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authorMelanie2012-10-02 23:02:01 +0100
committerMelanie2012-10-02 23:02:01 +0100
commitf1886c449cd3395de66bacbce0f3704c77c6a935 (patch)
treec251b3d9691b8d61ca621d4a915b9e8823c2676d
parentAdd money event routing to the script engine. (diff)
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Attempt to fix Mantis #6311. Honor a destination folder if one is given
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index f3af59a..91eda19 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -297,6 +297,45 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
297 }); 297 });
298 } 298 }
299 } 299 }
300 else if (im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted)
301 {
302 UUID destinationFolderID = UUID.Zero;
303
304 if (im.binaryBucket != null && im.binaryBucket.Length >= 16)
305 {
306 destinationFolderID = new UUID(im.binaryBucket, 0);
307 }
308
309 if (destinationFolderID != UUID.Zero)
310 {
311 IInventoryService invService = scene.InventoryService;
312
313 UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip
314
315 InventoryItemBase item = new InventoryItemBase(inventoryID, client.AgentId);
316 item = invService.GetItem(item);
317 InventoryFolderBase folder = null;
318
319 if (item != null) // It's an item
320 {
321 item.Folder = destinationFolderID;
322
323 invService.DeleteItems(item.Owner, new List<UUID>() { item.ID });
324 scene.AddInventoryItem(client, item);
325 }
326 else
327 {
328 folder = new InventoryFolderBase(inventoryID, client.AgentId);
329 folder = invService.GetFolder(folder);
330
331 if (folder != null) // It's a folder
332 {
333 folder.ParentID = destinationFolderID;
334 invService.MoveFolder(folder);
335 }
336 }
337 }
338 }
300 else if ( 339 else if (
301 im.dialog == (byte)InstantMessageDialog.InventoryDeclined 340 im.dialog == (byte)InstantMessageDialog.InventoryDeclined
302 || im.dialog == (byte)InstantMessageDialog.TaskInventoryDeclined) 341 || im.dialog == (byte)InstantMessageDialog.TaskInventoryDeclined)