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author | Tom Grimshaw | 2010-06-26 17:34:19 -0700 |
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committer | Tom Grimshaw | 2010-06-26 17:34:19 -0700 |
commit | 3bcee57e3efbd63f392067bff1a01ae51be98d13 (patch) | |
tree | 3074b0ffb6928739b45cf9d4e3aebe94cd6e0f90 | |
parent | Add a new accessor for the TerainModule : "HasChanged" (diff) | |
download | opensim-SC_OLD-3bcee57e3efbd63f392067bff1a01ae51be98d13.zip opensim-SC_OLD-3bcee57e3efbd63f392067bff1a01ae51be98d13.tar.gz opensim-SC_OLD-3bcee57e3efbd63f392067bff1a01ae51be98d13.tar.bz2 opensim-SC_OLD-3bcee57e3efbd63f392067bff1a01ae51be98d13.tar.xz |
add HasChanged to ITerrainModule
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 3 |
2 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 5bf1f9c..ffd86a4 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -93,12 +93,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
93 | get { return m_commander; } | 93 | get { return m_commander; } |
94 | } | 94 | } |
95 | 95 | ||
96 | public bool HasChanged | 96 | public bool HasChanged() |
97 | { | 97 | { |
98 | get | 98 | return m_tainted; |
99 | { | ||
100 | return m_tainted; | ||
101 | } | ||
102 | } | 99 | } |
103 | 100 | ||
104 | #endregion | 101 | #endregion |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 5947afb..98996e2 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -42,7 +42,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) | 42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) |
43 | /// </summary> | 43 | /// </summary> |
44 | void TaintTerrain(); | 44 | void TaintTerrain(); |
45 | 45 | ||
46 | bool HasChanged(); | ||
46 | /// <summary> | 47 | /// <summary> |
47 | /// Load a terrain from a stream. | 48 | /// Load a terrain from a stream. |
48 | /// </summary> | 49 | /// </summary> |