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authorUbitUmarov2014-10-04 08:30:04 +0100
committerUbitUmarov2014-10-04 08:30:04 +0100
commit57caf468e8f999db49a383cf22e1f665488ca36f (patch)
tree582d80ab34f943c2c09ad5b0ca03bc530b541b20
parentbug fix: leave jumping state only to landing, without fallback into (diff)
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bug fix: resend part targetOmega on deSelect
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 6daa109..3fc741c 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -666,6 +666,8 @@ namespace OpenSim.Region.Framework.Scenes
666 m_isSelected = value; 666 m_isSelected = value;
667 if (ParentGroup != null) 667 if (ParentGroup != null)
668 ParentGroup.PartSelectChanged(value); 668 ParentGroup.PartSelectChanged(value);
669 if (!m_isSelected && m_angularVelocity != Vector3.Zero)
670 ScheduleTerseUpdate();
669 } 671 }
670 } 672 }
671 673