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authorJustin Clark-Casey (justincc)2013-11-23 02:31:17 +0000
committerJustin Clark-Casey (justincc)2013-11-23 02:31:17 +0000
commit1999b218fd679166d64c9c7bfabb0c16fbf8aa92 (patch)
tree8bee8e081cf63a98eee22f8b2affa32e97ca41ff
parentRevert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is... (diff)
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Revert "Add line accidentally left out of recent non-root prim sit fix"
Reverting to place on new branch This reverts commit ed1029712a85206430fee1d4897d473517728dab.
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 17b6126..ea8e4fe 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2314,8 +2314,6 @@ namespace OpenSim.Region.Framework.Scenes
2314 2314
2315 // An viewer expects to specify sit positions as offsets to the root prim, even if a child prim is 2315 // An viewer expects to specify sit positions as offsets to the root prim, even if a child prim is
2316 // being sat upon. 2316 // being sat upon.
2317 offset += part.OffsetPosition;
2318
2319 ControllingClient.SendSitResponse( 2317 ControllingClient.SendSitResponse(
2320 part.ParentGroup.UUID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook); 2318 part.ParentGroup.UUID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook);
2321 2319