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authorTalun2013-09-10 10:56:34 +0100
committerJustin Clark-Casey (justincc)2013-09-12 23:23:52 +0100
commit07d6a0385fdbb0559a878f0884505459e08e7867 (patch)
treedec4aa07cf350f626ae54053df10f540825f8bb1
parentBulletSim: update DLLs and SOs to disable Bullet's internal profiling. (diff)
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6762: llList2Key fails to convert a string in a list to a key
llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 34e2b4d..924f4d9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -8483,7 +8483,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8483 break; 8483 break;
8484 8484
8485 case ScriptBaseClass.PRIM_TYPE_SCULPT: 8485 case ScriptBaseClass.PRIM_TYPE_SCULPT:
8486 res.Add(Shape.SculptTexture.ToString()); 8486 res.Add(new LSL_String(Shape.SculptTexture.ToString()));
8487 res.Add(new LSL_Integer(Shape.SculptType)); 8487 res.Add(new LSL_Integer(Shape.SculptType));
8488 break; 8488 break;
8489 8489