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authorBlueWall2011-10-22 13:06:34 -0400
committerBlueWall2011-10-22 13:06:34 -0400
commit3fc47275cff5f74e370a24f63f42a6bee023ee17 (patch)
tree7162a3f954cf54ced6a55806ae3dc52261fc13c7
parentRename some of the example commented out server names to mygridserver.com lik... (diff)
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Add case to Lightshare/Windlight
Thanks thomax for a patch to add handling for Sun/Moon pos.
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 80daf5b..cb0d765 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -235,6 +235,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
235 case (int)ScriptBaseClass.WL_SUN_MOON_COLOR: 235 case (int)ScriptBaseClass.WL_SUN_MOON_COLOR:
236 toadd.Add(new LSL_Rotation(wl.sunMoonColor.X, wl.sunMoonColor.Y, wl.sunMoonColor.Z, wl.sunMoonColor.W)); 236 toadd.Add(new LSL_Rotation(wl.sunMoonColor.X, wl.sunMoonColor.Y, wl.sunMoonColor.Z, wl.sunMoonColor.W));
237 break; 237 break;
238 case (int)ScriptBaseClass.WL_SUN_MOON_POSITION:
239 toadd.Add(new LSL_Float(wl.sunMoonPosition));
240 break;
238 case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER: 241 case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER:
239 toadd.Add(new LSL_Float(wl.underwaterFogModifier)); 242 toadd.Add(new LSL_Float(wl.underwaterFogModifier));
240 break; 243 break;