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authorUbitUmarov2014-08-15 21:26:50 +0100
committerUbitUmarov2014-08-15 21:26:50 +0100
commit72a6bca033f95fa00c9fb21e0a7086f7c3d23f99 (patch)
treeb6b9f2a028f1911484f558b69970c82216d0945c
parentdo CrossAttachmentsIntoNewRegion for old versions in the right place (diff)
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cleanup a bit
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs11
1 files changed, 1 insertions, 10 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 84ca52d..7846400 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -2108,20 +2108,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
2108 2108
2109 string reason = String.Empty; 2109 string reason = String.Empty;
2110 2110
2111 int ts = Util.EnvironmentTickCount();
2112 bool regionAccepted = scene.SimulationService.CreateAgent(reg, a, (uint)TeleportFlags.Default, out reason); 2111 bool regionAccepted = scene.SimulationService.CreateAgent(reg, a, (uint)TeleportFlags.Default, out reason);
2113 2112
2114// m_log.DebugFormat("[ENTITY TRANSFER MODULE] SimulationService.CreateAgent took {0}ms",Util.EnvironmentTickCountSubtract(ts));
2115
2116 if (regionAccepted && newAgent) 2113 if (regionAccepted && newAgent)
2117 { 2114 {
2118 // give time for createAgent to finish, since it is async and does grid services access 2115 // give time for createAgent to finish, since it is async and does grid services access
2119
2120// int dly = 500 - sp.ControllingClient.PingTimeMS;
2121// if (dly > 20)
2122// Thread.Sleep(dly);
2123 // ping is unrealiable after a login :(, just delay a fair amount
2124
2125 Thread.Sleep(500); 2116 Thread.Sleep(500);
2126 2117
2127 if (m_eqModule != null) 2118 if (m_eqModule != null)