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authorMelanie2013-06-11 20:39:09 +0200
committerMelanie2013-06-11 21:03:16 +0100
commit26b66c730e85744c365512a8c0a2a3cc64f5695c (patch)
tree21f83008b447937a2009315474e82363dc2fff19
parent* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ... (diff)
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Put the "script saved" and "notecard saved" messages back into the bottom
right corner.
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 880205a..1203192 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -260,7 +260,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
260 return UUID.Zero; 260 return UUID.Zero;
261 } 261 }
262 262
263 remoteClient.SendAgentAlertMessage("Notecard saved", false); 263 remoteClient.SendAlertMessage("Notecard saved");
264 } 264 }
265 else if ((InventoryType)item.InvType == InventoryType.LSL) 265 else if ((InventoryType)item.InvType == InventoryType.LSL)
266 { 266 {
@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
270 return UUID.Zero; 270 return UUID.Zero;
271 } 271 }
272 272
273 remoteClient.SendAgentAlertMessage("Script saved", false); 273 remoteClient.SendAlertMessage("Script saved");
274 } 274 }
275 275
276 AssetBase asset = 276 AssetBase asset =