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authordahlia2013-11-05 23:38:43 -0800
committerdahlia2013-11-05 23:38:43 -0800
commit709814c19438e279d58a9689b0b3a6f2b1989e34 (patch)
tree12a42558565c11375b918743d0a00597151e6448
parentUpdate libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :) (diff)
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add support for particle blending LSL functions
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs16
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e6ff75f..86e8200 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -6270,6 +6270,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6270 ps.BurstRate = 0.1f; 6270 ps.BurstRate = 0.1f;
6271 ps.PartMaxAge = 10.0f; 6271 ps.PartMaxAge = 10.0f;
6272 ps.BurstPartCount = 1; 6272 ps.BurstPartCount = 1;
6273 ps.BlendFuncSource = ScriptBaseClass.PSYS_PART_BF_SOURCE_ALPHA;
6274 ps.BlendFuncDest = ScriptBaseClass.PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA;
6275
6273 return ps; 6276 return ps;
6274 } 6277 }
6275 6278
@@ -6304,6 +6307,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6304 LSL_Vector tempv = new LSL_Vector(); 6307 LSL_Vector tempv = new LSL_Vector();
6305 6308
6306 float tempf = 0; 6309 float tempf = 0;
6310 int tmpi = 0;
6307 6311
6308 for (int i = 0; i < rules.Length; i += 2) 6312 for (int i = 0; i < rules.Length; i += 2)
6309 { 6313 {
@@ -6362,7 +6366,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6362 break; 6366 break;
6363 6367
6364 case (int)ScriptBaseClass.PSYS_SRC_PATTERN: 6368 case (int)ScriptBaseClass.PSYS_SRC_PATTERN:
6365 int tmpi = (int)rules.GetLSLIntegerItem(i + 1); 6369 tmpi = (int)rules.GetLSLIntegerItem(i + 1);
6366 prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; 6370 prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
6367 break; 6371 break;
6368 6372
@@ -6382,6 +6386,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6382 prules.PartFlags &= 0xFFFFFFFD; // Make sure new angle format is off. 6386 prules.PartFlags &= 0xFFFFFFFD; // Make sure new angle format is off.
6383 break; 6387 break;
6384 6388
6389 case (int)ScriptBaseClass.PSYS_PART_BLEND_FUNC_SOURCE:
6390 tmpi = (int)rules.GetLSLIntegerItem(i + 1);
6391 prules.BlendFuncSource = (byte)tmpi;
6392 break;
6393
6394 case (int)ScriptBaseClass.PSYS_PART_BLEND_FUNC_DEST:
6395 tmpi = (int)rules.GetLSLIntegerItem(i + 1);
6396 prules.BlendFuncDest = (byte)tmpi;
6397 break;
6398
6385 case (int)ScriptBaseClass.PSYS_SRC_TEXTURE: 6399 case (int)ScriptBaseClass.PSYS_SRC_TEXTURE:
6386 prules.Texture = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, rules.GetLSLStringItem(i + 1)); 6400 prules.Texture = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, rules.GetLSLStringItem(i + 1));
6387 break; 6401 break;