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author | Melanie | 2013-01-08 13:11:04 +0100 |
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committer | Melanie | 2013-01-08 13:11:04 +0100 |
commit | 09d41f4f7892b2d40b692f0cdd451fea07ad0cf0 (patch) | |
tree | e646ea46003ffdeb9f5ae58df7fd4668b3c02002 | |
parent | Merge branch 'teravuswork' into avination (diff) | |
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Revert "Remove sending AvatarData because this also happens on login, where it chokes"
This reverts commit d1fa650c3f16ee74cd39d9258c5ef7aa4869ca03.
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index be3a39a..cdba282 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -140,6 +140,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
140 | private Vector3 m_lastPosition; | 140 | private Vector3 m_lastPosition; |
141 | private Quaternion m_lastRotation; | 141 | private Quaternion m_lastRotation; |
142 | private Vector3 m_lastVelocity; | 142 | private Vector3 m_lastVelocity; |
143 | private Vector3 m_lastSize = new Vector3(0.45f,0.6f,1.9f); | ||
144 | |||
143 | 145 | ||
144 | private Vector3? m_forceToApply; | 146 | private Vector3? m_forceToApply; |
145 | private int m_userFlags; | 147 | private int m_userFlags; |
@@ -2539,7 +2541,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2539 | // NOTE: Velocity is not the same as m_velocity. Velocity will attempt to | 2541 | // NOTE: Velocity is not the same as m_velocity. Velocity will attempt to |
2540 | // grab the latest PhysicsActor velocity, whereas m_velocity is often | 2542 | // grab the latest PhysicsActor velocity, whereas m_velocity is often |
2541 | // storing a requested force instead of an actual traveling velocity | 2543 | // storing a requested force instead of an actual traveling velocity |
2542 | if (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) || | 2544 | if (Appearance.AvatarSize != m_lastSize) |
2545 | { | ||
2546 | m_lastSize = Appearance.AvatarSize; | ||
2547 | SendAvatarDataToAllAgents(); | ||
2548 | } | ||
2549 | |||
2550 | else if (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) || | ||
2543 | !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) || | 2551 | !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) || |
2544 | !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE)) | 2552 | !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE)) |
2545 | { | 2553 | { |