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author | Melanie | 2010-11-10 01:17:40 +0000 |
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committer | Melanie | 2010-11-10 01:17:40 +0000 |
commit | ff3e466000f31f76bfbae66bf29f5c4bb030529c (patch) | |
tree | 46b6487915ee465a60a18b9a28d3460bd98b60de | |
parent | Although the Allow Voice setting is per estate rather than per region, (diff) | |
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Remove a debug spam
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 8df645d..abd28c8 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -97,7 +97,6 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
97 | else | 97 | else |
98 | gain = (float)((double)gain * ((radius - dis) / radius)); | 98 | gain = (float)((double)gain * ((radius - dis) / radius)); |
99 | 99 | ||
100 | m_log.DebugFormat("Play sound, gain {0}", gain); | ||
101 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 100 | sp.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); |
102 | }); | 101 | }); |
103 | } | 102 | } |