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author | dr scofield (aka dirk husemann) | 2009-08-12 14:49:59 +0200 |
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committer | dr scofield (aka dirk husemann) | 2009-08-12 14:49:59 +0200 |
commit | 613e6f07fcbe6f7c32938aca057f9890d2cda815 (patch) | |
tree | 1bb22a7a2234c8ca614906360b9d85e89dc411af | |
parent | Thanks jonc for a patch to ignore some Visual Studio and generated ini files. (diff) | |
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change 535cb0efc so that the default LLSD serialization format is
llsd+xml instead of llsd+json --- the latter seems to break existing
bots. this assumes that those bots that want llsd+json will properly
signal that desire, if that is not the case, we need to revisit
this. fixes mantis #3977.
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index c74eab1..75c9310 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -964,8 +964,10 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
964 | } | 964 | } |
965 | } | 965 | } |
966 | 966 | ||
967 | response.ContentType = "application/llsd+json"; | 967 | // response.ContentType = "application/llsd+json"; |
968 | return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(llsdResponse)); | 968 | // return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(llsdResponse)); |
969 | response.ContentType = "application/llsd+xml"; | ||
970 | return OSDParser.SerializeLLSDXmlBytes(llsdResponse); | ||
969 | } | 971 | } |
970 | 972 | ||
971 | /// <summary> | 973 | /// <summary> |