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authorCharles Krinke2008-09-07 22:08:40 +0000
committerCharles Krinke2008-09-07 22:08:40 +0000
commit68e8f3a1607c2c3e813255569c05191cbb55fec4 (patch)
tree3048cda6a7f1cd9d304690ffc9460aac1b944956
parentXengine patch to force a persistence save on script creation. This prevents (diff)
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Revert the removal of the commented out
scriptsleep calls.
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs57
1 files changed, 56 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 937ac70..c142e6d 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -1486,6 +1486,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1486 { 1486 {
1487 m_host.AddScriptLPS(1); 1487 m_host.AddScriptLPS(1);
1488 SetTexture(m_host, texture, face); 1488 SetTexture(m_host, texture, face);
1489 // ScriptSleep(200);
1489 } 1490 }
1490 1491
1491 private void SetTexture(SceneObjectPart part, string texture, int face) 1492 private void SetTexture(SceneObjectPart part, string texture, int face)
@@ -1530,6 +1531,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1530 m_host.AddScriptLPS(1); 1531 m_host.AddScriptLPS(1);
1531 1532
1532 ScaleTexture(m_host, u, v, face); 1533 ScaleTexture(m_host, u, v, face);
1534 // ScriptSleep(200);
1533 } 1535 }
1534 1536
1535 private void ScaleTexture(SceneObjectPart part, double u, double v, int face) 1537 private void ScaleTexture(SceneObjectPart part, double u, double v, int face)
@@ -1565,6 +1567,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1565 { 1567 {
1566 m_host.AddScriptLPS(1); 1568 m_host.AddScriptLPS(1);
1567 OffsetTexture(m_host, u, v, face); 1569 OffsetTexture(m_host, u, v, face);
1570 // ScriptSleep(200);
1568 } 1571 }
1569 1572
1570 private void OffsetTexture(SceneObjectPart part, double u, double v, int face) 1573 private void OffsetTexture(SceneObjectPart part, double u, double v, int face)
@@ -1600,6 +1603,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1600 { 1603 {
1601 m_host.AddScriptLPS(1); 1604 m_host.AddScriptLPS(1);
1602 RotateTexture(m_host, rotation, face); 1605 RotateTexture(m_host, rotation, face);
1606 // ScriptSleep(200);
1603 } 1607 }
1604 1608
1605 private void RotateTexture(SceneObjectPart part, double rotation, int face) 1609 private void RotateTexture(SceneObjectPart part, double rotation, int face)
@@ -1651,7 +1655,10 @@ namespace OpenSim.Region.ScriptEngine.Common
1651 public void llSetPos(LSL_Types.Vector3 pos) 1655 public void llSetPos(LSL_Types.Vector3 pos)
1652 { 1656 {
1653 m_host.AddScriptLPS(1); 1657 m_host.AddScriptLPS(1);
1658
1654 SetPos(m_host, pos); 1659 SetPos(m_host, pos);
1660
1661 ScriptSleep(200);
1655 } 1662 }
1656 1663
1657 private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) 1664 private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos)
@@ -1701,7 +1708,10 @@ namespace OpenSim.Region.ScriptEngine.Common
1701 public void llSetRot(LSL_Types.Quaternion rot) 1708 public void llSetRot(LSL_Types.Quaternion rot)
1702 { 1709 {
1703 m_host.AddScriptLPS(1); 1710 m_host.AddScriptLPS(1);
1711
1704 SetRot(m_host, rot); 1712 SetRot(m_host, rot);
1713
1714 ScriptSleep(200);
1705 } 1715 }
1706 1716
1707 private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) 1717 private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot)
@@ -1980,6 +1990,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1980 { 1990 {
1981 m_host.AddScriptLPS(1); 1991 m_host.AddScriptLPS(1);
1982 m_host.PreloadSound(sound); 1992 m_host.PreloadSound(sound);
1993 // ScriptSleep(1000);
1983 } 1994 }
1984 1995
1985 /// <summary> 1996 /// <summary>
@@ -2263,24 +2274,28 @@ namespace OpenSim.Region.ScriptEngine.Common
2263 { 2274 {
2264 m_host.AddScriptLPS(1); 2275 m_host.AddScriptLPS(1);
2265 Deprecated("llMakeExplosion"); 2276 Deprecated("llMakeExplosion");
2277 // ScriptSleep(100);
2266 } 2278 }
2267 2279
2268 public void llMakeFountain() 2280 public void llMakeFountain()
2269 { 2281 {
2270 m_host.AddScriptLPS(1); 2282 m_host.AddScriptLPS(1);
2271 Deprecated("llMakeFountain"); 2283 Deprecated("llMakeFountain");
2284 // ScriptSleep(100);
2272 } 2285 }
2273 2286
2274 public void llMakeSmoke() 2287 public void llMakeSmoke()
2275 { 2288 {
2276 m_host.AddScriptLPS(1); 2289 m_host.AddScriptLPS(1);
2277 Deprecated("llMakeSmoke"); 2290 Deprecated("llMakeSmoke");
2291 // ScriptSleep(100);
2278 } 2292 }
2279 2293
2280 public void llMakeFire() 2294 public void llMakeFire()
2281 { 2295 {
2282 m_host.AddScriptLPS(1); 2296 m_host.AddScriptLPS(1);
2283 Deprecated("llMakeFire"); 2297 Deprecated("llMakeFire");
2298 // ScriptSleep(100);
2284 } 2299 }
2285 2300
2286 public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) 2301 public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param)
@@ -2337,6 +2352,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2337 found = true; 2352 found = true;
2338 // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) 2353 // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay)
2339 ScriptSleep((int)((groupmass * velmag) / 10)); 2354 ScriptSleep((int)((groupmass * velmag) / 10));
2355 // ScriptSleep(100);
2340 break; 2356 break;
2341 } 2357 }
2342 } 2358 }
@@ -2519,6 +2535,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2519 return; 2535 return;
2520 2536
2521 emailModule.SendEmail(m_host.UUID, address, subject, message); 2537 emailModule.SendEmail(m_host.UUID, address, subject, message);
2538 // ScriptSleep(20000);
2522 } 2539 }
2523 2540
2524 public void llGetNextEmail(string address, string subject) 2541 public void llGetNextEmail(string address, string subject)
@@ -2960,7 +2977,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2960 parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); 2977 parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected);
2961 parentPrim.GetProperties(client); 2978 parentPrim.GetProperties(client);
2962 2979
2963 ScriptSleep(500); 2980 ScriptSleep(1000);
2964 } 2981 }
2965 2982
2966 public void llBreakLink(int linknum) 2983 public void llBreakLink(int linknum)
@@ -3122,6 +3139,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3122 // destination is an object 3139 // destination is an object
3123 World.MoveTaskInventoryItem(destId, m_host, objId); 3140 World.MoveTaskInventoryItem(destId, m_host, objId);
3124 } 3141 }
3142 // ScriptSleep(3000);
3125 } 3143 }
3126 3144
3127 public void llRemoveInventory(string name) 3145 public void llRemoveInventory(string name)
@@ -3160,6 +3178,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3160 { 3178 {
3161 m_host.AddScriptLPS(1); 3179 m_host.AddScriptLPS(1);
3162 NotImplemented("llRequestAgentData"); 3180 NotImplemented("llRequestAgentData");
3181 // ScriptSleep(100);
3163 return String.Empty; 3182 return String.Empty;
3164 } 3183 }
3165 3184
@@ -3193,9 +3212,12 @@ namespace OpenSim.Region.ScriptEngine.Common
3193 m_Dataserver.DataserverReply(i.ToString(), 3212 m_Dataserver.DataserverReply(i.ToString(),
3194 reply); 3213 reply);
3195 }, false); 3214 }, false);
3215
3216 // ScriptSleep(1000);
3196 return tid.ToString(); 3217 return tid.ToString();
3197 } 3218 }
3198 } 3219 }
3220 // ScriptSleep(1000);
3199 return String.Empty; 3221 return String.Empty;
3200 } 3222 }
3201 3223
@@ -4415,6 +4437,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4415 { 4437 {
4416 m_host.AddScriptLPS(1); 4438 m_host.AddScriptLPS(1);
4417 m_host.AdjustSoundGain(volume); 4439 m_host.AdjustSoundGain(volume);
4440 // ScriptSleep(100);
4418 } 4441 }
4419 4442
4420 public void llSetSoundQueueing(int queue) 4443 public void llSetSoundQueueing(int queue)
@@ -5018,6 +5041,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5018 land.ParcelAccessList.Add(entry); 5041 land.ParcelAccessList.Add(entry);
5019 } 5042 }
5020 } 5043 }
5044 // ScriptSleep(100);
5021 } 5045 }
5022 5046
5023 public void llSetTouchText(string text) 5047 public void llSetTouchText(string text)
@@ -5105,6 +5129,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5105 buts[i] = buttons.Data[i].ToString(); 5129 buts[i] = buttons.Data[i].ToString();
5106 } 5130 }
5107 World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); 5131 World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts);
5132 // ScriptSleep(1000);
5108 } 5133 }
5109 5134
5110 public void llVolumeDetect(int detect) 5135 public void llVolumeDetect(int detect)
@@ -5179,6 +5204,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5179 { 5204 {
5180 m_host.AddScriptLPS(1); 5205 m_host.AddScriptLPS(1);
5181 Deprecated("llRemoteLoadScript"); 5206 Deprecated("llRemoteLoadScript");
5207 // ScriptSleep(3000);
5182 } 5208 }
5183 5209
5184 public void llSetRemoteScriptAccessPin(int pin) 5210 public void llSetRemoteScriptAccessPin(int pin)
@@ -5229,6 +5255,8 @@ namespace OpenSim.Region.ScriptEngine.Common
5229 5255
5230 // the rest of the permission checks are done in RezScript, so check the pin there as well 5256 // the rest of the permission checks are done in RezScript, so check the pin there as well
5231 World.RezScript(srcId, m_host, destId, pin, running, start_param); 5257 World.RezScript(srcId, m_host, destId, pin, running, start_param);
5258 // this will cause the delay even if the script pin or permissions were wrong - seems ok
5259 ScriptSleep(3000);
5232 } 5260 }
5233 5261
5234 public void llOpenRemoteDataChannel() 5262 public void llOpenRemoteDataChannel()
@@ -5241,12 +5269,14 @@ namespace OpenSim.Region.ScriptEngine.Common
5241 object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; 5269 object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) };
5242 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); 5270 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj);
5243 } 5271 }
5272 // ScriptSleep(1000);
5244 } 5273 }
5245 5274
5246 public string llSendRemoteData(string channel, string dest, int idata, string sdata) 5275 public string llSendRemoteData(string channel, string dest, int idata, string sdata)
5247 { 5276 {
5248 m_host.AddScriptLPS(1); 5277 m_host.AddScriptLPS(1);
5249 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 5278 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
5279 // ScriptSleep(3000);
5250 return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); 5280 return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString();
5251 } 5281 }
5252 5282
@@ -5255,6 +5285,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5255 m_host.AddScriptLPS(1); 5285 m_host.AddScriptLPS(1);
5256 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 5286 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
5257 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); 5287 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
5288 // ScriptSleep(3000);
5258 } 5289 }
5259 5290
5260 public void llCloseRemoteDataChannel(string channel) 5291 public void llCloseRemoteDataChannel(string channel)
@@ -5262,6 +5293,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5262 m_host.AddScriptLPS(1); 5293 m_host.AddScriptLPS(1);
5263 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 5294 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
5264 xmlrpcMod.CloseXMLRPCChannel(channel); 5295 xmlrpcMod.CloseXMLRPCChannel(channel);
5296 // ScriptSleep(1000);
5265 } 5297 }
5266 5298
5267 public string llMD5String(string src, int nonce) 5299 public string llMD5String(string src, int nonce)
@@ -5955,6 +5987,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5955 { 5987 {
5956 m_host.AddScriptLPS(1); 5988 m_host.AddScriptLPS(1);
5957 Deprecated("llXorBase64Strings"); 5989 Deprecated("llXorBase64Strings");
5990 // ScriptSleep(300);
5958 } 5991 }
5959 5992
5960 public void llRemoteDataSetRegion() 5993 public void llRemoteDataSetRegion()
@@ -6003,6 +6036,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6003 return; 6036 return;
6004 } 6037 }
6005 World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); 6038 World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url);
6039 // ScriptSleep(2000);
6006 } 6040 }
6007 6041
6008 public void osSetParcelMediaURL(string url) 6042 public void osSetParcelMediaURL(string url)
@@ -6674,6 +6708,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6674 { 6708 {
6675 m_host.AddScriptLPS(1); 6709 m_host.AddScriptLPS(1);
6676 m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); 6710 m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s);
6711 // ScriptSleep(200);
6677 } 6712 }
6678 6713
6679 // <summary> 6714 // <summary>
@@ -6994,6 +7029,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6994 case 5: // DATA_SIM_POS 7029 case 5: // DATA_SIM_POS
6995 if (info == null) 7030 if (info == null)
6996 { 7031 {
7032 // ScriptSleep(1000);
6997 return UUID.Zero.ToString(); 7033 return UUID.Zero.ToString();
6998 } 7034 }
6999 reply = new LSL_Types.Vector3( 7035 reply = new LSL_Types.Vector3(
@@ -7010,6 +7046,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7010 case 7: // DATA_SIM_RATING 7046 case 7: // DATA_SIM_RATING
7011 if (info == null) 7047 if (info == null)
7012 { 7048 {
7049 // ScriptSleep(1000);
7013 return UUID.Zero.ToString(); 7050 return UUID.Zero.ToString();
7014 } 7051 }
7015 int access = info.RegionSettings.Maturity; 7052 int access = info.RegionSettings.Maturity;
@@ -7024,6 +7061,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7024 reply = m_ScriptEngine.World.GetSimulatorVersion(); 7061 reply = m_ScriptEngine.World.GetSimulatorVersion();
7025 break; 7062 break;
7026 default: 7063 default:
7064 // ScriptSleep(1000);
7027 return UUID.Zero.ToString(); // Raise no event 7065 return UUID.Zero.ToString(); // Raise no event
7028 } 7066 }
7029 UUID rq = UUID.Random(); 7067 UUID rq = UUID.Random();
@@ -7034,6 +7072,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7034 m_ScriptEngine.m_ASYNCLSLCommandManager. 7072 m_ScriptEngine.m_ASYNCLSLCommandManager.
7035 m_Dataserver.DataserverReply(rq.ToString(), reply); 7073 m_Dataserver.DataserverReply(rq.ToString(), reply);
7036 7074
7075 // ScriptSleep(1000);
7037 return tid.ToString(); 7076 return tid.ToString();
7038 } 7077 }
7039 catch(Exception e) 7078 catch(Exception e)
@@ -7148,6 +7187,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7148 UUID avatarId = new UUID(avatar_id); 7187 UUID avatarId = new UUID(avatar_id);
7149 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, 7188 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message,
7150 url); 7189 url);
7190 // ScriptSleep(10000);
7151 } 7191 }
7152 7192
7153 public void llParcelMediaCommandList(LSL_Types.list commandList) 7193 public void llParcelMediaCommandList(LSL_Types.list commandList)
@@ -7271,6 +7311,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7271 7311
7272 } 7312 }
7273 } 7313 }
7314 // ScriptSleep(2000);
7274 return list; 7315 return list;
7275 } 7316 }
7276 7317
@@ -7279,6 +7320,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7279 m_host.AddScriptLPS(1); 7320 m_host.AddScriptLPS(1);
7280 Int64 tmp = 0; 7321 Int64 tmp = 0;
7281 Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); 7322 Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
7323 // ScriptSleep(1000);
7282 return Convert.ToInt32(tmp); 7324 return Convert.ToInt32(tmp);
7283 } 7325 }
7284 7326
@@ -7347,12 +7389,14 @@ namespace OpenSim.Region.ScriptEngine.Common
7347 { 7389 {
7348 m_host.AddScriptLPS(1); 7390 m_host.AddScriptLPS(1);
7349 NotImplemented("llSetPrimURL"); 7391 NotImplemented("llSetPrimURL");
7392 // ScriptSleep(2000);
7350 } 7393 }
7351 7394
7352 public void llRefreshPrimURL() 7395 public void llRefreshPrimURL()
7353 { 7396 {
7354 m_host.AddScriptLPS(1); 7397 m_host.AddScriptLPS(1);
7355 NotImplemented("llRefreshPrimURL"); 7398 NotImplemented("llRefreshPrimURL");
7399 // ScriptSleep(20000);
7356 } 7400 }
7357 7401
7358 public string llEscapeURL(string url) 7402 public string llEscapeURL(string url)
@@ -7385,6 +7429,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7385 { 7429 {
7386 m_host.AddScriptLPS(1); 7430 m_host.AddScriptLPS(1);
7387 NotImplemented("llMapDestination"); 7431 NotImplemented("llMapDestination");
7432 // ScriptSleep(1000);
7388 } 7433 }
7389 7434
7390 public void llAddToLandBanList(string avatar, double hours) 7435 public void llAddToLandBanList(string avatar, double hours)
@@ -7403,6 +7448,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7403 land.ParcelAccessList.Add(entry); 7448 land.ParcelAccessList.Add(entry);
7404 } 7449 }
7405 } 7450 }
7451 // ScriptSleep(100);
7406 } 7452 }
7407 7453
7408 public void llRemoveFromLandPassList(string avatar) 7454 public void llRemoveFromLandPassList(string avatar)
@@ -7424,6 +7470,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7424 } 7470 }
7425 } 7471 }
7426 } 7472 }
7473 // ScriptSleep(100);
7427 } 7474 }
7428 7475
7429 public void llRemoveFromLandBanList(string avatar) 7476 public void llRemoveFromLandBanList(string avatar)
@@ -7445,6 +7492,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7445 } 7492 }
7446 } 7493 }
7447 } 7494 }
7495 // ScriptSleep(100);
7448 } 7496 }
7449 7497
7450 public void llSetCameraParams(LSL_Types.list rules) 7498 public void llSetCameraParams(LSL_Types.list rules)
@@ -7652,6 +7700,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7652 } 7700 }
7653 } 7701 }
7654 } 7702 }
7703 // ScriptSleep(100);
7655 } 7704 }
7656 7705
7657 public void llResetLandPassList() 7706 public void llResetLandPassList()
@@ -7668,6 +7717,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7668 } 7717 }
7669 } 7718 }
7670 } 7719 }
7720 // ScriptSleep(100);
7671 } 7721 }
7672 7722
7673 public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) 7723 public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
@@ -7746,6 +7796,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7746 ret.Add(d.Value); 7796 ret.Add(d.Value);
7747 } 7797 }
7748 } 7798 }
7799 // ScriptSleep(2000);
7749 return ret; 7800 return ret;
7750 } 7801 }
7751 7802
@@ -7842,6 +7893,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7842 return; 7893 return;
7843 7894
7844 SetTexture(part, texture, face); 7895 SetTexture(part, texture, face);
7896 // ScriptSleep(200);
7845 } 7897 }
7846 7898
7847 public string llStringTrim(string src, int type) 7899 public string llStringTrim(string src, int type)
@@ -7985,6 +8037,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7985 { 8037 {
7986 return 0; 8038 return 0;
7987 } 8039 }
8040 // ScriptSleep(100);
7988 } 8041 }
7989 8042
7990 public string llGetNotecardLine(string name, int line) 8043 public string llGetNotecardLine(string name, int line)
@@ -8002,10 +8055,12 @@ namespace OpenSim.Region.ScriptEngine.Common
8002 (line >= 0) && 8055 (line >= 0) &&
8003 (line < notecardLines.Length)) 8056 (line < notecardLines.Length))
8004 { 8057 {
8058 // ScriptSleep(100);
8005 return notecardLines[line]; 8059 return notecardLines[line];
8006 } 8060 }
8007 else 8061 else
8008 { 8062 {
8063 // ScriptSleep(100);
8009 return String.Empty; 8064 return String.Empty;
8010 } 8065 }
8011 } 8066 }