diff options
author | Jeff Ames | 2008-02-21 15:14:39 +0000 |
---|---|---|
committer | Jeff Ames | 2008-02-21 15:14:39 +0000 |
commit | 0103c43697c98d4a3b64c9d0f955fcd456f7fa03 (patch) | |
tree | 420f8c5e105098cc089abadfe09f7cddf52e7d43 | |
parent | * A few additional null checks in the Physics Scene and PhysicsActor so we do... (diff) | |
download | opensim-SC_OLD-0103c43697c98d4a3b64c9d0f955fcd456f7fa03.zip opensim-SC_OLD-0103c43697c98d4a3b64c9d0f955fcd456f7fa03.tar.gz opensim-SC_OLD-0103c43697c98d4a3b64c9d0f955fcd456f7fa03.tar.bz2 opensim-SC_OLD-0103c43697c98d4a3b64c9d0f955fcd456f7fa03.tar.xz |
Update svn properties.
-rw-r--r-- | OpenSim/Framework/ThreadTracker.cs | 212 |
1 files changed, 106 insertions, 106 deletions
diff --git a/OpenSim/Framework/ThreadTracker.cs b/OpenSim/Framework/ThreadTracker.cs index 42e3879..2f6d70d 100644 --- a/OpenSim/Framework/ThreadTracker.cs +++ b/OpenSim/Framework/ThreadTracker.cs | |||
@@ -1,106 +1,106 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections; | 2 | using System.Collections; |
3 | using System.Collections.Generic; | 3 | using System.Collections.Generic; |
4 | using System.Text; | 4 | using System.Text; |
5 | using System.Threading; | 5 | using System.Threading; |
6 | 6 | ||
7 | namespace OpenSim.Framework | 7 | namespace OpenSim.Framework |
8 | { | 8 | { |
9 | public static class ThreadTracker | 9 | public static class ThreadTracker |
10 | { | 10 | { |
11 | public static List<ThreadTrackerItem> m_Threads; | 11 | public static List<ThreadTrackerItem> m_Threads; |
12 | public static System.Threading.Thread ThreadTrackerThread; | 12 | public static System.Threading.Thread ThreadTrackerThread; |
13 | private static readonly long ThreadTimeout = 30 * 10000000; | 13 | private static readonly long ThreadTimeout = 30 * 10000000; |
14 | 14 | ||
15 | static ThreadTracker() | 15 | static ThreadTracker() |
16 | { | 16 | { |
17 | #if DEBUG | 17 | #if DEBUG |
18 | m_Threads = new List<ThreadTrackerItem>(); | 18 | m_Threads = new List<ThreadTrackerItem>(); |
19 | ThreadTrackerThread = new Thread(ThreadTrackerThreadLoop); | 19 | ThreadTrackerThread = new Thread(ThreadTrackerThreadLoop); |
20 | ThreadTrackerThread.Name = "ThreadTrackerThread"; | 20 | ThreadTrackerThread.Name = "ThreadTrackerThread"; |
21 | ThreadTrackerThread.IsBackground = true; | 21 | ThreadTrackerThread.IsBackground = true; |
22 | ThreadTrackerThread.Priority = System.Threading.ThreadPriority.BelowNormal; | 22 | ThreadTrackerThread.Priority = System.Threading.ThreadPriority.BelowNormal; |
23 | ThreadTrackerThread.Start(); | 23 | ThreadTrackerThread.Start(); |
24 | #endif | 24 | #endif |
25 | } | 25 | } |
26 | 26 | ||
27 | private static void ThreadTrackerThreadLoop() | 27 | private static void ThreadTrackerThreadLoop() |
28 | { | 28 | { |
29 | while (true) | 29 | while (true) |
30 | { | 30 | { |
31 | Thread.Sleep(5000); | 31 | Thread.Sleep(5000); |
32 | CleanUp(); | 32 | CleanUp(); |
33 | } | 33 | } |
34 | } | 34 | } |
35 | 35 | ||
36 | public static void Add(System.Threading.Thread thread) | 36 | public static void Add(System.Threading.Thread thread) |
37 | { | 37 | { |
38 | #if DEBUG | 38 | #if DEBUG |
39 | lock (m_Threads) | 39 | lock (m_Threads) |
40 | { | 40 | { |
41 | ThreadTrackerItem tti = new ThreadTrackerItem(); | 41 | ThreadTrackerItem tti = new ThreadTrackerItem(); |
42 | tti.Thread = thread; | 42 | tti.Thread = thread; |
43 | tti.LastSeenActive = DateTime.Now.Ticks; | 43 | tti.LastSeenActive = DateTime.Now.Ticks; |
44 | m_Threads.Add(tti); | 44 | m_Threads.Add(tti); |
45 | } | 45 | } |
46 | #endif | 46 | #endif |
47 | } | 47 | } |
48 | 48 | ||
49 | public static void Remove(System.Threading.Thread thread) | 49 | public static void Remove(System.Threading.Thread thread) |
50 | { | 50 | { |
51 | #if DEBUG | 51 | #if DEBUG |
52 | lock (m_Threads) | 52 | lock (m_Threads) |
53 | { | 53 | { |
54 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) | 54 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) |
55 | { | 55 | { |
56 | if (tti.Thread == thread) | 56 | if (tti.Thread == thread) |
57 | m_Threads.Remove(tti); | 57 | m_Threads.Remove(tti); |
58 | } | 58 | } |
59 | } | 59 | } |
60 | #endif | 60 | #endif |
61 | } | 61 | } |
62 | 62 | ||
63 | public static void CleanUp() | 63 | public static void CleanUp() |
64 | { | 64 | { |
65 | lock (m_Threads) | 65 | lock (m_Threads) |
66 | { | 66 | { |
67 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) | 67 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) |
68 | { | 68 | { |
69 | if (tti.Thread.IsAlive) | 69 | if (tti.Thread.IsAlive) |
70 | { | 70 | { |
71 | // Its active | 71 | // Its active |
72 | tti.LastSeenActive = DateTime.Now.Ticks; | 72 | tti.LastSeenActive = DateTime.Now.Ticks; |
73 | } | 73 | } |
74 | else | 74 | else |
75 | { | 75 | { |
76 | // Its not active -- if its expired then remove it | 76 | // Its not active -- if its expired then remove it |
77 | if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks) | 77 | if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks) |
78 | m_Threads.Remove(tti); | 78 | m_Threads.Remove(tti); |
79 | } | 79 | } |
80 | } | 80 | } |
81 | } | 81 | } |
82 | } | 82 | } |
83 | 83 | ||
84 | public static List<Thread> GetThreads() | 84 | public static List<Thread> GetThreads() |
85 | { | 85 | { |
86 | if (m_Threads == null) | 86 | if (m_Threads == null) |
87 | return null; | 87 | return null; |
88 | 88 | ||
89 | List<Thread> threads = new List<Thread>(); | 89 | List<Thread> threads = new List<Thread>(); |
90 | lock (m_Threads) | 90 | lock (m_Threads) |
91 | { | 91 | { |
92 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) | 92 | foreach (ThreadTrackerItem tti in new ArrayList(m_Threads)) |
93 | { | 93 | { |
94 | threads.Add(tti.Thread); | 94 | threads.Add(tti.Thread); |
95 | } | 95 | } |
96 | } | 96 | } |
97 | return threads; | 97 | return threads; |
98 | } | 98 | } |
99 | 99 | ||
100 | public class ThreadTrackerItem | 100 | public class ThreadTrackerItem |
101 | { | 101 | { |
102 | public System.Threading.Thread Thread; | 102 | public System.Threading.Thread Thread; |
103 | public long LastSeenActive; | 103 | public long LastSeenActive; |
104 | } | 104 | } |
105 | } | 105 | } |
106 | } | 106 | } |