patch) | |
tree | d45b4d95652b80364ff050bd4d213d26a58c1962 | |
parent | Merge branch '0.6.9-post-fixes' into careminster (diff) | |
parent | Fix the XML serializationt to provide an empty script state element if (diff) | |
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Merge branch '0.6.9-post-fixes' into careminster
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 32 |
3 files changed, 32 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 221eb47..8e860fb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -145,6 +145,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
145 | 145 | ||
146 | protected SceneCommunicationService m_sceneGridService; | 146 | protected SceneCommunicationService m_sceneGridService; |
147 | public bool LoginsDisabled = true; | 147 | public bool LoginsDisabled = true; |
148 | public bool LoadingPrims = false; | ||
148 | 149 | ||
149 | public new float TimeDilation | 150 | public new float TimeDilation |
150 | { | 151 | { |
@@ -1691,6 +1692,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1691 | /// </summary> | 1692 | /// </summary> |
1692 | public virtual void LoadPrimsFromStorage(UUID regionID) | 1693 | public virtual void LoadPrimsFromStorage(UUID regionID) |
1693 | { | 1694 | { |
1695 | LoadingPrims = true; | ||
1694 | m_log.Info("[SCENE]: Loading objects from datastore"); | 1696 | m_log.Info("[SCENE]: Loading objects from datastore"); |
1695 | 1697 | ||
1696 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); | 1698 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); |
@@ -1714,6 +1716,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1714 | } | 1716 | } |
1715 | 1717 | ||
1716 | m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 1718 | m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
1719 | LoadingPrims = false; | ||
1717 | } | 1720 | } |
1718 | 1721 | ||
1719 | 1722 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 93f45e0..54b27b2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -404,7 +404,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
404 | 404 | ||
405 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 405 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
406 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | 406 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) |
407 | && !IsAttachmentCheckFull()) | 407 | && !IsAttachmentCheckFull() && (!m_scene.LoadingPrims)) |
408 | { | 408 | { |
409 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 409 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
410 | } | 410 | } |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 3bdbdfb..c8f6559 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1359,9 +1359,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1359 | string xml = instance.GetXMLState(); | 1359 | string xml = instance.GetXMLState(); |
1360 | 1360 | ||
1361 | XmlDocument sdoc = new XmlDocument(); | 1361 | XmlDocument sdoc = new XmlDocument(); |
1362 | sdoc.LoadXml(xml); | 1362 | bool loadedState = true; |
1363 | XmlNodeList rootL = sdoc.GetElementsByTagName("ScriptState"); | 1363 | try |
1364 | XmlNode rootNode = rootL[0]; | 1364 | { |
1365 | sdoc.LoadXml(xml); | ||
1366 | } | ||
1367 | catch (System.Xml.XmlException e) | ||
1368 | { | ||
1369 | loadedState = false; | ||
1370 | } | ||
1371 | |||
1372 | XmlNodeList rootL = null; | ||
1373 | XmlNode rootNode = null; | ||
1374 | if (loadedState) | ||
1375 | { | ||
1376 | rootL = sdoc.GetElementsByTagName("ScriptState"); | ||
1377 | rootNode = rootL[0]; | ||
1378 | } | ||
1365 | 1379 | ||
1366 | // Create <State UUID="xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"> | 1380 | // Create <State UUID="xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"> |
1367 | XmlDocument doc = new XmlDocument(); | 1381 | XmlDocument doc = new XmlDocument(); |
@@ -1377,8 +1391,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1377 | stateData.Attributes.Append(engineName); | 1391 | stateData.Attributes.Append(engineName); |
1378 | doc.AppendChild(stateData); | 1392 | doc.AppendChild(stateData); |
1379 | 1393 | ||
1394 | XmlNode xmlstate = null; | ||
1395 | |||
1380 | // Add <ScriptState>...</ScriptState> | 1396 | // Add <ScriptState>...</ScriptState> |
1381 | XmlNode xmlstate = doc.ImportNode(rootNode, true); | 1397 | if (loadedState) |
1398 | { | ||
1399 | xmlstate = doc.ImportNode(rootNode, true); | ||
1400 | } | ||
1401 | else | ||
1402 | { | ||
1403 | xmlstate = doc.CreateElement("", "ScriptState", ""); | ||
1404 | } | ||
1405 | |||
1382 | stateData.AppendChild(xmlstate); | 1406 | stateData.AppendChild(xmlstate); |
1383 | 1407 | ||
1384 | string assemName = instance.GetAssemblyName(); | 1408 | string assemName = instance.GetAssemblyName(); |