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author | Justin Clark-Casey (justincc) | 2012-06-22 01:33:27 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-22 01:33:27 +0100 |
commit | fda39c11bf8e440414f44e8233aa67818da51036 (patch) | |
tree | 0520d81010eba7c07dc1bad4b080f878f455d34c | |
parent | refactor AttachmentsModule tests to use a common method for standard attachme... (diff) | |
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Fix bug where attachments would not retain position if just rotated and not moved.
This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 18877c1e..1e900a0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2911,6 +2911,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2911 | m_scene.PhysicsScene.AddPhysicsActorTaint(actor); | 2911 | m_scene.PhysicsScene.AddPhysicsActorTaint(actor); |
2912 | } | 2912 | } |
2913 | 2913 | ||
2914 | if (IsAttachment) | ||
2915 | { | ||
2916 | m_rootPart.AttachedPos = pos; | ||
2917 | } | ||
2918 | |||
2914 | AbsolutePosition = pos; | 2919 | AbsolutePosition = pos; |
2915 | 2920 | ||
2916 | HasGroupChanged = true; | 2921 | HasGroupChanged = true; |