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authorMelanie2013-06-10 01:16:22 +0200
committerMelanie2013-06-10 01:16:22 +0200
commit745a209bf2cf2465717f2d17fd5a506221c63ac5 (patch)
treee3e9485cc15194c4e5bfc4dbf64e6f37f735db08
parentMake objects attached from the ground appear in inventory again. Fixes a number (diff)
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Explicitly set uploaded mesh object perms
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs23
1 files changed, 13 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 59b9585..8241e07 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -990,13 +990,20 @@ namespace OpenSim.Region.ClientStack.Linden
990 else 990 else
991 prim.Name = assetName + "#" + i.ToString(); 991 prim.Name = assetName + "#" + i.ToString();
992 992
993 prim.EveryoneMask = 0;
994 prim.GroupMask = 0;
995
993 if (restrictPerms) 996 if (restrictPerms)
994 { 997 {
995 prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify); 998 prim.BaseMask = (uint)(PermissionMask.Move | PermissionMask.Modify);
996 prim.EveryoneMask = 0;
997 prim.GroupMask = 0;
998 prim.NextOwnerMask = 0;
999 prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify); 999 prim.OwnerMask = (uint)(PermissionMask.Move | PermissionMask.Modify);
1000 prim.NextOwnerMask = 0;
1001 }
1002 else
1003 {
1004 prim.BaseMask = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1005 prim.OwnerMask = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1006 prim.NextOwnerMask = (uint)PermissionMask.Transfer;
1000 } 1007 }
1001 1008
1002 if(istest) 1009 if(istest)
@@ -1099,21 +1106,17 @@ namespace OpenSim.Region.ClientStack.Linden
1099 1106
1100 if (restrictPerms) 1107 if (restrictPerms)
1101 { 1108 {
1102 item.CurrentPermissions
1103 = (uint)(PermissionMask.Move | PermissionMask.Modify);
1104
1105 item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify); 1109 item.BasePermissions = (uint)(PermissionMask.Move | PermissionMask.Modify);
1110 item.CurrentPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify);
1106 item.EveryOnePermissions = 0; 1111 item.EveryOnePermissions = 0;
1107 item.NextPermissions = 0; 1112 item.NextPermissions = 0;
1108 } 1113 }
1109 else 1114 else
1110 { 1115 {
1111 item.CurrentPermissions
1112 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
1113
1114 item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export; 1116 item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1117 item.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1115 item.EveryOnePermissions = 0; 1118 item.EveryOnePermissions = 0;
1116 item.NextPermissions = (uint)PermissionMask.All; 1119 item.NextPermissions = (uint)PermissionMask.Transfer;
1117 } 1120 }
1118 1121
1119 item.CreationDate = Util.UnixTimeSinceEpoch(); 1122 item.CreationDate = Util.UnixTimeSinceEpoch();