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author | SignpostMarv | 2012-10-06 22:27:20 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:59 +0000 |
commit | d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef (patch) | |
tree | 4a1b8d67ce3598e6874826cc1fb8bed30c80d128 | |
parent | transposing LoopSoundMaster to Sound Module (diff) | |
download | opensim-SC_OLD-d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef.zip opensim-SC_OLD-d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef.tar.gz opensim-SC_OLD-d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef.tar.bz2 opensim-SC_OLD-d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef.tar.xz |
adjusting parameter order of PreloadSound to be more logical
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index 4912ed8..5a560d8 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
224 | } | 224 | } |
225 | } | 225 | } |
226 | 226 | ||
227 | public virtual void PreloadSound(UUID soundID, UUID objectID, float radius) | 227 | public virtual void PreloadSound(UUID objectID, UUID soundID, float radius) |
228 | { | 228 | { |
229 | SceneObjectPart part; | 229 | SceneObjectPart part; |
230 | if (soundID == UUID.Zero | 230 | if (soundID == UUID.Zero |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index d2557b5..d34a520 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -78,12 +78,12 @@ namespace OpenSim.Region.Framework.Interfaces | |||
78 | /// <summary> | 78 | /// <summary> |
79 | /// Preload sound to viewers within range. | 79 | /// Preload sound to viewers within range. |
80 | /// </summary> | 80 | /// </summary> |
81 | /// <param name="soundID">Sound asset ID</param> | ||
82 | /// <param name="objectID">Sound source ID</param> | 81 | /// <param name="objectID">Sound source ID</param> |
82 | /// <param name="soundID">Sound asset ID</param> | ||
83 | /// <param name="radius"> | 83 | /// <param name="radius"> |
84 | /// Radius used to determine which viewers should preload the sound. | 84 | /// Radius used to determine which viewers should preload the sound. |
85 | /// </param> | 85 | /// </param> |
86 | void PreloadSound(UUID soundID, UUID objectID, float radius); | 86 | void PreloadSound(UUID objectID, UUID soundID, float radius); |
87 | 87 | ||
88 | /// <summary> | 88 | /// <summary> |
89 | /// Declare object as new sync master, play specified sound at | 89 | /// Declare object as new sync master, play specified sound at |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2669add..0252145 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2440,7 +2440,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2440 | { | 2440 | { |
2441 | m_host.AddScriptLPS(1); | 2441 | m_host.AddScriptLPS(1); |
2442 | if (m_SoundModule != null) | 2442 | if (m_SoundModule != null) |
2443 | m_SoundModule.PreloadSound(KeyOrName(sound), m_host.UUID, 0); | 2443 | m_SoundModule.PreloadSound(m_host.UUID, KeyOrName(sound), 0); |
2444 | ScriptSleep(1000); | 2444 | ScriptSleep(1000); |
2445 | } | 2445 | } |
2446 | 2446 | ||